finished get scene details

This commit is contained in:
ashrafzarkanisala
2024-06-30 01:54:08 +03:00
parent 043e8c1e2d
commit 6584b894c4
17 changed files with 1428 additions and 520 deletions

View File

@ -3,6 +3,7 @@ import 'dart:async';
import 'package:bloc/bloc.dart';
import 'package:equatable/equatable.dart';
import 'package:syncrow_app/features/devices/model/device_control_model.dart';
import 'package:syncrow_app/features/scene/helper/scene_operations_data_helper.dart';
import 'package:syncrow_app/features/scene/model/create_scene_model.dart';
import 'package:syncrow_app/features/scene/model/scene_static_function.dart';
import 'package:syncrow_app/services/api/scene_api.dart';
@ -10,13 +11,15 @@ import 'package:syncrow_app/services/api/scene_api.dart';
part 'create_scene_event.dart';
part 'create_scene_state.dart';
class CreateSceneBloc extends Bloc<CreateSceneEvent, CreateSceneState> {
class CreateSceneBloc extends Bloc<CreateSceneEvent, CreateSceneState>
with SceneOperationsDataHelper {
CreateSceneBloc() : super(CreateSceneInitial()) {
on<CreateSceneWithTasksEvent>(_createSceneWithTasks);
on<AddTaskEvent>(_onAddSceneTask);
on<SelectedValueEvent>(_selectedValue);
on<RemoveTaskEvent>(_removeTaskById);
on<ClearTaskListEvent>(_clearTaskList);
on<FetchSceneTasks>(_fetchSceneTasks);
}
List<SceneStaticFunction> tasksList = [];
@ -31,6 +34,7 @@ class CreateSceneBloc extends Bloc<CreateSceneEvent, CreateSceneState> {
icon: event.icon,
code: event.deviceControlModel.code ?? '',
deviceId: event.deviceId,
functionValue: event.deviceControlModel.value,
operationalValues: [
SceneOperationalValue(
value: event.deviceControlModel.value,
@ -84,4 +88,22 @@ class CreateSceneBloc extends Bloc<CreateSceneEvent, CreateSceneState> {
tasksList.clear();
emit(AddSceneTask(tasksList: tasksList));
}
FutureOr<void> _fetchSceneTasks(
FetchSceneTasks event, Emitter<CreateSceneState> emit) async {
emit(CreateSceneLoading());
try {
final response = await SceneApi.getSceneDetails(event.sceneId);
if (response.id.isNotEmpty) {
tasksList = getTaskListFunctionsFromApi(
actions: response.actions, deviceId: response.id);
emit(AddSceneTask(tasksList: tasksList));
} else {
emit(const CreateSceneError(message: 'Something went wrong'));
}
} catch (e) {
emit(CreateSceneError(message: e.toString()));
}
}
}

View File

@ -59,3 +59,11 @@ class ClearTaskListEvent extends CreateSceneEvent {
@override
List<Object> get props => [];
}
class FetchSceneTasks extends CreateSceneEvent {
final String sceneId;
const FetchSceneTasks({required this.sceneId});
@override
List<Object> get props => [];
}

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@ -3,7 +3,8 @@ import 'dart:async';
import 'package:equatable/equatable.dart';
import 'package:flutter_bloc/flutter_bloc.dart';
import 'package:syncrow_app/features/scene/bloc/scene_bloc/scene_event.dart';
import 'package:syncrow_app/features/scene/model/scene_model.dart';
import 'package:syncrow_app/features/scene/model/create_scene_model.dart';
import 'package:syncrow_app/features/scene/model/scenes_model.dart';
import 'package:syncrow_app/services/api/scene_api.dart';
part 'scene_state.dart';

View File

@ -12,7 +12,7 @@ class SceneInitial extends SceneState {}
class SceneLoading extends SceneState {}
class SceneLoaded extends SceneState {
final List<SceneModel> scenes;
final List<ScenesModel> scenes;
final String? loadingSceneId;
const SceneLoaded(this.scenes, {this.loadingSceneId});

View File

@ -3,6 +3,8 @@ import 'package:flutter_bloc/flutter_bloc.dart';
import 'package:syncrow_app/features/app_layout/bloc/home_cubit.dart';
import 'package:syncrow_app/features/scene/bloc/create_scene/create_scene_bloc.dart';
import 'package:syncrow_app/features/scene/model/create_scene_model.dart';
import 'package:syncrow_app/features/scene/model/scene_details_model.dart';
import 'package:syncrow_app/features/scene/model/scenes_model.dart';
import 'package:syncrow_app/features/scene/model/scene_static_function.dart';
import 'package:syncrow_app/utils/context_extension.dart';

