mirror of
https://github.com/SyncrowIOT/syncrow-app.git
synced 2026-10-24 20:17:55 +00:00
4scene
This commit is contained in:
@@ -4,10 +4,12 @@ import 'package:flutter/material.dart';
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import 'package:flutter_bloc/flutter_bloc.dart';
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import 'package:flutter_bloc/flutter_bloc.dart';
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import 'package:syncrow_app/features/devices/bloc/four_scene_bloc/four_scene_event.dart';
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import 'package:syncrow_app/features/devices/bloc/four_scene_bloc/four_scene_event.dart';
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import 'package:syncrow_app/features/devices/bloc/four_scene_bloc/four_scene_state.dart';
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import 'package:syncrow_app/features/devices/bloc/four_scene_bloc/four_scene_state.dart';
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import 'package:syncrow_app/features/devices/model/device_control_model.dart';
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import 'package:syncrow_app/features/devices/model/device_model.dart';
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import 'package:syncrow_app/features/devices/model/device_model.dart';
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import 'package:syncrow_app/features/devices/model/device_report_model.dart';
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import 'package:syncrow_app/features/devices/model/device_report_model.dart';
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import 'package:syncrow_app/features/devices/model/four_scene_model.dart';
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import 'package:syncrow_app/features/devices/model/four_scene_model.dart';
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import 'package:syncrow_app/features/devices/model/four_scene_question_model.dart';
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import 'package:syncrow_app/features/devices/model/four_scene_question_model.dart';
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import 'package:syncrow_app/features/devices/model/four_scene_switch_model.dart';
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import 'package:syncrow_app/features/devices/model/group_devices_model.dart';
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import 'package:syncrow_app/features/devices/model/group_devices_model.dart';
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import 'package:syncrow_app/features/devices/model/scene_switch_model.dart';
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import 'package:syncrow_app/features/devices/model/scene_switch_model.dart';
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import 'package:syncrow_app/features/devices/model/status_model.dart';
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import 'package:syncrow_app/features/devices/model/status_model.dart';
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@@ -43,6 +45,8 @@ class FourSceneBloc extends Bloc<FourSceneEvent, FourSceneState> {
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on<RemoveDeviceFromGroup>(_removeDeviceFromGroup);
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on<RemoveDeviceFromGroup>(_removeDeviceFromGroup);
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on<FourSceneInitialQuestion>(_onFourSceneInitial);
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on<FourSceneInitialQuestion>(_onFourSceneInitial);
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on<FetchDeviceScene>(_fetchDeviceScene);
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on<FetchDeviceScene>(_fetchDeviceScene);
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on<ControlDeviceScene>(_controlDevice);
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on<FourSceneSwitchInitial>(_fetchFourSceneSwitches);
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}
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}
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final TextEditingController nameController =
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final TextEditingController nameController =
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@@ -55,7 +59,7 @@ class FourSceneBloc extends Bloc<FourSceneEvent, FourSceneState> {
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static String deviceName = '';
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static String deviceName = '';
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static String selectedRoomId = '';
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static String selectedRoomId = '';
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FourSceneModel deviceStatus = FourSceneModel(
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FourSceneModelState deviceStatus = FourSceneModelState(
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scene_1: '',
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scene_1: '',
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scene_2: '',
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scene_2: '',
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scene_3: '',
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scene_3: '',
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@@ -96,28 +100,6 @@ class FourSceneBloc extends Bloc<FourSceneEvent, FourSceneState> {
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),
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),
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);
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);
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// void changeDeviceName(
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// SaveNameEvent event, Emitter<FourSceneState> emit) async {
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// emit(FourSceneLoadingState());
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// try {
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// var response = await DevicesAPI.putDeviceName(
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// deviceId: fourSceneId, deviceName: event.deviceName!);
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// List<StatusModel> statusModelList = [];
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// for (var status in response['status']) {
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// statusModelList.add(StatusModel.fromJson(status));
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// }
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// deviceStatus = FourSceneModel.fromJson(
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// statusModelList,
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// );
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// emit(UpdateState(sensor: deviceStatus));
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// Future.delayed(const Duration(milliseconds: 500));
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// // _listenToChanges();
