add OneGang product type to routine

This commit is contained in:
mohammad
2025-04-17 09:32:20 +03:00
parent ccde857c29
commit 60df77efad
4 changed files with 343 additions and 136 deletions

View File

@ -6,6 +6,7 @@ import 'package:syncrow_app/features/scene/helper/functions_per_device/ac_functi
import 'package:syncrow_app/features/scene/helper/functions_per_device/door_lock_functions.dart';
import 'package:syncrow_app/features/scene/helper/functions_per_device/gateway_functions.dart';
import 'package:syncrow_app/features/scene/helper/functions_per_device/human_presence_functions.dart';
import 'package:syncrow_app/features/scene/helper/functions_per_device/one_gang_functions.dart';
import 'package:syncrow_app/features/scene/helper/functions_per_device/presence_sensor.dart';
import 'package:syncrow_app/features/scene/helper/functions_per_device/three_gang_functions.dart';
import 'package:syncrow_app/features/scene/model/scene_details_model.dart';
@ -14,8 +15,9 @@ import 'package:syncrow_app/generated/assets.dart';
import 'package:syncrow_app/utils/resource_manager/constants.dart';
mixin SceneOperationsDataHelper {
final Map<DeviceType, Function(List<FunctionModel>, String, String, dynamic, bool)> _functionMap =
{
final Map<DeviceType,
Function(List<FunctionModel>, String, String, dynamic, bool)>
_functionMap = {
DeviceType.LightBulb: lightBulbFunctions,
DeviceType.CeilingSensor: ceilingSensorFunctions,
DeviceType.WallSensor: wallSensorFunctions,
@ -24,6 +26,7 @@ mixin SceneOperationsDataHelper {
DeviceType.Curtain: curtainFunctions,
DeviceType.ThreeGang: threeGangFunctions,
DeviceType.Gateway: gatewayFunctions,
DeviceType.OneGang: oneGangFunctions,
};
final Map<DeviceType, String> _titleMap = {
@ -35,7 +38,24 @@ mixin SceneOperationsDataHelper {
DeviceType.Curtain: 'Curtain Functions',
DeviceType.ThreeGang: '3G Light Switch Functions',
DeviceType.Gateway: 'Gateway Functions',
DeviceType.OneGang: '1G Light Switch Conditions',
};
static String _productTypeCache = '';
//one gang functions
static List<SceneStaticFunction> oneGangFunctions(
List<FunctionModel> functions,
String deviceId,
String deviceName,
dynamic functionValue,
bool isAutomation) {
if (isAutomation) {
return OneGangHelperFunctions.oneGangAutomationFunctions(
deviceId, deviceName, functionValue);
}
return OneGangHelperFunctions.oneGangHelperFunctions(
deviceId, deviceName, functionValue);
}
List<SceneStaticFunction> getFunctionsWithIcons({
DeviceType? type,
@ -45,16 +65,22 @@ mixin SceneOperationsDataHelper {
required bool isAutomation,
}) {
final functionValue = null;
return _functionMap[type]?.call(functions, deviceId, deviceName, functionValue, isAutomation) ??
lightBulbFunctions(functions, deviceId, deviceName, functionValue, isAutomation);
return _functionMap[type]?.call(
functions, deviceId, deviceName, functionValue, isAutomation) ??
lightBulbFunctions(
functions, deviceId, deviceName, functionValue, isAutomation);
}
String getTitle({DeviceType? type}) {
return _titleMap[type] ?? '';
}
static List<SceneStaticFunction> ceilingSensorFunctions(List<FunctionModel> functions,
String deviceId, String deviceName, dynamic functionValue, bool isAutomation) {
static List<SceneStaticFunction> ceilingSensorFunctions(
List<FunctionModel> functions,
String deviceId,
String deviceName,
dynamic functionValue,
bool isAutomation) {
if (isAutomation) {
return PresenceSensorHelperFunctions.automationPresenceSensorFunctions(
deviceId, deviceName, functionValue);
@ -63,22 +89,35 @@ mixin SceneOperationsDataHelper {
deviceId, deviceName, functionValue);
}
static List<SceneStaticFunction> curtainFunctions(List<FunctionModel> functions, String deviceId,
String deviceName, dynamic functionValue, bool isAutomation) {
static List<SceneStaticFunction> curtainFunctions(
List<FunctionModel> functions,
String deviceId,
String deviceName,
dynamic functionValue,
bool isAutomation) {
return [];
}
static List<SceneStaticFunction> doorLockFunctions(List<FunctionModel> functions, String deviceId,
String deviceName, dynamic functionValue, bool isAutomation) {
static List<SceneStaticFunction> doorLockFunctions(
List<FunctionModel> functions,
String deviceId,
String deviceName,
dynamic functionValue,
bool isAutomation) {
if (isAutomation) {
return DoorLockHelperFunctions.doorLockAutomationFunctions(