View File

@ -1,5 +1,8 @@
import 'package:syncrow_app/features/devices/model/function_model.dart';
import 'package:syncrow_app/features/scene/enum/ac_values.dart';
import 'package:syncrow_app/features/scene/model/create_scene_model.dart';
import 'package:syncrow_app/features/scene/model/scene_details_model.dart';
import 'package:syncrow_app/features/scene/model/scenes_model.dart';
import 'package:syncrow_app/features/scene/model/scene_static_function.dart';
import 'package:syncrow_app/generated/assets.dart';
import 'package:syncrow_app/utils/resource_manager/constants.dart';
@ -14,31 +17,67 @@ mixin SceneOperationsDataHelper {
switch (type) {
case DeviceType.LightBulb:
return lightBulbFunctions(
functions: functions, deviceId: deviceId, deviceName: deviceName);
functions: functions,
deviceId: deviceId,
deviceName: deviceName,
functionValue: null,
);
case DeviceType.CeilingSensor:
return ceilingSensorFunctions(
functions: functions, deviceId: deviceId, deviceName: deviceName);
functions: functions,
deviceId: deviceId,
deviceName: deviceName,
functionValue: null,
);
case DeviceType.WallSensor:
return wallSensorFunctions(
functions: functions, deviceId: deviceId, deviceName: deviceName);
functions: functions,
deviceId: deviceId,
deviceName: deviceName,
functionValue: null,
);
case DeviceType.AC:
return acFunctions(
functions: functions, deviceId: deviceId, deviceName: deviceName);
functions: functions,
deviceId: deviceId,
deviceName: deviceName,
functionValue: null,
);
case DeviceType.DoorLock:
return doorLockFunctions(
functions: functions, deviceId: deviceId, deviceName: deviceName);
functions: functions,
deviceId: deviceId,
deviceName: deviceName,
functionValue: null,
);
case DeviceType.Curtain:
return curtainFunctions(
functions: functions, deviceId: deviceId, deviceName: deviceName);
functions: functions,
deviceId: deviceId,
deviceName: deviceName,
functionValue: null,
);
case DeviceType.ThreeGang:
return threeGangFunctions(
functions: functions, deviceId: deviceId, deviceName: deviceName);
functions: functions,
deviceId: deviceId,
deviceName: deviceName,
functionValue: null,
);
case DeviceType.Gateway:
return gatewayFunctions(
functions: functions, deviceId: deviceId, deviceName: deviceName);
functions: functions,
deviceId: deviceId,
deviceName: deviceName,
functionValue: null,
);
default:
return lightBulbFunctions(
functions: functions, deviceId: deviceId, deviceName: deviceName);
functions: functions,
deviceId: deviceId,
deviceName: deviceName,
functionValue: null,
);
}
}
@ -66,10 +105,12 @@ mixin SceneOperationsDataHelper {
}
/// presence sensor
List<SceneStaticFunction> ceilingSensorFunctions(
{required List<FunctionModel> functions,
List<SceneStaticFunction> ceilingSensorFunctions({
required List<FunctionModel> functions,
required String deviceId,
required String deviceName}) {
required String deviceName,
required dynamic functionValue,
}) {
return [
SceneStaticFunction(
deviceId: deviceId,
@ -77,6 +118,7 @@ mixin SceneOperationsDataHelper {
icon: Assets.assetsSensitivityFunction,
operationName: 'Sensitivity',
code: 'sensitivity',
functionValue: functionValue,
operationalValues: [
SceneOperationalValue(
icon: Assets.assetsSensitivityOperationIcon,
@ -132,25 +174,28 @@ mixin SceneOperationsDataHelper {
),
];
}
}
List<SceneStaticFunction> curtainFunctions(
List<SceneStaticFunction> curtainFunctions(
{required List<FunctionModel> functions,
required String deviceId,
required String deviceName}) {
required String deviceName,
required functionValue}) {
return [];
}
}
List<SceneStaticFunction> doorLockFunctions(
{required List<FunctionModel> functions,
List<SceneStaticFunction> doorLockFunctions({
required List<FunctionModel> functions,
required String deviceId,
required String deviceName}) {
required String deviceName,
required functionValue,
}) {
return [
SceneStaticFunction(
deviceId: deviceId,
deviceName: deviceName,
icon: Assets.assetsIconsDoorLock,
operationName: 'Set Door lock Normal Open',
functionValue: functionValue,
code: 'normal_open_switch',
operationalValues: [
SceneOperationalValue(
@ -160,12 +205,14 @@ List<SceneStaticFunction> doorLockFunctions(
],
),
];
}
}
List<SceneStaticFunction> wallSensorFunctions(
{required List<FunctionModel> functions,
List<SceneStaticFunction> wallSensorFunctions({
required List<FunctionModel> functions,
required String deviceId,
required String deviceName}) {
required String deviceName,
required functionValue,
}) {
return [
SceneStaticFunction(
deviceId: deviceId,
@ -173,6 +220,7 @@ List<SceneStaticFunction> wallSensorFunctions(
icon: Assets.assetsFarDetection,
operationName: 'Far Detection',
code: 'far_detection',
functionValue: functionValue,
operationalValues: [
SceneOperationalValue(
icon: Assets.assetsFarDetectionFunction,
@ -230,6 +278,7 @@ List<SceneStaticFunction> wallSensorFunctions(
icon: Assets.assetsMotionDetection,
operationName: 'Motion Detection Sensitivity',
code: 'motion_sensitivity_value',
functionValue: functionValue,
operationalValues: [
SceneOperationalValue(
icon: Assets.assetsSensitivityOperationIcon,
@ -264,6 +313,7 @@ List<SceneStaticFunction> wallSensorFunctions(
icon: Assets.assetsMotionlessDetection,
operationName: 'Motionless Detection Sensitivity',
code: 'motionless_sensitivity',
functionValue: functionValue,
operationalValues: [
SceneOperationalValue(
iconValue: '1',
@ -303,6 +353,7 @@ List<SceneStaticFunction> wallSensorFunctions(
icon: Assets.assetsIndicator,
operationName: 'Indicator',
code: 'indicator',
functionValue: functionValue,
operationalValues: [
SceneOperationalValue(
icon: Assets.assetsAcPower, description: "ON", value: true),
@ -316,24 +367,28 @@ List<SceneStaticFunction> wallSensorFunctions(
icon: Assets.assetsNobodyTime,
operationName: 'Nobody Time',
code: 'presence_time',
functionValue: functionValue,
operationalValues: [
SceneOperationalValue(icon: '', value: 0),
],
),
];
}
}
List<SceneStaticFunction> lightBulbFunctions(
List<SceneStaticFunction> lightBulbFunctions(
{required List<FunctionModel> functions,
required String deviceId,
required String deviceName}) {
required String deviceName,
required functionValue}) {
return [];
}
}