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// } catch (e) {
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// emit(FourSceneFailedState(errorMessage: e.toString()));
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// return;
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// }
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// }
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Future<void> saveName(
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Future<void> saveName(
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SaveNameEvent event, Emitter<FourSceneState> emit) async {
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SaveNameEvent event, Emitter<FourSceneState> emit) async {
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if (_validateInputs()) return;
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if (_validateInputs()) return;
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@@ -137,6 +119,34 @@ class FourSceneBloc extends Bloc<FourSceneEvent, FourSceneState> {
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}
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}
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}
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}
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List<FourSceneSwitchModel> fourScene = [];
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void _fetchFourSceneSwitches(
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FourSceneSwitchInitial event, Emitter<FourSceneState> emit) async {
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emit(FourSceneLoadingState());
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try {
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List<dynamic> response = await DevicesAPI.getFourSceneInfo(fourSceneId);
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fourScene =
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response.map((item) => FourSceneSwitchModel.fromJson(item)).toList();
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print('Fetched response: $fourScene');
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_rankFourSceneSwitches();
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emit(UpdateState(device: deviceStatus));
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} catch (e) {
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print('Error in _fetchFourSceneSwitches: $e');
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emit(FourSceneFailedState(errorMessage: e.toString()));
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}
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}
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void _rankFourSceneSwitches() {
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const switchOrder = ['scene_1', 'scene_2', 'scene_3', 'scene_4'];
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fourScene.sort((a, b) {
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return switchOrder
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.indexOf(a.switchName)
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.compareTo(switchOrder.indexOf(b.switchName));
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});
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}
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void _fetchStatus(
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void _fetchStatus(
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FourSceneInitial event, Emitter<FourSceneState> emit) async {
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FourSceneInitial event, Emitter<FourSceneState> emit) async {
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emit(FourSceneLoadingState());
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emit(FourSceneLoadingState());
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@@ -146,10 +156,10 @@ class FourSceneBloc extends Bloc<FourSceneEvent, FourSceneState> {
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for (var status in response['status']) {
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for (var status in response['status']) {
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statusModelList.add(StatusModel.fromJson(status));
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statusModelList.add(StatusModel.fromJson(status));
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}
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}
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deviceStatus = FourSceneModel.fromJson(
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deviceStatus = FourSceneModelState.fromJson(
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statusModelList,
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statusModelList,
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);
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);
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emit(UpdateState(sensor: deviceStatus));
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emit(UpdateState(device: deviceStatus));
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Future.delayed(const Duration(milliseconds: 500));
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Future.delayed(const Duration(milliseconds: 500));
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// _listenToChanges();
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// _listenToChanges();
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} catch (e) {
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} catch (e) {
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@@ -167,10 +177,10 @@ class FourSceneBloc extends Bloc<FourSceneEvent, FourSceneState> {
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for (var status in response['status']) {
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for (var status in response['status']) {
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statusModelList.add(StatusModel.fromJson(status));
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statusModelList.add(StatusModel.fromJson(status));
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}
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}
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deviceStatus = FourSceneModel.fromJson(
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deviceStatus = FourSceneModelState.fromJson(
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statusModelList,
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statusModelList,
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);
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);
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emit(UpdateState(sensor: deviceStatus));
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emit(UpdateState(device: deviceStatus));
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Future.delayed(const Duration(milliseconds: 500));
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Future.delayed(const Duration(milliseconds: 500));
