push snackbar fix and device to scene route

This commit is contained in:
ashrafzarkanisala
2024-08-04 20:38:21 +03:00
parent a5a2446942
commit 1297d4ec89
4 changed files with 23 additions and 12 deletions

View File

@ -44,11 +44,13 @@ class SceneListview extends StatelessWidget {
.read<SmartSceneSelectBloc>()
.add(const SmartSceneClearEvent());
BlocProvider.of<CreateSceneBloc>(context)
.add(const SceneTypeEvent(CreateSceneEnum.tabToRun));
BlocProvider.of<CreateSceneBloc>(context).add(
FetchSceneTasksEvent(
sceneId: scene.id, isAutomation: false));
/// the state to set the scene type must be after the fetch
BlocProvider.of<CreateSceneBloc>(context)
.add(const SceneTypeEvent(CreateSceneEnum.tabToRun));
},
child: SizedBox(
width: MediaQuery.of(context).size.width * 0.4,

View File

@ -13,6 +13,7 @@ import 'package:syncrow_app/features/scene/model/create_scene_model.dart';
import 'package:syncrow_app/features/scene/model/scene_static_function.dart';
import 'package:syncrow_app/navigation/navigation_service.dart';
import 'package:syncrow_app/services/api/scene_api.dart';
import 'package:syncrow_app/utils/helpers/snack_bar.dart';
part 'create_scene_event.dart';
part 'create_scene_state.dart';
@ -364,6 +365,9 @@ class CreateSceneBloc extends Bloc<CreateSceneEvent, CreateSceneState>
sceneType = CreateSceneEnum.none;
conditionRule = 'or';
emit(const CreateSceneWithTasks(success: true));
CustomSnackBar.greenSnackBar(event.createSceneModel != null
? 'Scene updated successfully'
: 'Scene created successfully');
} else {
emit(const CreateSceneError(message: 'Something went wrong'));
}

View File

@ -24,13 +24,14 @@ class CreateSceneSaveButton extends StatefulWidget {
State<CreateSceneSaveButton> createState() => _CreateSceneSaveButtonState();
}
class _CreateSceneSaveButtonState extends State<CreateSceneSaveButton> with SceneLogicHelper {
class _CreateSceneSaveButtonState extends State<CreateSceneSaveButton>
with SceneLogicHelper {
late TextEditingController sceneNameController;
@override
void initState() {
sceneNameController =
TextEditingController(text: widget.sceneName.isNotEmpty ? widget.sceneName : '');
sceneNameController = TextEditingController(
text: widget.sceneName.isNotEmpty ? widget.sceneName : '');
super.initState();
}
@ -48,9 +49,6 @@ class _CreateSceneSaveButtonState extends State<CreateSceneSaveButton> with Scen
if (state.success) {
navigateToRoute(context, Routes.homeRoute);
sceneNameController.text = '';
CustomSnackBar.greenSnackBar(widget.sceneName.isNotEmpty
? 'Scene updated successfully'
: 'Scene created successfully');
}
} else if (state is CreateSceneError) {
CustomSnackBar.displaySnackBar(state.message);
@ -60,7 +58,8 @@ class _CreateSceneSaveButtonState extends State<CreateSceneSaveButton> with Scen
return DefaultButton(
onPressed: () {
final sceneBloc = context.read<CreateSceneBloc>();
final isAutomation = sceneBloc.sceneType == CreateSceneEnum.deviceStatusChanges;
final isAutomation =
sceneBloc.sceneType == CreateSceneEnum.deviceStatusChanges;
if (widget.sceneName.isNotEmpty) {
handleSaveButtonPress(
@ -83,11 +82,13 @@ class _CreateSceneSaveButtonState extends State<CreateSceneSaveButton> with Scen
elevation: WidgetStateProperty.all(0),
textStyle: WidgetStateProperty.all(context.bodyMedium),
hintStyle: WidgetStateProperty.all(
context.bodyMedium
.copyWith(fontSize: 14, color: ColorsManager.secondaryTextColor),
context.bodyMedium.copyWith(
fontSize: 14,
color: ColorsManager.secondaryTextColor),
),
hintText: 'Enter scene name',
backgroundColor: WidgetStateProperty.all(ColorsManager.backgroundColor),
backgroundColor: WidgetStateProperty.all(
ColorsManager.backgroundColor),
),
),
),

View File

@ -39,11 +39,15 @@ class SceneItem extends StatelessWidget {
if (disablePlayButton == false) {
BlocProvider.of<CreateSceneBloc>(context).add(
FetchSceneTasksEvent(sceneId: scene.id, isAutomation: false));
/// the state to set the scene type must be after the fetch
BlocProvider.of<CreateSceneBloc>(context)
.add(const SceneTypeEvent(CreateSceneEnum.tabToRun));
} else {
BlocProvider.of<CreateSceneBloc>(context)
.add(FetchSceneTasksEvent(sceneId: scene.id, isAutomation: true));
/// the state to set the scene type must be after the fetch
BlocProvider.of<CreateSceneBloc>(context)
.add(const SceneTypeEvent(CreateSceneEnum.deviceStatusChanges));
}