List<SceneStaticFunction> gatewayFunctions(
{required List<FunctionModel> functions,
List<SceneStaticFunction> gatewayFunctions({
required List<FunctionModel> functions,
required String deviceId,
required String deviceName}) {
required String deviceName,
required functionValue,
}) {
return [
SceneStaticFunction(
deviceId: deviceId,
@ -341,6 +396,7 @@ List<SceneStaticFunction> gatewayFunctions(
icon: Assets.assetsSwitchAlarmSound,
operationName: 'Switch Alarm Sound',
code: 'switch_alarm_sound',
functionValue: functionValue,
operationalValues: [
SceneOperationalValue(
icon: Assets.assetsAcPower, description: "ON", value: true),
@ -354,6 +410,7 @@ List<SceneStaticFunction> gatewayFunctions(
icon: Assets.assetsMasterState,
operationName: 'Master State',
code: 'master_state',
functionValue: functionValue,
operationalValues: [
SceneOperationalValue(
icon: Assets.assetsAcPower,
@ -373,6 +430,7 @@ List<SceneStaticFunction> gatewayFunctions(
icon: Assets.assetsFactoryReset,
operationName: 'Factory Reset',
code: 'factory_reset',
functionValue: functionValue,
operationalValues: [
SceneOperationalValue(
icon: Assets.assetsSceneRefresh, description: "ON", value: true),
@ -381,12 +439,14 @@ List<SceneStaticFunction> gatewayFunctions(
],
),
];
}
}
List<SceneStaticFunction> threeGangFunctions(
{required List<FunctionModel> functions,
List<SceneStaticFunction> threeGangFunctions({
required List<FunctionModel> functions,
required String deviceId,
required String deviceName}) {
required String deviceName,
required functionValue,
}) {
return [
SceneStaticFunction(
deviceId: deviceId,
@ -394,6 +454,7 @@ List<SceneStaticFunction> threeGangFunctions(
icon: Assets.assetsAcPower,
operationName: 'Light 1 Switch',
code: 'switch_1',
functionValue: functionValue,
operationalValues: [
SceneOperationalValue(
icon: Assets.assetsAcPower, description: "ON", value: true),
@ -412,6 +473,7 @@ List<SceneStaticFunction> threeGangFunctions(
icon: Assets.assetsAcPower,
operationName: 'Light 2 Switch',
code: 'switch_2',
functionValue: functionValue,
operationalValues: [
SceneOperationalValue(
icon: Assets.assetsAcPower, description: "ON", value: true),
@ -430,6 +492,7 @@ List<SceneStaticFunction> threeGangFunctions(
icon: Assets.assetsAcPower,
operationName: 'Light 3 Switch',
code: 'switch_3',
functionValue: functionValue,
operationalValues: [
SceneOperationalValue(
icon: Assets.assetsAcPower, description: "ON", value: true),
@ -448,6 +511,7 @@ List<SceneStaticFunction> threeGangFunctions(
icon: Assets.assetsLightCountdown,
operationName: 'Light 1 CountDown',
code: 'countdown_1',
functionValue: functionValue,
operationalValues: [
SceneOperationalValue(icon: '', value: 0),
],
@ -457,7 +521,8 @@ List<SceneStaticFunction> threeGangFunctions(
deviceName: deviceName,
icon: Assets.assetsLightCountdown,
operationName: 'Light 2 CountDown',
code: 'countdown_1',
code: 'countdown_2',
functionValue: functionValue,
operationalValues: [
SceneOperationalValue(icon: '', value: 0),
],
@ -467,19 +532,22 @@ List<SceneStaticFunction> threeGangFunctions(
deviceName: deviceName,
icon: Assets.assetsLightCountdown,
operationName: 'Light 3 CountDown',
code: 'countdown_1',
code: 'countdown_3',
functionValue: functionValue,
operationalValues: [
SceneOperationalValue(icon: '', value: 0),
],
),
];
}
}
/// smart ac thermostat
List<SceneStaticFunction> acFunctions(
{required List<FunctionModel> functions,
/// smart ac thermostat
List<SceneStaticFunction> acFunctions({
required List<FunctionModel> functions,
required String deviceId,
required String deviceName}) {
required String deviceName,
required functionValue,
}) {
return [
SceneStaticFunction(
deviceId: deviceId,
@ -487,6 +555,7 @@ List<SceneStaticFunction> acFunctions(
icon: Assets.assetsAcPower,
operationName: 'Power',
code: 'switch',
functionValue: functionValue,
operationalValues: [
SceneOperationalValue(
icon: Assets.assetsAcPower,
@ -506,6 +575,7 @@ List<SceneStaticFunction> acFunctions(
icon: Assets.assetsFreezing,
operationName: 'Mode',
code: 'mode',
functionValue: functionValue,
operationalValues: [
SceneOperationalValue(
icon: Assets.assetsAcCooling,
@ -530,6 +600,7 @@ List<SceneStaticFunction> acFunctions(
icon: Assets.assetsTempreture,
operationName: 'Set Temperature',
code: 'temp_set',
functionValue: functionValue,
operationalValues: [
SceneOperationalValue(
icon: Assets.assetsCelsiusDegrees,
@ -544,6 +615,7 @@ List<SceneStaticFunction> acFunctions(
icon: Assets.assetsFanSpeed,
operationName: 'Fan Speed',
code: 'level',
functionValue: functionValue,
operationalValues: [
SceneOperationalValue(
icon: Assets.assetsAcFanLow,
@ -573,6 +645,7 @@ List<SceneStaticFunction> acFunctions(
icon: Assets.assetsChildLock,
operationName: 'Child Lock',
code: 'child_lock',
functionValue: functionValue,
operationalValues: [
SceneOperationalValue(
icon: Assets.assetsSceneChildLock,
@ -587,4 +660,610 @@ List<SceneStaticFunction> acFunctions(
],
),
];
}
List<SceneStaticFunction> getTaskListFunctionsFromApi({
required List<Action> actions,
required String deviceId,
}) {
List<SceneStaticFunction> functions = [];
for (var action in actions) {
ExecutorProperty executorProperty = action.executorProperty;
switch (executorProperty.functionCode) {
case 'sensitivity':
functions.add(
SceneStaticFunction(
deviceId: deviceId,
deviceName: 'Presence Sensor',
deviceIcon: Assets.assetsIconsSensors,
icon: Assets.assetsSensitivityFunction,
operationName: 'Sensitivity',
code: 'sensitivity',
functionValue: executorProperty.functionValue,
operationalValues: [
SceneOperationalValue(
icon: Assets.assetsSensitivityOperationIcon,
value: 1,
description: 1.toString(),
),
SceneOperationalValue(
icon: Assets.assetsSensitivityOperationIcon,
value: 2,
description: 2.toString(),
),
SceneOperationalValue(
icon: Assets.assetsSensitivityOperationIcon,
value: 3,
description: 3.toString(),
),
SceneOperationalValue(
icon: Assets.assetsSensitivityOperationIcon,
value: 4,
description: 4.toString(),
),
SceneOperationalValue(
icon: Assets.assetsSensitivityOperationIcon,
value: 5,
description: 5.toString(),
),
SceneOperationalValue(
icon: Assets.assetsSensitivityOperationIcon,
value: 6,
description: 6.toString(),