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// _listenToChanges();
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// _listenToChanges();
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} catch (e) {
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} catch (e) {
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@@ -179,6 +189,27 @@ class FourSceneBloc extends Bloc<FourSceneEvent, FourSceneState> {
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}
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}
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}
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}
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void _controlDevice(
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ControlDeviceScene event, Emitter<FourSceneState> emit) async {
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emit(FourSceneLoadingState());
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try {
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deviceStatus.switch_backlight = !event.backLight!;
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emit(UpdateState(device: deviceStatus));
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final response = await DevicesAPI.controlDevice(
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DeviceControlModel(
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deviceId: fourSceneId,
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code: 'switch_backlight',
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value: !event.backLight!),
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fourSceneId);
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if (!response['success']) {
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// add(InitialEvent(groupScreen: oneTouchGroup));
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}
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} catch (_) {
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// add(InitialEvent(groupScreen: oneTouchGroup));
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}
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}
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Future fetchDeviceData(
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Future fetchDeviceData(
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FourSceneInitialInfo event, Emitter<FourSceneState> emit) async {
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FourSceneInitialInfo event, Emitter<FourSceneState> emit) async {
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emit(FourSceneLoadingState());
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emit(FourSceneLoadingState());
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@@ -213,10 +244,10 @@ class FourSceneBloc extends Bloc<FourSceneEvent, FourSceneState> {
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void _toggleNotification(
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void _toggleNotification(
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ToggleNotificationEvent event, Emitter<FourSceneState> emit) async {
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ToggleNotificationEvent event, Emitter<FourSceneState> emit) async {
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emit(LoadingNewSate(sosSensor: deviceStatus));
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emit(LoadingNewSate(device: deviceStatus));
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try {
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try {
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closingReminder = event.isClosingEnabled;
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closingReminder = event.isClosingEnabled;
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emit(UpdateState(sensor: deviceStatus));
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emit(UpdateState(device: deviceStatus));
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// API call to update the state, if necessary
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// API call to update the state, if necessary
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// await DevicesAPI.controlDevice(
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// await DevicesAPI.controlDevice(
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// DeviceControlModel(
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// DeviceControlModel(
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@@ -249,7 +280,7 @@ class FourSceneBloc extends Bloc<FourSceneEvent, FourSceneState> {
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code: 'sossensor_state',
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code: 'sossensor_state',
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);
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);
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recordGroups = response;
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recordGroups = response;
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emit(UpdateState(sensor: deviceStatus));
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emit(UpdateState(device: deviceStatus));
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} on DioException catch (e) {
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} on DioException catch (e) {
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final errorData = e.response!.data;
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final errorData = e.response!.data;
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String errorMessage = errorData['message'];
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String errorMessage = errorData['message'];
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@@ -304,7 +335,6 @@ class FourSceneBloc extends Bloc<FourSceneEvent, FourSceneState> {
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emit(FourSceneLoadingState());
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emit(FourSceneLoadingState());
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roomsList = await SpacesAPI.getSubSpaceBySpaceId(
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roomsList = await SpacesAPI.getSubSpaceBySpaceId(
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event.unit.community.uuid, event.unit.id);
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event.unit.community.uuid, event.unit.id);
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print(roomsList);
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emit(FetchRoomsState(devicesList: allDevices, roomsList: roomsList));
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emit(FetchRoomsState(devicesList: allDevices, roomsList: roomsList));
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} catch (e) {
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} catch (e) {
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emit(const FourSceneFailedState(errorMessage: 'Something went wrong'));
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emit(const FourSceneFailedState(errorMessage: 'Something went wrong'));
