Refactor color management and UI components for consistency

- Updated color references in various widgets to use the new `opaquePrimary` color for better visual consistency.
- Refactored `ColorsManager` to improve color definitions and removed redundant color declarations.
- Enhanced UI elements across multiple dialogs and widgets to ensure a cohesive design language.

This change promotes maintainability and aligns with the updated color scheme.
This commit is contained in:
Faris Armoush
2025-07-24 10:27:17 +03:00
parent 04d1c37308
commit 99924c1e62
164 changed files with 911 additions and 997 deletions

View File

@ -50,7 +50,7 @@ class _CommunityDialogState extends State<CommunityDialog> {
width: MediaQuery.of(context).size.width * 0.3,
padding: const EdgeInsets.all(20),
decoration: BoxDecoration(
color: ColorsManager.whiteColors,
color: ColorsManager.white,
borderRadius: BorderRadius.circular(20),
boxShadow: [
BoxShadow(
@ -110,7 +110,7 @@ class _CommunityDialogState extends State<CommunityDialog> {
}
},
borderRadius: 10,
foregroundColor: ColorsManager.whiteColors,
foregroundColor: ColorsManager.white,
child: const Text('OK'),
),
);