),
SceneOperationalValue(
icon: Assets.assetsSensitivityOperationIcon,
value: 7,
description: 7.toString(),
),
SceneOperationalValue(
icon: Assets.assetsSensitivityOperationIcon,
value: 8,
description: 8.toString(),
),
SceneOperationalValue(
icon: Assets.assetsSensitivityOperationIcon,
value: 9,
description: 9.toString(),
),
SceneOperationalValue(
icon: Assets.assetsSensitivityOperationIcon,
value: 10,
description: 10.toString(),
),
],
),
);
break;
case 'normal_open_switch':
functions.add(
SceneStaticFunction(
deviceId: deviceId,
deviceName: 'WIFI LOCK PRO',
deviceIcon: Assets.assetsIconsDoorLock,
icon: Assets.assetsIconsDoorLock,
operationName: 'Set Door lock Normal Open',
functionValue: executorProperty.functionValue,
code: 'normal_open_switch',
operationalValues: [
SceneOperationalValue(
icon: Assets.assetsAcPower, description: "ON", value: true),
SceneOperationalValue(
icon: Assets.assetsAcPowerOFF,
description: "OFF",
value: false,
),
],
),
);
break;
case 'far_detection':
functions.add(
SceneStaticFunction(
deviceId: deviceId,
deviceName: 'Human Presence Sensor',
deviceIcon: Assets.assetsIconsSensors,
icon: Assets.assetsFarDetection,
operationName: 'Far Detection',
functionValue: executorProperty.functionValue,
code: 'far_detection',
operationalValues: [
SceneOperationalValue(
icon: Assets.assetsFarDetectionFunction,
value: 75,
description: '75cm',
iconValue: '75',
),
SceneOperationalValue(
icon: Assets.assetsFarDetectionFunction,
value: 150,
description: '150cm',
iconValue: '150',
),
SceneOperationalValue(
icon: Assets.assetsFarDetectionFunction,
value: 225,
description: '225cm',
iconValue: '225',
),
SceneOperationalValue(
icon: Assets.assetsFarDetectionFunction,
value: 300,
description: '300cm',
iconValue: '300',
),
SceneOperationalValue(
icon: Assets.assetsFarDetectionFunction,
value: 375,
description: '375cm',
iconValue: '375',
),
SceneOperationalValue(
icon: Assets.assetsFarDetectionFunction,
value: 450,
description: '450cm',
iconValue: '450',
),
SceneOperationalValue(
icon: Assets.assetsFarDetectionFunction,
value: 525,
description: '525cm',
iconValue: '525',
),
SceneOperationalValue(
icon: Assets.assetsFarDetectionFunction,
value: 600,
description: '600cm',
iconValue: '600',
),
],
),
);
break;
case 'motion_sensitivity_value':
functions.add(
SceneStaticFunction(
deviceId: deviceId,
deviceName: 'Human Presence Sensor',
deviceIcon: Assets.assetsIconsSensors,
icon: Assets.assetsMotionDetection,
operationName: 'Motion Detection Sensitivity',
functionValue: executorProperty.functionValue,
code: 'motion_sensitivity_value',
operationalValues: [
SceneOperationalValue(
icon: Assets.assetsSensitivityOperationIcon,
value: 1,
description: 1.toString(),
),
SceneOperationalValue(
icon: Assets.assetsSensitivityOperationIcon,
value: 2,
description: 2.toString(),
),
SceneOperationalValue(
icon: Assets.assetsSensitivityOperationIcon,
value: 3,
description: 3.toString(),
),
SceneOperationalValue(
icon: Assets.assetsSensitivityOperationIcon,
value: 4,
description: 4.toString(),
),
SceneOperationalValue(
icon: Assets.assetsSensitivityOperationIcon,
value: 5,
description: 5.toString(),
),
],
),
);
break;
case 'motionless_sensitivity':
functions.add(
SceneStaticFunction(
deviceId: deviceId,
deviceName: 'Human Presence Sensor',
deviceIcon: Assets.assetsIconsSensors,
icon: Assets.assetsMotionlessDetection,
operationName: 'Motionless Detection Sensitivity',
functionValue: executorProperty.functionValue,
code: 'motion_sensitivity_value',
operationalValues: [
SceneOperationalValue(
iconValue: '1',
icon: Assets.assetsFarDetectionFunction,
value: 1,
description: '1',
),
SceneOperationalValue(
icon: Assets.assetsFarDetectionFunction,
value: 2,
description: '2',
iconValue: '2',
),
SceneOperationalValue(
icon: Assets.assetsFarDetectionFunction,
value: 3,
description: '3',
iconValue: '3',
),
SceneOperationalValue(
icon: Assets.assetsFarDetectionFunction,
value: 4,
description: '4',
iconValue: '4',
),
SceneOperationalValue(
icon: Assets.assetsFarDetectionFunction,
value: 5,
description: '5',
iconValue: '5',
),
],
),
);
break;
case 'indicator':
functions.add(
SceneStaticFunction(
deviceId: deviceId,
deviceName: 'Human Presence Sensor',
deviceIcon: Assets.assetsIconsSensors,
icon: Assets.assetsIndicator,
operationName: 'Indicator',
functionValue: executorProperty.functionValue,
code: 'indicator',
operationalValues: [
SceneOperationalValue(
icon: Assets.assetsAcPower, description: "ON", value: true),
SceneOperationalValue(
icon: Assets.assetsAcPowerOFF,
description: "OFF",
value: false,
),
],
),
);
break;
case 'presence_time':
functions.add(
SceneStaticFunction(
deviceId: deviceId,
deviceName: 'Human Presence Sensor',
deviceIcon: Assets.assetsIconsSensors,
icon: Assets.assetsNobodyTime,
operationName: 'Nobody Time',
functionValue: executorProperty.functionValue,
code: 'presence_time',
operationalValues: [
SceneOperationalValue(icon: '', value: 0),
],
),
);
break;
case 'switch_alarm_sound':
functions.add(
SceneStaticFunction(
deviceId: deviceId,
deviceName: 'Multi-Mode Gateway Z-W-B',
deviceIcon: Assets.assetsIconsGateway,
icon: Assets.assetsSwitchAlarmSound,
operationName: 'Switch Alarm Sound',
functionValue: executorProperty.functionValue,
code: 'switch_alarm_sound',
operationalValues: [
SceneOperationalValue(
icon: Assets.assetsAcPower,
description: "ON",
value: true,
),
SceneOperationalValue(
icon: Assets.assetsAcPowerOFF,
description: "OFF",
value: false),
],
),
);
break;
case 'master_state':
functions.add(
SceneStaticFunction(
deviceId: deviceId,
deviceName: 'Multi-Mode Gateway Z-W-B',
deviceIcon: Assets.assetsIconsGateway,
icon: Assets.assetsMasterState,
operationName: 'Master State',
functionValue: executorProperty.functionValue,
code: 'master_state',
operationalValues: [
SceneOperationalValue(
icon: Assets.assetsAcPower,
description: "Alarm",
value: 'alarm',
),
SceneOperationalValue(
icon: Assets.assetsAcPowerOFF,
description: "Normal",
value: 'normal',
),
],
),
);
break;
case 'factory_reset':
functions.add(
SceneStaticFunction(
deviceId: deviceId,
deviceName: 'Multi-Mode Gateway Z-W-B',
deviceIcon: Assets.assetsIconsGateway,
icon: Assets.assetsFactoryReset,