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@@ -313,11 +343,26 @@ class FourSceneBloc extends Bloc<FourSceneEvent, FourSceneState> {
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}
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}
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bool switchStatus = true;
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bool switchStatus = true;
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void changeSwitchStatus(
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Future<void> changeSwitchStatus(
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ChangeSwitchStatusEvent event, Emitter<FourSceneState> emit) {
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ChangeSwitchStatusEvent event, Emitter<FourSceneState> emit) async {
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emit(FourSceneLoadingState());
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try {
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switchStatus = !switchStatus;
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emit(FourSceneLoadingState());
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emit(ChangeSwitchState(isEnable: switchStatus));
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switchStatus = deviceStatus.switch_backlight;
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switchStatus = !switchStatus;
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final response = await DevicesAPI.controlDevice(
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DeviceControlModel(
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deviceId: fourSceneId,
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code: 'switch_backlight',
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value: switchStatus),
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fourSceneId);
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deviceStatus.switch_backlight = switchStatus;
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if (!response['success']) {
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add(const FourSceneInitial());
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}
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emit(ChangeSwitchState(isEnable: switchStatus));
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} catch (_) {
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add(const FourSceneInitial());
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}
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}
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}
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Future<void> _onLoadScenes(
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Future<void> _onLoadScenes(
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@@ -385,19 +430,6 @@ class FourSceneBloc extends Bloc<FourSceneEvent, FourSceneState> {
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dec: 'Syncroom', icon: Assets.addDevicesIcon, name: '6 Scene Switch')
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dec: 'Syncroom', icon: Assets.addDevicesIcon, name: '6 Scene Switch')
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];
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];
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// @override
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// Stream<FourSceneState> mapEventToState(FourSceneEvent event) async* {
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// if (event is AddDeviceToGroup) {
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// devices.remove(event.device);
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// groupDevices.add(event.device);
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// yield UpdateStateList(groupDevices: groupDevices, devices: devices);
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// } else if (event is RemoveDeviceFromGroup) {
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// groupDevices.remove(event.device);
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// devices.add(event.device);
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// yield UpdateStateList(groupDevices: groupDevices, devices: devices);
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// }
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// }
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// Handler for AddDeviceToGroup
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// Handler for AddDeviceToGroup
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void _addDeviceToGroup(AddDeviceToGroup event, Emitter<FourSceneState> emit) {
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void _addDeviceToGroup(AddDeviceToGroup event, Emitter<FourSceneState> emit) {
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devices.remove(event.device);
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devices.remove(event.device);
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@@ -466,4 +498,9 @@ class FourSceneBloc extends Bloc<FourSceneEvent, FourSceneState> {
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return null;
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return null;
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}
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}
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String scene1 = 'scene_1';
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String scene2 = 'scene_2';
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String scene3 = 'scene_3';
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String scene4 = 'scene_4';
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}
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}
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@@ -25,7 +25,9 @@ class FourSceneSwitch extends FourSceneEvent {
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class FourSceneUpdated extends FourSceneEvent {}
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class FourSceneUpdated extends FourSceneEvent {}
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class FourSceneInitialInfo extends FourSceneEvent {}
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class FourSceneInitialInfo extends FourSceneEvent {
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const FourSceneInitialInfo();
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}
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class FourSceneInitial extends FourSceneEvent {
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class FourSceneInitial extends FourSceneEvent {
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const FourSceneInitial();
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const FourSceneInitial();
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@@ -200,6 +202,13 @@ class AssignRoomEvent extends FourSceneEvent {
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];
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];
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}
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}
