Files
syncrow-app/lib/features/shared_widgets/custom_switch.dart
2025-01-29 14:10:38 +03:00

147 lines
4.4 KiB
Dart

import 'package:flutter/material.dart';
import 'package:flutter_bloc/flutter_bloc.dart';
import 'package:flutter_svg/flutter_svg.dart';
import 'package:syncrow_app/features/devices/bloc/devices_cubit.dart';
import 'package:syncrow_app/features/devices/model/device_control_model.dart';
import 'package:syncrow_app/features/devices/model/device_model.dart';
import 'package:syncrow_app/generated/assets.dart';
import 'package:syncrow_app/utils/resource_manager/color_manager.dart';
class CustomSwitch extends StatefulWidget {
const CustomSwitch({Key? key, required this.device}) : super(key: key);
final DeviceModel device;
@override
_CustomSwitchState createState() => _CustomSwitchState();
}
bool isCurtainOpen(DeviceModel device) {
// Find the status with code == 'percent_control'
final curtainStatus = device.status.firstWhere(
(s) => s.code == 'percent_control',
// orElse: () => null,
);
// We consider it "on/open" if percent_control == 100
return curtainStatus.value >= 20;
}
class _CustomSwitchState extends State<CustomSwitch> {
bool _isLoading = false;
bool isDeviceOn(DeviceModel device) {
// If it's a curtain, check percent_control
if (device.type == "CUR") {
return isCurtainOpen(device);
}
// Otherwise, default to your existing switch logic
final switchStatuses = device.status.where(
(s) => (s.code?.startsWith('switch') ?? false),
);
final anySwitchFalse = switchStatuses.any((s) => s.value == false);
return !anySwitchFalse;
}
Widget _buildLoadingIndicator() {
return const SizedBox(
width: 45,
height: 28,
child: Center(
child: SizedBox(
width: 22,
height: 22,
child: CircularProgressIndicator(
strokeWidth: 2,
color: ColorsManager.primaryColor,
),
),
),
);
}
@override
Widget build(BuildContext context) {
final isSwitch = widget.device.categoryName == 'Switch';
if (!isSwitch &&
widget.device.type != "AC" &&
widget.device.type != "GD" &&
widget.device.type != "CUR") {
return const SizedBox();
}
final isOn = isDeviceOn(widget.device);
return GestureDetector(
onTap: () async {
setState(() {
_isLoading = true;
});
final newValue = !isOn;
String code;
dynamic controlValue;
if (widget.device.type == "AC") {
code = "switch";
controlValue = newValue;
} else if (widget.device.type == "CUR") {
code = "percent_control";
controlValue = newValue ? "close" : "open";
} else {
code = "switch_1";
controlValue = newValue;
}
final control = DeviceControlModel(
code: code,
value: controlValue,
deviceId: widget.device.uuid!,
);
try {
if (widget.device.type == "CUR") {
await context
.read<DevicesCubit>()
.changeCurtainSwitch(control, widget.device.uuid!);
} else if (widget.device.type == "1GT") {
await context
.read<DevicesCubit>()
.oneGTGangToggle(control, widget.device.uuid!);
} else if (widget.device.type == "2GT") {
await context
.read<DevicesCubit>()
.towGTGangToggle(control, widget.device.uuid!);
} else if (widget.device.type == "3G") {
await context
.read<DevicesCubit>()
.threeGangToggle(control, widget.device.uuid!);
} else if (widget.device.type == "2G") {
await context
.read<DevicesCubit>()
.towGangToggle(control, widget.device.uuid!);
} else if (widget.device.type == "1G") {
await context
.read<DevicesCubit>()
.oneGangToggle(control, widget.device.uuid!);
} else {
await context
.read<DevicesCubit>()
.deviceControl(control, widget.device.uuid!);
}
} finally {
setState(() {
_isLoading = false;
});
}
},
child: _isLoading
? _buildLoadingIndicator()
: SizedBox(
child: SvgPicture.asset(
isOn ? Assets.toggleSwitchSmall : Assets.offToggleSwitchSmall,
),
),
);
}
}