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syncrow-app/lib/features/scene/bloc/scene_cubit.dart
Mohammad Salameh d9a3f9e2a0 code refactoring
2024-03-03 19:07:24 +03:00

23 lines
601 B
Dart

import 'package:flutter_bloc/flutter_bloc.dart';
import 'package:syncrow_app/features/scene/model/scene_model.dart';
part 'scene_state.dart';
class SceneCubit extends Cubit<SceneState> {
SceneCubit() : super(SceneInitial()) {
getScenes();
}
static SceneCubit of(context) => BlocProvider.of<SceneCubit>(context);
void getScenes() {
emit(SceneLoading());
//TODO: remove this it's causing the Bad State because its being after the cubit is closed
Future.delayed(const Duration(milliseconds: 50), () {
emit(SceneSuccess());
});
}
List<SceneModel> scenes = [];
}