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class FetchDeviceScene extends FourSceneEvent {
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class FetchDeviceScene extends FourSceneEvent {}
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const FetchDeviceScene();
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class ControlDeviceScene extends FourSceneEvent {
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final bool? backLight;
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const ControlDeviceScene({this.backLight});
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}
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class FourSceneSwitchInitial extends FourSceneEvent {
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const FourSceneSwitchInitial();
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}
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}
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@@ -36,19 +36,19 @@ class FourSceneFailedState extends FourSceneState {
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}
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}
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class UpdateState extends FourSceneState {
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class UpdateState extends FourSceneState {
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final FourSceneModel sensor;
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final FourSceneModelState device;
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const UpdateState({required this.sensor});
|
const UpdateState({required this.device});
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|
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@override
|
@override
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List<Object> get props => [sensor];
|
List<Object> get props => [device];
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}
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}
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|
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class LoadingNewSate extends FourSceneState {
|
class LoadingNewSate extends FourSceneState {
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final FourSceneModel sosSensor;
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final FourSceneModelState device;
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const LoadingNewSate({required this.sosSensor});
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const LoadingNewSate({required this.device});
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|
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@override
|
@override
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List<Object> get props => [sosSensor];
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List<Object> get props => [device];
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}
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}
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|
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class NameEditingState extends FourSceneState {
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class NameEditingState extends FourSceneState {
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@@ -1,6 +1,6 @@
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import 'package:syncrow_app/features/devices/model/status_model.dart';
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import 'package:syncrow_app/features/devices/model/status_model.dart';
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|
|
||||||
class FourSceneModel {
|
class FourSceneModelState {
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dynamic scene_1;
|
dynamic scene_1;
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dynamic scene_2;
|
dynamic scene_2;
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dynamic scene_3;
|
dynamic scene_3;
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@@ -8,7 +8,7 @@ class FourSceneModel {
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dynamic scene_id_group_id;
|
dynamic scene_id_group_id;
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dynamic switch_backlight;
|
dynamic switch_backlight;
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|
|
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FourSceneModel({
|
FourSceneModelState({
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required this.scene_1,
|
required this.scene_1,
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required this.scene_2,
|
required this.scene_2,
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required this.scene_3,
|
required this.scene_3,
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||||||
@@ -17,7 +17,7 @@ class FourSceneModel {
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|||||||
required this.switch_backlight,
|
required this.switch_backlight,
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||||||
});
|
});
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||||||
|
|
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factory FourSceneModel.fromJson(List<StatusModel> jsonList) {
|
factory FourSceneModelState.fromJson(List<StatusModel> jsonList) {
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||||||
late dynamic _scene_1;
|
late dynamic _scene_1;
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||||||
late dynamic _scene_2;
|
late dynamic _scene_2;
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||||||
late dynamic _scene_3;
|
late dynamic _scene_3;
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||||||
@@ -40,7 +40,7 @@ class FourSceneModel {
|
|||||||
_switch_backlight = jsonList[i].value ?? false;
|
_switch_backlight = jsonList[i].value ?? false;
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||||||
}
|
}
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||||||
}
|
}
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||||||
return FourSceneModel(
|
return FourSceneModelState(
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||||||
scene_1: _scene_1,
|
scene_1: _scene_1,
|
||||||
scene_2: _scene_2,
|
scene_2: _scene_2,
|
||||||
scene_3: _scene_3,
|
scene_3: _scene_3,
|
||||||
|
|||||||
@@ -0,0 +1,85 @@
|
|||||||
|
class FourSceneSwitchModel {
|
||||||
|
final String switchName;
|
||||||
|
final DateTime createdAt;
|
||||||
|
final DateTime updatedAt;
|
||||||
|
final String deviceUuid;
|
||||||
|
final Scene scene;
|
||||||
|
|
||||||
|
FourSceneSwitchModel({
|
||||||
|
required this.switchName,
|
||||||
|
required this.createdAt,
|
||||||
|
required this.updatedAt,
|
||||||
|
required this.deviceUuid,
|
||||||
|
required this.scene,
|
||||||
|
});
|
||||||
|
|
||||||
|
factory FourSceneSwitchModel.fromJson(Map<String, dynamic> json) {
|
||||||
|
return FourSceneSwitchModel(
|
||||||
|
switchName: json['switchName'],
|
||||||
|
createdAt: DateTime.parse(json['createdAt']),
|
||||||
|
updatedAt: DateTime.parse(json['updatedAt']),
|
||||||
|
deviceUuid: json['deviceUuid'],
|
||||||
|
scene: Scene.fromJson(json['scene']),
|
||||||
|