operationName: 'Reset Factory',
functionValue: executorProperty.functionValue,
code: 'factory_reset',
operationalValues: [
SceneOperationalValue(
icon: Assets.assetsSceneRefresh,
description: "ON",
value: true),
SceneOperationalValue(
icon: Assets.assetsResetOff,
description: "OFF",
value: false,
),
],
),
);
break;
case 'switch_1':
functions.add(SceneStaticFunction(
deviceId: deviceId,
deviceName: '3 Gang Button Switch L-L',
deviceIcon: Assets.assetsIcons3GangSwitch,
icon: Assets.assetsAcPower,
operationName: 'Light 1 Switch',
code: 'switch_1',
functionValue: executorProperty.functionValue,
operationalValues: [
SceneOperationalValue(
icon: Assets.assetsAcPower,
description: "ON",
value: true,
),
SceneOperationalValue(
icon: Assets.assetsAcPowerOFF,
description: "OFF",
value: false),
SceneOperationalValue(
icon: Assets.assetsSceneRefresh,
description: "Reverse Switch",
value: null,
),
],
));
break;
case 'switch_2':
functions.add(SceneStaticFunction(
deviceId: deviceId,
deviceName: '3 Gang Button Switch L-L',
deviceIcon: Assets.assetsIcons3GangSwitch,
icon: Assets.assetsAcPower,
operationName: 'Light 2 Switch',
code: 'switch_2',
functionValue: executorProperty.functionValue,
operationalValues: [
SceneOperationalValue(
icon: Assets.assetsAcPower, description: "ON", value: true),
SceneOperationalValue(
icon: Assets.assetsAcPowerOFF,
description: "OFF",
value: false),
SceneOperationalValue(
icon: Assets.assetsSceneRefresh,
description: "Reverse Switch",
value: null,
),
],
));
break;
case 'switch_3':
functions.add(SceneStaticFunction(
deviceId: deviceId,
deviceName: '3 Gang Button Switch L-L',
deviceIcon: Assets.assetsIcons3GangSwitch,
icon: Assets.assetsAcPower,
operationName: 'Light 3 Switch',
code: 'switch_3',
functionValue: executorProperty.functionValue,
operationalValues: [
SceneOperationalValue(
icon: Assets.assetsAcPower, description: "ON", value: true),
SceneOperationalValue(
icon: Assets.assetsAcPowerOFF,
description: "OFF",
value: false),
SceneOperationalValue(
icon: Assets.assetsSceneRefresh,
description: "Reverse Switch",
value: null,
),
],
));
break;
case 'countdown_1':
functions.add(SceneStaticFunction(
deviceId: deviceId,
deviceName: '3 Gang Button Switch L-L',
deviceIcon: Assets.assetsIcons3GangSwitch,
icon: Assets.assetsLightCountdown,
operationName: 'Light 1 CountDown',
code: 'countdown_1',
functionValue: executorProperty.functionValue,
operationalValues: [
SceneOperationalValue(icon: '', value: 0),
],
));
break;
case 'countdown_2':
functions.add(SceneStaticFunction(
deviceId: deviceId,
deviceName: '3 Gang Button Switch L-L',
deviceIcon: Assets.assetsIcons3GangSwitch,
icon: Assets.assetsLightCountdown,
operationName: 'Light 2 CountDown',
code: 'countdown_2',
functionValue: executorProperty.functionValue,
operationalValues: [
SceneOperationalValue(icon: '', value: 0),
],
));
break;
case 'countdown_3':
functions.add(SceneStaticFunction(
deviceId: deviceId,
deviceName: '3 Gang Button Switch L-L',
deviceIcon: Assets.assetsIcons3GangSwitch,
icon: Assets.assetsLightCountdown,
operationName: 'Light 3 CountDown',
code: 'countdown_3',
functionValue: executorProperty.functionValue,
operationalValues: [
SceneOperationalValue(icon: '', value: 0),
],
));
break;
case 'switch':
functions.add(SceneStaticFunction(
deviceId: deviceId,
deviceName: 'Smart AC Thermostat - Grey - Model A',
deviceIcon: Assets.assetsIconsAC,
icon: Assets.assetsAcPower,
operationName: 'Power',
code: 'switch',
functionValue: executorProperty.functionValue,
operationalValues: [
SceneOperationalValue(
icon: Assets.assetsAcPower,
description: "ON",
value: true,
),
SceneOperationalValue(
icon: Assets.assetsAcPowerOFF,
description: "OFF",
value: false,
),
],
));
break;
case 'temp_set':
functions.add(SceneStaticFunction(
deviceId: deviceId,
deviceName: 'Smart AC Thermostat - Grey - Model A',
deviceIcon: Assets.assetsIconsAC,
icon: Assets.assetsTempreture,
operationName: 'Set Temperature',
code: 'temp_set',
functionValue: executorProperty.functionValue,
operationalValues: [
SceneOperationalValue(
icon: Assets.assetsCelsiusDegrees,
value: 0,
description: 'COOL TO',
),
],
));
break;
case 'mode':
functions.add(SceneStaticFunction(
deviceId: deviceId,
deviceName: 'Smart AC Thermostat - Grey - Model A',
deviceIcon: Assets.assetsIconsAC,
icon: Assets.assetsFreezing,
operationName: 'Mode',
code: 'mode',
functionValue: executorProperty.functionValue,
operationalValues: [
SceneOperationalValue(
icon: Assets.assetsAcCooling,
description: AcValuesEnums.Cooling.name,
value: TempModes.cold.name,
),
SceneOperationalValue(
icon: Assets.assetsAcHeating,
description: AcValuesEnums.Heating.name,
value: TempModes.hot.name,
),
SceneOperationalValue(
icon: Assets.assetsFanSpeed,
description: AcValuesEnums.Ventilation.name,
value: TempModes.wind.name,
),
],
));
break;
case 'level':
functions.add(SceneStaticFunction(
deviceId: deviceId,
deviceName: 'Smart AC Thermostat - Grey - Model A',
deviceIcon: Assets.assetsIconsAC,
icon: Assets.assetsFanSpeed,
operationName: 'Fan Speed',
code: 'level',
functionValue: executorProperty.functionValue,
operationalValues: [
SceneOperationalValue(
icon: Assets.assetsAcFanLow,
description: ValueACRange.LOW.name,
value: FanSpeeds.low.name,
),
SceneOperationalValue(
icon: Assets.assetsAcFanMiddle,
description: ValueACRange.MIDDLE.name,
value: FanSpeeds.middle.name,
),
SceneOperationalValue(
icon: Assets.assetsAcFanHigh,
description: ValueACRange.HIGH.name,
value: FanSpeeds.high.name,
),
SceneOperationalValue(
icon: Assets.assetsAcFanAuto,
description: ValueACRange.AUTO.name,
value: FanSpeeds.auto.name,
),
],
));
break;
case 'child_lock':
functions.add(SceneStaticFunction(
deviceId: deviceId,
deviceName: 'Smart AC Thermostat - Grey - Model A',
deviceIcon: Assets.assetsIconsAC,
icon: Assets.assetsChildLock,
operationName: 'Child Lock',
code: 'child_lock',
functionValue: executorProperty.functionValue,
operationalValues: [
SceneOperationalValue(
icon: Assets.assetsSceneChildLock,
description: 'Lock',
value: true,
),
SceneOperationalValue(
icon: Assets.assetsSceneChildUnlock,
description: 'Unlock',
value: false,
),
],
));
break;
default:
}
}
return functions;
}
}

