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Refactor color management and UI components for consistency
- Updated color references in various widgets to use the new `opaquePrimary` color for better visual consistency. - Refactored `ColorsManager` to improve color definitions and removed redundant color declarations. - Enhanced UI elements across multiple dialogs and widgets to ensure a cohesive design language. This change promotes maintainability and aligns with the updated color scheme.
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@ -3,6 +3,7 @@ import 'package:flutter_bloc/flutter_bloc.dart';
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import 'package:syncrow_web/pages/routines/create_new_routines/dropdown_menu_content.dart';
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import 'package:syncrow_web/pages/spaces_management/all_spaces/model/community_model.dart';
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import 'package:syncrow_web/utils/color_manager.dart';
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import 'space_tree_dropdown_bloc.dart';
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class SpaceTreeDropdown extends StatelessWidget {
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@ -176,7 +177,7 @@ class _DropdownContentState extends State<_DropdownContent> {
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showWhenUnlinked: false,
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offset: const Offset(0, 48),
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child: Material(
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color: ColorsManager.whiteColors,
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color: ColorsManager.white,
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elevation: 8,
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borderRadius: BorderRadius.circular(12),
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child: BlocProvider.value(
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@ -201,8 +202,7 @@ class _DropdownContentState extends State<_DropdownContent> {
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Overlay.of(context).insert(_overlayEntry!);
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}
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CommunityModel? _findCommunity(
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SpaceTreeDropdownState state, String? communityId) {
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CommunityModel? _findCommunity(SpaceTreeDropdownState state, String? communityId) {
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if (communityId == null) return null;
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try {
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return state.filteredCommunities.firstWhere((c) => c.uuid == communityId);
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