);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
class Scene {
|
||||||
|
final String uuid;
|
||||||
|
final String sceneTuyaId;
|
||||||
|
final String name;
|
||||||
|
final String status;
|
||||||
|
final String icon;
|
||||||
|
final String iconUuid;
|
||||||
|
final bool showInHome;
|
||||||
|
final String type;
|
||||||
|
final List<Action> actions;
|
||||||
|
|
||||||
|
Scene({
|
||||||
|
required this.uuid,
|
||||||
|
required this.sceneTuyaId,
|
||||||
|
required this.name,
|
||||||
|
required this.status,
|
||||||
|
required this.icon,
|
||||||
|
required this.iconUuid,
|
||||||
|
required this.showInHome,
|
||||||
|
required this.type,
|
||||||
|
required this.actions,
|
||||||
|
});
|
||||||
|
|
||||||
|
factory Scene.fromJson(Map<String, dynamic> json) {
|
||||||
|
return Scene(
|
||||||
|
uuid: json['uuid'],
|
||||||
|
sceneTuyaId: json['sceneTuyaId'],
|
||||||
|
name: json['name'],
|
||||||
|
status: json['status'],
|
||||||
|
icon: json['icon'],
|
||||||
|
iconUuid: json['iconUuid'],
|
||||||
|
showInHome: json['showInHome'],
|
||||||
|
type: json['type'],
|
||||||
|
actions: (json['actions'] as List)
|
||||||
|
.map((action) => Action.fromJson(action))
|
||||||
|
.toList(),
|
||||||
|
);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
class Action {
|
||||||
|
final String actionExecutor;
|
||||||
|
final String entityId;
|
||||||
|
final Map<String, dynamic> executorProperty;
|
||||||
|
|
||||||
|
Action({
|
||||||
|
required this.actionExecutor,
|
||||||
|
required this.entityId,
|
||||||
|
required this.executorProperty,
|
||||||
|
});
|
||||||
|
|
||||||
|
factory Action.fromJson(Map<String, dynamic> json) {
|
||||||
|
return Action(
|
||||||
|
actionExecutor: json['actionExecutor'],
|
||||||
|
entityId: json['entityId'],
|
||||||
|
executorProperty: json['executorProperty'],
|
||||||
|
);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -42,11 +42,12 @@ class FourSceneScreen extends StatelessWidget {
|
|||||||
child: BlocProvider(
|
child: BlocProvider(
|
||||||
create: (context) => FourSceneBloc(fourSceneId: device?.uuid ?? '')
|
create: (context) => FourSceneBloc(fourSceneId: device?.uuid ?? '')
|
||||||
..add(const FourSceneInitial())
|
..add(const FourSceneInitial())
|
||||||
..add(FourSceneInitialInfo()),
|
..add(const FourSceneInitialInfo())
|
||||||
|
..add(const FourSceneSwitchInitial()),
|
||||||
child: BlocBuilder<FourSceneBloc, FourSceneState>(
|
child: BlocBuilder<FourSceneBloc, FourSceneState>(
|
||||||
builder: (context, state) {
|
builder: (context, state) {
|
||||||
final sensor = BlocProvider.of<FourSceneBloc>(context);
|
final _bloc = BlocProvider.of<FourSceneBloc>(context);
|
||||||
FourSceneModel model = FourSceneModel(
|
FourSceneModelState model = FourSceneModelState(
|
||||||
scene_1: '',
|
scene_1: '',
|
||||||
scene_2: '',
|
scene_2: '',
|
||||||
scene_3: '',
|
scene_3: '',
|
||||||
@@ -54,9 +55,9 @@ class FourSceneScreen extends StatelessWidget {
|
|||||||
scene_id_group_id: '',
|
scene_id_group_id: '',
|
||||||
switch_backlight: '');
|
switch_backlight: '');
|
||||||
if (state is LoadingNewSate) {
|
if (state is LoadingNewSate) {
|
||||||
model = state.sosSensor;
|
model = state.device;
|
||||||
} else if (state is UpdateState) {
|
} else if (state is UpdateState) {
|
||||||
model = state.sensor;
|
model = state.device;
|
||||||
}
|
}
|
||||||
return state is FourSceneLoadingState
|
return state is FourSceneLoadingState
|
||||||
? const Center(
|
? const Center(
|
||||||
@@ -67,7 +68,7 @@ class FourSceneScreen extends StatelessWidget {
|
|||||||
)
|
)
|
||||||
: RefreshIndicator(
|
: RefreshIndicator(
|
||||||
onRefresh: () async {
|
onRefresh: () async {
|
||||||
sensor.add(const FourSceneInitial());
|
_bloc.add(const FourSceneInitial());
|
||||||
},
|
},
|
||||||
child: ListView(
|
child: ListView(
|
||||||
children: [
|
children: [
|
||||||
@@ -76,29 +77,45 @@ class FourSceneScreen extends StatelessWidget {
|
|||||||
child: Column(
|
child: Column(
|
||||||
children: [
|
children: [
|
||||||
FourSwitchsCard(
|
FourSwitchsCard(
|
||||||
switch1Down: sensor.switchStatus == true
|
title1: _bloc.fourScene.isNotEmpty
|
||||||
? Assets.switchOn
|
? _bloc.fourScene[0].switchName
|
||||||
: Assets.switchOff,
|
: 'title1',
|
||||||
switch1Up: sensor.switchStatus == true
|
title2: _bloc.fourScene.length > 1
|
||||||
? Assets.switchOn
|
? _bloc.fourScene[1].switchName
|
||||||
: Assets.switchOff,
|
: 'title2',
|
||||||
switch2Down: sensor.switchStatus == true
|
title3: _bloc.fourScene.length > 2
|
||||||
? Assets.switchOn
|
? _bloc.fourScene[2].switchName
|
||||||
: Assets.switchOff,
|
: 'title3',
|
||||||
switch2Up: sensor.switchStatus == true
|
title4: _bloc.fourScene.length > 3
|
||||||
? Assets.switchOn
|
? _bloc.fourScene[3].switchName
|
||||||
: Assets.switchOff,
|
: 'title4',
|
||||||
|
switch1:
|
||||||
|
_bloc.deviceStatus.switch_backlight == true
|
||||||
|
? Assets.switchOn
|
||||||
|
: Assets.switchOff,
|
||||||
|
switch2:
|
||||||
|
_bloc.deviceStatus.switch_backlight == true
|
||||||
|
? Assets.switchOn
|
||||||
|
: Assets.switchOff,
|
||||||
|
switch3:
|
||||||
|
_bloc.deviceStatus.switch_backlight == true
|
||||||
|
? Assets.switchOn
|
||||||
|
: Assets.switchOff,
|
||||||
|
switch4:
|
||||||
|
_bloc.deviceStatus.switch_backlight == true
|
||||||
|
? Assets.switchOn
|
||||||
|
: Assets.switchOff,
|
||||||
onSwitch1UpTap: () {
|
onSwitch1UpTap: () {
|
||||||
debugPrint("Switch 1 Up tapped");
|
debugPrint("Switch 1 Up tapped");
|
||||||
},
|
},
|
||||||
onSwitch1DownTap: () {
|
|
||||||
debugPrint("Switch 1 Down tapped");
|
|
||||||
},
|
|
||||||
onSwitch2UpTap: () {
|
onSwitch2UpTap: () {
|
||||||
debugPrint("Switch 2 Up tapped");
|
debugPrint("Switch 2 Up tapped");
|
||||||
},
|
},
|
||||||
onSwitch2DownTap: () {
|
onSwitch3DownTap: () {
|
||||||
debugPrint("Switch 2 Down tapped");
|
debugPrint("onSwitch3DownTap");
|
||||||
|
},
|
||||||
|
onSwitch4DownTap: () {
|
||||||
|
debugPrint("onSwitch4DownTap");
|
||||||
},
|
},
|
||||||
),
|
),
|
||||||
Flexible(
|
Flexible(
|
||||||
@@ -107,7 +124,7 @@ class FourSceneScreen extends StatelessWidget {
|
|||||||
Expanded(
|
Expanded(
|
||||||
child: DefaultContainer(
|
child: DefaultContainer(
|
||||||
onTap: () {
|
onTap: () {
|
||||||
sensor.add(ChangeSwitchStatusEvent());
|
_bloc.add(ChangeSwitchStatusEvent());
|
||||||
},
|
},
|
||||||
child: Column(
|
child: Column(
|
||||||
crossAxisAlignment:
|
crossAxisAlignment:
|
||||||
|
|||||||
+3
-3
@@ -29,7 +29,7 @@ class FourSceneCreateGroup extends StatelessWidget {
|
|||||||
child: BlocBuilder<FourSceneBloc, FourSceneState>(
|
child: BlocBuilder<FourSceneBloc, FourSceneState>(
|
||||||
builder: (context, state) {
|
builder: (context, state) {
|
||||||
final sensor = BlocProvider.of<FourSceneBloc>(context);
|
final sensor = BlocProvider.of<FourSceneBloc>(context);
|
||||||
FourSceneModel model = FourSceneModel(
|
FourSceneModelState model = FourSceneModelState(
|
||||||
scene_1: '',
|
scene_1: '',
|
||||||
scene_2: '',
|
scene_2: '',
|
||||||
scene_3: '',
|
scene_3: '',
|
||||||
@@ -37,9 +37,9 @@ class FourSceneCreateGroup extends StatelessWidget {
|
|||||||