View File

@ -0,0 +1,94 @@
import 'dart:convert';
class SceneDetailsModel {
final String id;
final String name;
final String status;
final String type;
final List<Action> actions;
SceneDetailsModel({
required this.id,
required this.name,
required this.status,
required this.type,
required this.actions,
});
factory SceneDetailsModel.fromRawJson(String str) =>
SceneDetailsModel.fromJson(json.decode(str));
String toRawJson() => json.encode(toJson());
factory SceneDetailsModel.fromJson(Map<String, dynamic> json) =>
SceneDetailsModel(
id: json["id"],
name: json["name"],
status: json["status"],
type: json["type"],
actions:
List<Action>.from(json["actions"].map((x) => Action.fromJson(x))),
);
Map<String, dynamic> toJson() => {
"id": id,
"name": name,
"status": status,
"type": type,
"actions": List<dynamic>.from(actions.map((x) => x.toJson())),
};
}
class Action {
final String actionExecutor;
final String entityId;
final ExecutorProperty executorProperty;
Action({
required this.actionExecutor,
required this.entityId,
required this.executorProperty,
});
factory Action.fromRawJson(String str) => Action.fromJson(json.decode(str));
String toRawJson() => json.encode(toJson());
factory Action.fromJson(Map<String, dynamic> json) => Action(
actionExecutor: json["actionExecutor"],
entityId: json["entityId"],
executorProperty: ExecutorProperty.fromJson(json["executorProperty"]),
);
Map<String, dynamic> toJson() => {
"actionExecutor": actionExecutor,
"entityId": entityId,
"executorProperty": executorProperty.toJson(),
};
}
class ExecutorProperty {
final String functionCode;
final dynamic functionValue;
ExecutorProperty({
required this.functionCode,
required this.functionValue,
});
factory ExecutorProperty.fromRawJson(String str) =>
ExecutorProperty.fromJson(json.decode(str));
String toRawJson() => json.encode(toJson());
factory ExecutorProperty.fromJson(Map<String, dynamic> json) =>
ExecutorProperty(
functionCode: json["functionCode"],
functionValue: json["functionValue"],
);
Map<String, dynamic> toJson() => {
"functionCode": functionCode,
"functionValue": functionValue,
};
}

View File

@ -0,0 +1,12 @@
/// helper class for scene settings push route
class SceneSettingsRouteArguments {
final String sceneId;
final String sceneName;
final String sceneType;
SceneSettingsRouteArguments({
required this.sceneId,
required this.sceneName,
required this.sceneType,
});
}

