Refactor API error handling and add try-catch blocks

Added try-catch blocks for error handling in API's files to rethrow the errors to the cubit so cubits can update the UI based on them.

Refactored error handling in HTTPInterceptor and HTTPService classes.
This commit is contained in:
Mohammad Salameh
2024-04-15 15:47:13 +03:00
parent dd90a2133f
commit df13c66b1a
9 changed files with 247 additions and 191 deletions
+57 -47
View File
@@ -251,32 +251,42 @@ class DevicesCubit extends Cubit<DevicesState> {
code: control.code,
));
try {
await DevicesAPI.controlDevice(control).then((response) {
emitSafe(DeviceControlSuccess(
code: control.code,
));
if (response['success'] ?? false) {
Future.delayed(const Duration(milliseconds: 400), () {
getDevicesStatues(
deviceId,
HomeCubit.getInstance().selectedSpace!.rooms!.indexOf(
HomeCubit.getInstance().selectedRoom!,
),
code: control.code);
});
} else {
emitSafe(DeviceControlError('Failed to control the device'));
}
});
} on ServerFailure catch (failure) {
emitSafe(DeviceControlError(failure.errMessage));
var response = await DevicesAPI.controlDevice(control);
if (response['success'] ?? false) {
emitSafe(DeviceControlSuccess(code: control.code));
//this delay is to give tuya server time to update the status
Future.delayed(const Duration(milliseconds: 400), () {
getDevicesStatues(
deviceId,
HomeCubit.getInstance()
.selectedSpace!
.rooms!
.indexOf(HomeCubit.getInstance().selectedRoom!),
code: control.code);
});
} else {
emitSafe(DeviceControlError('Failed to control the device'));
}
} catch (failure) {
emitSafe(DeviceControlError(failure.toString()));
return;
}
}
fetchGroups(int spaceId) async {
emitSafe(DevicesCategoriesLoading());
allCategories = await DevicesAPI.fetchGroups(spaceId);
emitSafe(DevicesCategoriesSuccess());
try {
allCategories = await DevicesAPI.fetchGroups(spaceId);
} catch (e) {
emitSafe(DevicesCategoriesError(e.toString()));
return;
}
if (allCategories!.isNotEmpty && allCategories != null) {
emitSafe(DevicesCategoriesSuccess());
} else {
emitSafe(DevicesCategoriesError('No Groups found'));
}
}
fetchDevicesByRoomId(int? roomId) async {
@@ -287,46 +297,46 @@ class DevicesCubit extends Cubit<DevicesState> {
.selectedSpace!
.rooms!
.indexWhere((element) => element.id == roomId);
HomeCubit.getInstance().selectedSpace!.rooms![roomIndex].devices =
await SpacesAPI.getDevicesByRoomId(roomId);
try {
HomeCubit.getInstance().selectedSpace!.rooms![roomIndex].devices =
await DevicesAPI.getDevicesByRoomId(roomId);
} catch (e) {
emitSafe(GetDevicesError(e.toString()));
return;
}
emitSafe(GetDevicesSuccess());
//get status for each device
//TODO get devices status per page via page controller instead of getting all devices status at once
for (var device
in HomeCubit.getInstance().selectedSpace!.rooms![roomIndex].devices!) {
getDevicesStatues(device.id!, roomIndex);
}
emitSafe(GetDevicesSuccess());
}
getDevicesStatues(String deviceId, int roomIndex, {String? code}) async {
emitSafe(GetDeviceStatusLoading(code: code));
int deviceIndex = HomeCubit.getInstance()
.selectedSpace!
.rooms![roomIndex]
.devices!
.indexWhere((element) => element.id == deviceId);
List<StatusModel> statuses = [];
try {
emitSafe(GetDeviceStatusLoading(code: code));
int deviceIndex = HomeCubit.getInstance()
.selectedSpace!
.rooms![roomIndex]
.devices!
.indexWhere((element) => element.id == deviceId);
List<StatusModel> statuses = [];
var response = await DevicesAPI.getDeviceStatus(deviceId);
// if (response['result']['status'].length > 4)
// print('response : ${response['result']['status'][4]}');
for (var status in response['result']['status']) {
statuses.add(StatusModel.fromJson(status));
}
HomeCubit.getInstance()
.selectedSpace!
.rooms![roomIndex]
.devices![deviceIndex]
.status = statuses;
emitSafe(GetDeviceStatusSuccess(code: code));
} on ServerFailure catch (failure) {
emitSafe(
GetDeviceStatusError(failure.errMessage),
);
} catch (e) {
emitSafe(GetDeviceStatusError(e.toString()));
return;
}
HomeCubit.getInstance()
.selectedSpace!
.rooms![roomIndex]
.devices![deviceIndex]
.status = statuses;
emitSafe(GetDeviceStatusSuccess(code: code));
}
///Lights