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Refactor color management and UI components for consistency
- Updated color references in various widgets to use the new `opaquePrimary` color for better visual consistency. - Refactored `ColorsManager` to improve color definitions and removed redundant color declarations. - Enhanced UI elements across multiple dialogs and widgets to ensure a cohesive design language. This change promotes maintainability and aligns with the updated color scheme.
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@ -32,7 +32,7 @@ class _SubSpaceDialogState extends State<SubSpaceDialog> {
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@override
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Widget build(BuildContext context) {
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return Dialog(
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backgroundColor: ColorsManager.whiteColors,
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backgroundColor: ColorsManager.white,
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insetPadding: const EdgeInsets.symmetric(horizontal: 24, vertical: 60),
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shape: RoundedRectangleBorder(
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borderRadius: BorderRadius.circular(28),
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