deviceId, deviceName, functionValue);
}
return DoorLockHelperFunctions.doorLockTapToRunFunctions(deviceId, deviceName, functionValue);
return DoorLockHelperFunctions.doorLockTapToRunFunctions(
deviceId, deviceName, functionValue);
}
static List<SceneStaticFunction> wallSensorFunctions(List<FunctionModel> functions,
String deviceId, String deviceName, dynamic functionValue, bool isAutomation) {
static List<SceneStaticFunction> wallSensorFunctions(
List<FunctionModel> functions,
String deviceId,
String deviceName,
dynamic functionValue,
bool isAutomation) {
if (isAutomation) {
return HumanPresenceHelperFunctions.automationHumanPresenceFunctions(
deviceId, deviceName, functionValue);
@ -87,31 +126,51 @@ mixin SceneOperationsDataHelper {
deviceId, deviceName, functionValue);
}
static List<SceneStaticFunction> lightBulbFunctions(List<FunctionModel> functions,
String deviceId, String deviceName, dynamic functionValue, bool isAutomation) {
static List<SceneStaticFunction> lightBulbFunctions(
List<FunctionModel> functions,
String deviceId,
String deviceName,
dynamic functionValue,
bool isAutomation) {
return [];
}
static List<SceneStaticFunction> gatewayFunctions(List<FunctionModel> functions, String deviceId,
String deviceName, dynamic functionValue, bool isAutomation) {
return GatewayHelperFunctions.tabToRunGatewayFunctions(deviceId, deviceName, functionValue);
static List<SceneStaticFunction> gatewayFunctions(
List<FunctionModel> functions,
String deviceId,
String deviceName,
dynamic functionValue,
bool isAutomation) {
return GatewayHelperFunctions.tabToRunGatewayFunctions(
deviceId, deviceName, functionValue);
}
static List<SceneStaticFunction> threeGangFunctions(List<FunctionModel> functions,
String deviceId, String deviceName, dynamic functionValue, bool isAutomation) {
static List<SceneStaticFunction> threeGangFunctions(
List<FunctionModel> functions,
String deviceId,
String deviceName,
dynamic functionValue,
bool isAutomation) {
if (isAutomation) {
return ThreeGangHelperFunctions.threeGangAutomationFunctions(
deviceId, deviceName, functionValue);
}
return ThreeGangHelperFunctions.threeGangHelperFunctions(deviceId, deviceName, functionValue);
return ThreeGangHelperFunctions.threeGangHelperFunctions(
deviceId, deviceName, functionValue);
}
static List<SceneStaticFunction> acFunctions(List<FunctionModel> functions, String deviceId,
String deviceName, dynamic functionValue, bool isAutomation) {
static List<SceneStaticFunction> acFunctions(
List<FunctionModel> functions,
String deviceId,
String deviceName,
dynamic functionValue,
bool isAutomation) {
if (isAutomation) {
return ACFunctionsHelper.automationAcFunctions(deviceId, deviceName, functionValue);
return ACFunctionsHelper.automationAcFunctions(
deviceId, deviceName, functionValue);
}
return ACFunctionsHelper.tabToRunAcFunctions(deviceId, deviceName, functionValue);
return ACFunctionsHelper.tabToRunAcFunctions(
deviceId, deviceName, functionValue);
}
List<SceneStaticFunction> getTaskListFunctionsFromApi({
@ -149,8 +208,12 @@ mixin SceneOperationsDataHelper {
SceneStaticFunction(
deviceId: action.entityId,
deviceName: action.name.toString(),
deviceIcon: action.type == 'automation' ? Assets.player : Assets.handClickIcon,
icon: action.type == 'automation' ? Assets.player : Assets.handClickIcon,
deviceIcon: action.type == 'automation'
? Assets.player
: Assets.handClickIcon,
icon: action.type == 'automation'
? Assets.player
: Assets.handClickIcon,
operationName: action.type.toString(),
operationDialogType: OperationDialogType.onOff,
functionValue: action.actionExecutor,
@ -170,7 +233,8 @@ mixin SceneOperationsDataHelper {
),
);
} else {
functions.add(_mapExecutorPropertyToSceneFunction(action, isAutomation));
functions
.add(_mapExecutorPropertyToSceneFunction(action, isAutomation));
}
}
@ -206,7 +270,9 @@ mixin SceneOperationsDataHelper {
}) {
final executorProperty = action.executorProperty;
final Map<String, SceneStaticFunction Function(Action, bool, String?, String?)> functionMap = {
final Map<String,
SceneStaticFunction Function(Action, bool, String?, String?)>
functionMap = {
'sensitivity': _createSensitivityFunction,
'normal_open_switch': _createNormalOpenSwitchFunction,
'unlock_fingerprint': _createUnlockFingerprintFunction,
@ -282,14 +348,16 @@ mixin SceneOperationsDataHelper {
);