View File

@ -11,6 +11,8 @@ class SceneStaticFunction {
final String deviceId;
final String operationName;
final String uniqueCustomId;
final dynamic functionValue;
final String? deviceIcon;
SceneStaticFunction({
required this.icon,
@ -19,6 +21,8 @@ class SceneStaticFunction {
required this.operationalValues,
required this.deviceId,
required this.operationName,
required this.functionValue,
this.deviceIcon,
}) : uniqueCustomId = const Uuid().v4();
SceneStaticFunction copyWith({
@ -28,6 +32,8 @@ class SceneStaticFunction {
List<SceneOperationalValue>? operationalValues,
String? deviceId,
String? operationName,
dynamic functionValue,
String? deviceIcon,
}) {
return SceneStaticFunction(
icon: icon ?? this.icon,
@ -36,6 +42,8 @@ class SceneStaticFunction {
operationalValues: operationalValues ?? this.operationalValues,
deviceId: deviceId ?? this.deviceId,
operationName: operationName ?? this.operationName,
functionValue: functionValue ?? this.functionValue,
deviceIcon: deviceIcon ?? this.deviceIcon,
);
}
@ -46,7 +54,9 @@ class SceneStaticFunction {
'code': code,
'operationalValues': operationalValues.map((x) => x.toMap()).toList(),
'deviceId': deviceId,
'operationName': operationName
'operationName': operationName,
'functionValue': functionValue,
'deviceIcon': deviceIcon
};
}
@ -60,6 +70,8 @@ class SceneStaticFunction {
),
deviceId: map['deviceId'] ?? '',
operationName: map['operationName'] ?? '',
functionValue: map['functionValue'] ?? '',
deviceIcon: map['deviceIcon'] ?? '',
);
}
@ -70,7 +82,7 @@ class SceneStaticFunction {
@override
String toString() {
return 'SceneStaticFunction(icon: $icon, name: $deviceName, code: $code, operationalValues: $operationalValues, deviceId: $deviceId, operationName: $operationName)';
return 'SceneStaticFunction(icon: $icon, name: $deviceName, code: $code, operationalValues: $operationalValues, deviceId: $deviceId, operationName: $operationName, functionValue: $functionValue, deviceIcon: $deviceIcon)';
}
@override
@ -82,6 +94,8 @@ class SceneStaticFunction {
other.deviceName == deviceName &&
other.code == code &&
other.operationName == operationName &&
other.functionValue == functionValue &&
other.deviceIcon == deviceIcon &&
listEquals(other.operationalValues, operationalValues) &&
other.deviceId == deviceId;
}
@ -93,6 +107,8 @@ class SceneStaticFunction {
code.hashCode ^
deviceId.hashCode ^
operationName.hashCode ^
functionValue.hashCode ^
deviceIcon.hashCode ^
operationalValues.hashCode;
}
}

View File

@ -1,24 +1,24 @@
import 'dart:convert';
class SceneModel {
class ScenesModel {
final String id;
final String name;
final Status status;
final Type type;
SceneModel({
ScenesModel({
required this.id,
required this.name,
required this.status,
required this.type,
});
factory SceneModel.fromRawJson(String str) =>
SceneModel.fromJson(json.decode(str));
factory ScenesModel.fromRawJson(String str) =>
ScenesModel.fromJson(json.decode(str));
String toRawJson() => json.encode(toJson());
factory SceneModel.fromJson(Map<String, dynamic> json) => SceneModel(
factory ScenesModel.fromJson(Map<String, dynamic> json) => ScenesModel(
id: json["id"],
name: json["name"],
status: statusValues.map[json["status"]]!,

View File

@ -2,6 +2,7 @@ import 'package:flutter/material.dart';
import 'package:flutter_bloc/flutter_bloc.dart';
import 'package:syncrow_app/features/scene/bloc/create_scene/create_scene_bloc.dart';
import 'package:syncrow_app/features/scene/enum/create_scene_enum.dart';
import 'package:syncrow_app/features/scene/model/scene_settings_route_arguments.dart';
import 'package:syncrow_app/features/scene/widgets/scene_list_tile.dart';
import 'package:syncrow_app/features/shared_widgets/default_container.dart';
import 'package:syncrow_app/features/shared_widgets/default_scaffold.dart';
@ -40,9 +41,13 @@ class CreateSceneView extends StatelessWidget {
Navigator.pushNamed(
context,
Routes.sceneTasksRoute,
arguments: CreateSceneEnum.tabToRun,
arguments: SceneSettingsRouteArguments(
sceneType: CreateSceneEnum.tabToRun.name,
sceneId: '',
sceneName: '',
),
);
context.read<CreateSceneBloc>().add(ClearTaskListEvent());
context.read<CreateSceneBloc>().add(const ClearTaskListEvent());
},
),
DefaultContainer(

View File

@ -1,5 +1,6 @@
import 'package:flutter/material.dart';
import 'package:flutter_svg/flutter_svg.dart';
import 'package:syncrow_app/features/scene/model/scene_settings_route_arguments.dart';
import 'package:syncrow_app/features/scene/widgets/create_scene_save_button.dart';
import 'package:syncrow_app/features/scene/widgets/if_then_containers/if_container.dart';
import 'package:syncrow_app/features/scene/widgets/if_then_containers/then_container.dart';
@ -14,8 +15,12 @@ class SceneTasksView extends StatelessWidget {
@override
Widget build(BuildContext context) {
final sceneSettings = ModalRoute.of(context)!.settings.arguments
as SceneSettingsRouteArguments;
return DefaultScaffold(
title: StringsManager.createScene,
title: sceneSettings.sceneName.isNotEmpty
? sceneSettings.sceneName
: StringsManager.createScene,
padding: EdgeInsets.zero,
actions: [
SizedBox(
@ -33,21 +38,21 @@ class SceneTasksView extends StatelessWidget {
],
child: Stack(
children: [
const SingleChildScrollView(
SingleChildScrollView(
child: Column(
mainAxisSize: MainAxisSize.min,
children: [
SizedBox(
const SizedBox(
height: 24,
),
// IF
IFDefaultContainer(),
SizedBox(
const IFDefaultContainer(),
const SizedBox(
height: 8,
),
// THEN
ThenDefaultContainer(),
SizedBox(
ThenDefaultContainer(sceneId: sceneSettings.sceneId),
const SizedBox(
height: 100,
),
],

