Refactor color management and UI components for consistency

- Updated color references in various widgets to use the new `opaquePrimary` color for better visual consistency.
- Refactored `ColorsManager` to improve color definitions and removed redundant color declarations.
- Enhanced UI elements across multiple dialogs and widgets to ensure a cohesive design language.

This change promotes maintainability and aligns with the updated color scheme.
This commit is contained in:
Faris Armoush
2025-07-24 10:27:17 +03:00
parent 04d1c37308
commit 99924c1e62
164 changed files with 911 additions and 997 deletions

View File

@ -66,7 +66,7 @@ class _DialogDropdownState extends State<DialogDropdown> {
child: Material(
elevation: 4.0,
child: Container(
color: ColorsManager.whiteColors,
color: ColorsManager.white,
constraints: const BoxConstraints(
maxHeight: 200.0, // Set max height for dropdown
),
@ -87,12 +87,10 @@ class _DialogDropdownState extends State<DialogDropdown> {
child: ListTile(
title: Text(
item,
style: Theme.of(context)
.textTheme
.bodyMedium
?.copyWith(
color: ColorsManager.textPrimaryColor,
),
style:
Theme.of(context).textTheme.bodyMedium?.copyWith(
color: ColorsManager.textPrimaryColor,
),
),
onTap: () {
widget.onSelected(item);