scene_id_group_id: '',
|
scene_id_group_id: '',
|
||||||
switch_backlight: '');
|
switch_backlight: '');
|
||||||
if (state is LoadingNewSate) {
|
if (state is LoadingNewSate) {
|
||||||
model = state.sosSensor;
|
model = state.device;
|
||||||
} else if (state is UpdateState) {
|
} else if (state is UpdateState) {
|
||||||
model = state.sensor;
|
model = state.device;
|
||||||
}
|
}
|
||||||
return state is LoadingNewSate
|
return state is LoadingNewSate
|
||||||
? const Center(
|
? const Center(
|
||||||
|
|||||||
+3
-3
@@ -29,7 +29,7 @@ class FourSceneInfoPage extends StatelessWidget {
|
|||||||
child: BlocBuilder<FourSceneBloc, FourSceneState>(
|
child: BlocBuilder<FourSceneBloc, FourSceneState>(
|
||||||
builder: (context, state) {
|
builder: (context, state) {
|
||||||
final _bloc = BlocProvider.of<FourSceneBloc>(context);
|
final _bloc = BlocProvider.of<FourSceneBloc>(context);
|
||||||
FourSceneModel model = FourSceneModel(
|
FourSceneModelState model = FourSceneModelState(
|
||||||
scene_1: '',
|
scene_1: '',
|
||||||
scene_2: '',
|
scene_2: '',
|
||||||
scene_3: '',
|
scene_3: '',
|
||||||
@@ -37,9 +37,9 @@ class FourSceneInfoPage extends StatelessWidget {
|
|||||||
scene_id_group_id: '',
|
scene_id_group_id: '',
|
||||||
switch_backlight: '');
|
switch_backlight: '');
|
||||||
if (state is LoadingNewSate) {
|
if (state is LoadingNewSate) {
|
||||||
model = state.sosSensor;
|
model = state.device;
|
||||||
} else if (state is UpdateState) {
|
} else if (state is UpdateState) {
|
||||||
model = state.sensor;
|
model = state.device;
|
||||||
}
|
}
|
||||||
return state is FourSceneLoadingState
|
return state is FourSceneLoadingState
|
||||||
? const Center(
|
? const Center(
|
||||||
|
|||||||
+4
-4
@@ -33,11 +33,11 @@ class FourSceneProfilePage extends StatelessWidget {
|
|||||||
child: BlocProvider(
|
child: BlocProvider(
|
||||||
create: (context) => FourSceneBloc(fourSceneId: device?.uuid ?? '')
|
create: (context) => FourSceneBloc(fourSceneId: device?.uuid ?? '')
|
||||||
..add(const FourSceneInitial())
|
..add(const FourSceneInitial())
|
||||||
..add(FourSceneInitialInfo()),
|
..add(const FourSceneInitialInfo()),
|
||||||
child: BlocBuilder<FourSceneBloc, FourSceneState>(
|
child: BlocBuilder<FourSceneBloc, FourSceneState>(
|
||||||
builder: (context, state) {
|
builder: (context, state) {
|
||||||
final _bloc = BlocProvider.of<FourSceneBloc>(context);
|
final _bloc = BlocProvider.of<FourSceneBloc>(context);
|
||||||
FourSceneModel model = FourSceneModel(
|
FourSceneModelState model = FourSceneModelState(
|
||||||
scene_1: '',
|
scene_1: '',
|
||||||
scene_2: '',
|
scene_2: '',
|
||||||
scene_3: '',
|
scene_3: '',
|
||||||
@@ -45,9 +45,9 @@ class FourSceneProfilePage extends StatelessWidget {
|
|||||||
scene_id_group_id: '',
|
scene_id_group_id: '',
|
||||||
switch_backlight: '');
|
switch_backlight: '');
|
||||||
if (state is LoadingNewSate) {
|
if (state is LoadingNewSate) {
|
||||||
model = state.sosSensor;
|
model = state.device;
|
||||||
} else if (state is UpdateState) {
|
} else if (state is UpdateState) {
|
||||||
model = state.sensor;
|
model = state.device;
|
||||||
}
|
}
|
||||||
return state is FourSceneLoadingState
|
return state is FourSceneLoadingState
|
||||||
? const Center(
|
? const Center(
|
||||||
|
|||||||
+3
-3
@@ -39,7 +39,7 @@ class FourSceneSettings extends StatelessWidget {
|
|||||||
child: BlocBuilder<FourSceneBloc, FourSceneState>(
|
child: BlocBuilder<FourSceneBloc, FourSceneState>(
|
||||||
builder: (context, state) {
|
builder: (context, state) {
|
||||||
final _bloc = BlocProvider.of<FourSceneBloc>(context);
|
final _bloc = BlocProvider.of<FourSceneBloc>(context);
|
||||||
FourSceneModel model = FourSceneModel(
|
FourSceneModelState model = FourSceneModelState(
|
||||||
scene_1: '',
|
scene_1: '',
|
||||||
scene_2: '',
|
scene_2: '',
|
||||||
scene_3: '',
|
scene_3: '',
|
||||||
@@ -47,9 +47,9 @@ class FourSceneSettings extends StatelessWidget {
|
|||||||
scene_id_group_id: '',
|
scene_id_group_id: '',
|
||||||
switch_backlight: '');
|
switch_backlight: '');
|
||||||
if (state is LoadingNewSate) {
|
if (state is LoadingNewSate) {
|
||||||
model = state.sosSensor;
|
model = state.device;
|
||||||
} else if (state is UpdateState) {
|
} else if (state is UpdateState) {
|
||||||
model = state.sensor;
|
model = state.device;
|
||||||
}
|
}
|
||||||
return state is FourSceneLoadingState
|
return state is FourSceneLoadingState
|
||||||
? const Center(
|
? const Center(
|
||||||
|
|||||||
+1
-1
@@ -34,7 +34,7 @@ class LocationFourScenePage extends StatelessWidget {
|
|||||||
child: BlocBuilder<FourSceneBloc, FourSceneState>(
|
child: BlocBuilder<FourSceneBloc, FourSceneState>(
|
||||||
builder: (context, state) {
|
builder: (context, state) {
|
||||||
final _bloc = BlocProvider.of<FourSceneBloc>(context);
|
final _bloc = BlocProvider.of<FourSceneBloc>(context);
|
||||||
FourSceneModel model = FourSceneModel(
|
FourSceneModelState model = FourSceneModelState(
|
||||||
scene_1: '',
|
scene_1: '',
|
||||||
scene_2: '',
|
scene_2: '',
|
||||||
scene_3: '',
|
scene_3: '',
|
||||||
|
|||||||
+3
-3
@@ -29,7 +29,7 @@ class QuestionPageFourScene extends StatelessWidget {
|
|||||||
child: BlocBuilder<FourSceneBloc, FourSceneState>(
|
child: BlocBuilder<FourSceneBloc, FourSceneState>(
|
||||||
builder: (context, state) {
|
builder: (context, state) {
|
||||||
final sensor = BlocProvider.of<FourSceneBloc>(context);
|
final sensor = BlocProvider.of<FourSceneBloc>(context);
|
||||||
FourSceneModel model = FourSceneModel(
|
FourSceneModelState model = FourSceneModelState(
|
||||||
scene_1: '',
|
scene_1: '',
|
||||||
scene_2: '',
|
scene_2: '',
|
||||||
scene_3: '',
|
scene_3: '',
|
||||||
@@ -37,9 +37,9 @@ class QuestionPageFourScene extends StatelessWidget {
|
|||||||
scene_id_group_id: '',
|
scene_id_group_id: '',
|
||||||
switch_backlight: '');
|
switch_backlight: '');
|
||||||
if (state is LoadingNewSate) {
|
if (state is LoadingNewSate) {
|
||||||
model = state.sosSensor;
|
model = state.device;
|
||||||
} else if (state is UpdateState) {
|
} else if (state is UpdateState) {
|
||||||
model = state.sensor;
|
model = state.device;
|
||||||
}
|
}
|
||||||
return state is FourSceneLoadingState
|
return state is FourSceneLoadingState
|
||||||
? const Center(
|
? const Center(
|
||||||
|
|||||||
+3
-3
@@ -25,7 +25,7 @@ class ShareFourScenePage extends StatelessWidget {
|
|||||||
child: BlocBuilder<FourSceneBloc, FourSceneState>(
|
child: BlocBuilder<FourSceneBloc, FourSceneState>(
|
||||||
builder: (context, state) {
|
builder: (context, state) {
|
||||||
final sensor = BlocProvider.of<FourSceneBloc>(context);
|
final sensor = BlocProvider.of<FourSceneBloc>(context);
|
||||||
FourSceneModel model = FourSceneModel(
|
FourSceneModelState model = FourSceneModelState(
|
||||||
scene_1: '',
|
scene_1: '',
|
||||||
scene_2: '',
|
scene_2: '',
|
||||||
scene_3: '',
|
scene_3: '',
|
||||||
@@ -33,9 +33,9 @@ class ShareFourScenePage extends StatelessWidget {
|
|||||||
scene_id_group_id: '',
|
scene_id_group_id: '',
|
||||||
switch_backlight: '');
|
switch_backlight: '');
|
||||||
if (state is LoadingNewSate) {