View File

@ -22,14 +22,16 @@ class ThenAddedTasksContainer extends StatelessWidget {
Widget build(BuildContext context) {
String operationValue = '';
if (taskList.code.contains('countdown')) {
final duration = Duration(
seconds:
int.tryParse(taskList.operationalValues.first.value.toString()) ??
0);
final functionValue =
taskList.functionValue ?? taskList.operationalValues.first.value;
final duration =
Duration(seconds: int.tryParse(functionValue.toString()) ?? 0);
operationValue =
"${duration.inHours}h ${duration.inMinutes.remainder(60)}m ";
} else {
operationValue = taskList.operationalValues.first.value.toString();
final functionValue =
taskList.functionValue ?? taskList.operationalValues.first.value;
operationValue = functionValue.toString();
}
return DefaultContainer(
padding: EdgeInsets.zero,

View File

@ -15,8 +15,11 @@ import 'package:syncrow_app/utils/resource_manager/color_manager.dart';
class ThenDefaultContainer extends StatelessWidget {
const ThenDefaultContainer({
super.key,
required this.sceneId,
});
final String sceneId;
@override
Widget build(BuildContext context) {
return DefaultContainer(
@ -47,7 +50,32 @@ class ThenDefaultContainer extends StatelessWidget {
padding: EdgeInsets.zero,
),
const LightDivider(),
BlocBuilder<CreateSceneBloc, CreateSceneState>(
sceneId.isNotEmpty
? BlocProvider(
create: (context) =>
CreateSceneBloc()..add(FetchSceneTasks(sceneId:sceneId)),
child: BlocBuilder<CreateSceneBloc, CreateSceneState>(
builder: (context, state) {
if (state is AddSceneTask) {
final taskLists = state.tasksList;
if (taskLists.isNotEmpty) {
return ListView.builder(
shrinkWrap: true,
physics: const NeverScrollableScrollPhysics(),
itemCount: taskLists.length,
itemBuilder: (context, index) {
return ThenAddedTasksContainer(
taskList: taskLists[index],
);
},
);
}
return const SizedBox();
}
return const SizedBox();
},
))
: BlocBuilder<CreateSceneBloc, CreateSceneState>(
builder: (context, state) {
if (state is AddSceneTask) {
final taskLists = state.tasksList;

View File

@ -1,10 +1,10 @@
import 'package:flutter/material.dart';
import 'package:syncrow_app/features/scene/model/scene_model.dart';
import 'package:syncrow_app/features/scene/model/scenes_model.dart';
import 'package:syncrow_app/features/scene/widgets/scene_view_widget/scene_item.dart';
class SceneGrid extends StatelessWidget {
final List<SceneModel> scenes;
final List<ScenesModel> scenes;
final String? loadingSceneId;
const SceneGrid({

View File

@ -2,15 +2,18 @@ import 'package:flutter/material.dart';
import 'package:flutter_bloc/flutter_bloc.dart';
import 'package:syncrow_app/features/scene/bloc/scene_bloc/scene_bloc.dart';
import 'package:syncrow_app/features/scene/bloc/scene_bloc/scene_event.dart';
import 'package:syncrow_app/features/scene/model/scene_model.dart';
import 'package:syncrow_app/features/scene/enum/create_scene_enum.dart';
import 'package:syncrow_app/features/scene/model/scenes_model.dart';
import 'package:syncrow_app/features/scene/model/scene_settings_route_arguments.dart';
import 'package:syncrow_app/features/shared_widgets/default_container.dart';
import 'package:syncrow_app/features/shared_widgets/text_widgets/body_medium.dart';
import 'package:syncrow_app/generated/assets.dart';
import 'package:syncrow_app/navigation/routing_constants.dart';
import 'package:syncrow_app/utils/resource_manager/color_manager.dart';
class SceneItem extends StatelessWidget {
final SceneModel scene;
final ScenesModel scene;
final bool isLoading;
const SceneItem({
@ -22,6 +25,17 @@ class SceneItem extends StatelessWidget {
@override
Widget build(BuildContext context) {
return DefaultContainer(
onTap: () {
Navigator.pushNamed(
context,
Routes.sceneTasksRoute,
arguments: SceneSettingsRouteArguments(
sceneType: CreateSceneEnum.tabToRun.name,
sceneId: scene.id,
sceneName: scene.name,
),
);
},
child: Column(
crossAxisAlignment: CrossAxisAlignment.start,
children: [

View File

@ -1,5 +1,6 @@
import 'package:syncrow_app/features/scene/model/create_scene_model.dart';
import 'package:syncrow_app/features/scene/model/scene_model.dart';
import 'package:syncrow_app/features/scene/model/scene_details_model.dart';
import 'package:syncrow_app/features/scene/model/scenes_model.dart';
import 'package:syncrow_app/services/api/api_links_endpoints.dart';
import 'package:syncrow_app/services/api/http_service.dart';
@ -23,15 +24,15 @@ class SceneApi {
}
}
static Future<List<SceneModel>> getScenesByUnitId(String unitId) async {
static Future<List<ScenesModel>> getScenesByUnitId(String unitId) async {
try {
final response = await _httpService.get(
path: ApiEndpoints.getUnitScenes.replaceAll('{unitUuid}', unitId),
showServerMessage: false,
expectedResponseModel: (json) {
List<SceneModel> scenes = [];
List<ScenesModel> scenes = [];
for (var scene in json) {
scenes.add(SceneModel.fromJson(scene));
scenes.add(ScenesModel.fromJson(scene));
}
return scenes;
},
@ -54,4 +55,23 @@ class SceneApi {
rethrow;
}
}
//getScene
static Future<SceneDetailsModel> getSceneDetails(String sceneId) async {
try {
final response = await _httpService.get(
path: ApiEndpoints.getScene.replaceAll('{sceneId}', sceneId),
showServerMessage: false,
expectedResponseModel: (json) => SceneDetailsModel.fromJson(json),
);
return response;
} catch (e) {
rethrow;
}
}
//deleteScene
//updateScene
}