|
if (state is LoadingNewSate) {
|
||||||
model = state.sosSensor;
|
model = state.device;
|
||||||
} else if (state is UpdateState) {
|
} else if (state is UpdateState) {
|
||||||
model = state.sensor;
|
model = state.device;
|
||||||
}
|
}
|
||||||
return state is LoadingNewSate
|
return state is LoadingNewSate
|
||||||
? const Center(
|
? const Center(
|
||||||
|
|||||||
@@ -68,6 +68,7 @@ class _FourSelectSwitchDialogState extends State<FourSelectSwitchDialog> {
|
|||||||
},
|
},
|
||||||
onSwitch2DownTap: () {
|
onSwitch2DownTap: () {
|
||||||
setState(() => selectedSwitchIndex = -2);
|
setState(() => selectedSwitchIndex = -2);
|
||||||
|
|
||||||
},
|
},
|
||||||
|
|
||||||
),
|
),
|
||||||
|
|||||||
@@ -3,25 +3,35 @@ import 'package:flutter_svg/svg.dart';
|
|||||||
import 'package:syncrow_app/utils/resource_manager/color_manager.dart';
|
import 'package:syncrow_app/utils/resource_manager/color_manager.dart';
|
||||||
|
|
||||||
class FourSwitchsCard extends StatelessWidget {
|
class FourSwitchsCard extends StatelessWidget {
|
||||||
final String switch1Up;
|
final String switch1;
|
||||||
final String switch1Down;
|
final String title1;
|
||||||
final String switch2Up;
|
final String switch3;
|
||||||
final String switch2Down;
|
final String title3;
|
||||||
|
|
||||||
|
final String switch2;
|
||||||
|
final String title2;
|
||||||
|
|
||||||
|
final String switch4;
|
||||||
|
final String title4;
|
||||||
|
|
||||||
final VoidCallback onSwitch1UpTap;
|
final VoidCallback onSwitch1UpTap;
|
||||||
final VoidCallback onSwitch1DownTap;
|
final VoidCallback onSwitch4DownTap;
|
||||||
final VoidCallback onSwitch2UpTap;
|
final VoidCallback onSwitch2UpTap;
|
||||||
final VoidCallback onSwitch2DownTap;
|
final VoidCallback onSwitch3DownTap;
|
||||||
|
|
||||||
FourSwitchsCard({
|
FourSwitchsCard({
|
||||||
required this.switch1Down,
|
required this.title1,
|
||||||
required this.switch1Up,
|
required this.title2,
|
||||||
required this.switch2Down,
|
required this.title3,
|
||||||
required this.switch2Up,
|
required this.title4,
|
||||||
|
required this.switch3,
|
||||||
|
required this.switch1,
|
||||||
|
required this.switch4,
|
||||||
|
required this.switch2,
|
||||||
required this.onSwitch1UpTap,
|
required this.onSwitch1UpTap,
|
||||||
required this.onSwitch1DownTap,
|
required this.onSwitch3DownTap,
|
||||||
required this.onSwitch2UpTap,
|
required this.onSwitch2UpTap,
|
||||||
required this.onSwitch2DownTap,
|
required this.onSwitch4DownTap,
|
||||||
});
|
});
|
||||||
|
|
||||||
@override
|
@override
|
||||||
@@ -73,9 +83,21 @@ class FourSwitchsCard extends StatelessWidget {
|
|||||||
crossAxisAlignment: CrossAxisAlignment.center,
|
crossAxisAlignment: CrossAxisAlignment.center,
|
||||||
mainAxisAlignment: MainAxisAlignment.spaceAround,
|
mainAxisAlignment: MainAxisAlignment.spaceAround,
|
||||||
children: [
|
children: [
|
||||||
_buildSwitchColumn(switch1Up, switch1Down, onSwitch1UpTap, onSwitch1DownTap),
|
_buildSwitchColumn(
|
||||||
|
switchUp: switch1,
|
||||||
|
switchDown: switch3,
|
||||||
|
onUpTap: onSwitch1UpTap,
|
||||||
|
onDownTap: onSwitch3DownTap,
|
||||||
|
titleDown: title3,
|
||||||
|
titleUp: title1),
|
||||||
_buildDivider(),
|
_buildDivider(),
|
||||||
_buildSwitchColumn(switch2Up, switch2Down, onSwitch2UpTap, onSwitch2DownTap),
|
_buildSwitchColumn(
|
||||||
|
titleDown: title4,
|
||||||
|
titleUp: title2,
|
||||||
|
switchUp: switch2,
|
||||||
|
switchDown: switch4,
|
||||||
|
onUpTap: onSwitch2UpTap,
|
||||||
|
onDownTap: onSwitch4DownTap),
|
||||||
],
|
],
|
||||||
),
|
),
|
||||||
),
|
),
|
||||||
@@ -88,33 +110,45 @@ class FourSwitchsCard extends StatelessWidget {
|
|||||||
);
|
);
|
||||||
}
|
}
|
||||||
|
|
||||||
Widget _buildSwitchColumn(
|
Widget _buildSwitchColumn({
|
||||||
String switchUp,
|
String switchUp = '',
|
||||||
String switchDown,
|
String switchDown = '',
|
||||||
VoidCallback onUpTap,
|
String titleUp = '',
|
||||||
VoidCallback onDownTap,
|
String titleDown = '',
|
||||||
) {
|
VoidCallback? onUpTap,
|
||||||
|
VoidCallback? onDownTap,
|
||||||
|
}) {
|
||||||
return Expanded(
|
return Expanded(
|
||||||
child: Padding(
|
child: Padding(
|
||||||
padding: const EdgeInsets.only(top: 30, bottom: 30),
|
padding: const EdgeInsets.only(top: 30, bottom: 30),
|
||||||
child: Column(
|
child: Column(
|
||||||
mainAxisAlignment: MainAxisAlignment.spaceBetween,
|
mainAxisAlignment: MainAxisAlignment.spaceBetween,
|
||||||
children: [
|
children: [
|
||||||
InkWell(
|
Column(
|
||||||
onTap: onUpTap,
|
children: [
|
||||||
child: Container(
|
InkWell(
|
||||||
height: 20,
|
onTap: onUpTap,
|
||||||
width: 20,
|
child: Container(
|
||||||
child: SvgPicture.asset(switchUp),
|
height: 20,
|
||||||
),
|
width: 20,
|
||||||
|
child: SvgPicture.asset(switchUp),
|
||||||
|
),
|
||||||
|
),
|
||||||
|
Text(titleUp)
|
||||||
|
],
|
||||||
),
|
),
|
||||||
InkWell(
|
Column(
|
||||||
onTap: onDownTap,
|
children: [
|
||||||
child: Container(
|
InkWell(
|
||||||
height: 20,
|
onTap: onDownTap,
|
||||||
width: 20,
|
child: Container(
|
||||||
child: SvgPicture.asset(switchDown),
|
height: 20,
|
||||||
),
|
width: 20,
|
||||||
|
child: SvgPicture.asset(switchDown),
|
||||||
|
),
|
||||||
|
),
|
||||||
|
Text(titleDown)
|
||||||
|
],
|
||||||
),
|
),
|
||||||
],
|
],
|
||||||
),
|
),
|
||||||
|
|||||||
@@ -213,4 +213,5 @@ abstract class ApiEndpoints {
|
|||||||
'/device/report-logs/{deviceUuid}?code={code}&startTime={startTime}&endTime={endTime}';
|
'/device/report-logs/{deviceUuid}?code={code}&startTime={startTime}&endTime={endTime}';
|
||||||
static const String controlBatch = '/device/control/batch';
|
static const String controlBatch = '/device/control/batch';
|
||||||
static const String statusBatch = '/device/status/batch';
|
static const String statusBatch = '/device/status/batch';
|
||||||
|
static const String getFourScene = '/device/four-scene/{deviceUuid}';
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -138,12 +138,21 @@ class DevicesAPI {
|
|||||||
return response;
|
return response;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
static Future getFourSceneInfo(String deviceId) async {
|
||||||
|
final response = await _httpService.get(
|
||||||
|
path: ApiEndpoints.getFourScene.replaceAll('{deviceUuid}', deviceId),
|
||||||
|
showServerMessage: false,
|
||||||
|
expectedResponseModel: (json) {
|
||||||
|
return json;
|
||||||
|
});
|
||||||
|
return response;
|
||||||
|
}
|
||||||
|
|
||||||
static Future getDeviceInfo(String deviceId) async {
|
static Future getDeviceInfo(String deviceId) async {
|
||||||
final response = await _httpService.get(
|
final response = await _httpService.get(
|
||||||
path: ApiEndpoints.deviceByUuid.replaceAll('{deviceUuid}', deviceId),
|
path: ApiEndpoints.deviceByUuid.replaceAll('{deviceUuid}', deviceId),
|
||||||
showServerMessage: false,
|
showServerMessage: false,
|
||||||
expectedResponseModel: (json) {
|
expectedResponseModel: (json) {
|
||||||
print('object-=-=-$json');
|
|
||||||
return json;
|
return json;
|
||||||
});
|
});
|
||||||
return response;
|
return response;
|
||||||
|
|||||||
Reference in New Issue
Block a user