}
SceneStaticFunction _createSensitivityFunction(
Action action, bool isAutomation, String? comparator, String? uniqueCustomId) {
SceneStaticFunction _createSensitivityFunction(Action action,
bool isAutomation, String? comparator, String? uniqueCustomId) {
return _createSceneFunction(
action,
'Presence Sensor',
Assets.assetsIconsSensors,
'Sensitivity',
isAutomation ? OperationDialogType.integerSteps : OperationDialogType.listOfOptions,
isAutomation
? OperationDialogType.integerSteps
: OperationDialogType.listOfOptions,
isAutomation ? _createIntegerStepsOptions() : _createSensitivityOptions(),
isAutomation,
comparator,
@ -297,8 +365,8 @@ mixin SceneOperationsDataHelper {
);
}
SceneStaticFunction _createNormalOpenSwitchFunction(
Action action, bool isAutomation, String? comparator, String? uniqueCustomId) {
SceneStaticFunction _createNormalOpenSwitchFunction(Action action,
bool isAutomation, String? comparator, String? uniqueCustomId) {
return _createSceneFunction(
action,
'WIFI LOCK PRO',
@ -351,8 +419,8 @@ mixin SceneOperationsDataHelper {
];
}
SceneStaticFunction _createUnlockFingerprintFunction(
Action action, bool isAutomation, String? comparator, String? uniqueCustomId) {
SceneStaticFunction _createUnlockFingerprintFunction(Action action,
bool isAutomation, String? comparator, String? uniqueCustomId) {
return _createSceneFunction(
action,
'WIFI LOCK PRO',
@ -366,8 +434,8 @@ mixin SceneOperationsDataHelper {
);
}
SceneStaticFunction _createUnlockPasswordFunction(
Action action, bool isAutomation, String? comparator, String? uniqueCustomId) {
SceneStaticFunction _createUnlockPasswordFunction(Action action,
bool isAutomation, String? comparator, String? uniqueCustomId) {
return _createSceneFunction(
action,
'WIFI LOCK PRO',
@ -381,8 +449,8 @@ mixin SceneOperationsDataHelper {
);
}
SceneStaticFunction _createUnlockCardFunction(
Action action, bool isAutomation, String? comparator, String? uniqueCustomId) {
SceneStaticFunction _createUnlockCardFunction(Action action,
bool isAutomation, String? comparator, String? uniqueCustomId) {
return _createSceneFunction(
action,
'WIFI LOCK PRO',
@ -396,8 +464,8 @@ mixin SceneOperationsDataHelper {
);
}
SceneStaticFunction _createAlarmLockFunction(
Action action, bool isAutomation, String? comparator, String? uniqueCustomId) {
SceneStaticFunction _createAlarmLockFunction(Action action, bool isAutomation,
String? comparator, String? uniqueCustomId) {
return _createSceneFunction(
action,
'WIFI LOCK PRO',
@ -411,8 +479,8 @@ mixin SceneOperationsDataHelper {
);
}
SceneStaticFunction _createUnlockRequestFunction(
Action action, bool isAutomation, String? comparator, String? uniqueCustomId) {
SceneStaticFunction _createUnlockRequestFunction(Action action,
bool isAutomation, String? comparator, String? uniqueCustomId) {
return _createSceneFunction(
action,
'WIFI LOCK PRO',
@ -426,8 +494,8 @@ mixin SceneOperationsDataHelper {
);
}
SceneStaticFunction _createResidualElectricityFunction(
Action action, bool isAutomation, String? comparator, String? uniqueCustomId) {
SceneStaticFunction _createResidualElectricityFunction(Action action,
bool isAutomation, String? comparator, String? uniqueCustomId) {
return _createSceneFunction(
action,
'WIFI LOCK PRO',
@ -441,8 +509,8 @@ mixin SceneOperationsDataHelper {
);
}
SceneStaticFunction _createReverseLockFunction(
Action action, bool isAutomation, String? comparator, String? uniqueCustomId) {
SceneStaticFunction _createReverseLockFunction(Action action,
bool isAutomation, String? comparator, String? uniqueCustomId) {
return _createSceneFunction(
action,
'WIFI LOCK PRO',
@ -456,8 +524,8 @@ mixin SceneOperationsDataHelper {
);
}
SceneStaticFunction _createUnlockAppFunction(
Action action, bool isAutomation, String? comparator, String? uniqueCustomId) {
SceneStaticFunction _createUnlockAppFunction(Action action, bool isAutomation,
String? comparator, String? uniqueCustomId) {
return _createSceneFunction(
action,
'WIFI LOCK PRO',
@ -471,8 +539,8 @@ mixin SceneOperationsDataHelper {
);
}
SceneStaticFunction _createHijackFunction(
Action action, bool isAutomation, String? comparator, String? uniqueCustomId) {
SceneStaticFunction _createHijackFunction(Action action, bool isAutomation,
String? comparator, String? uniqueCustomId) {
return _createSceneFunction(
action,
'WIFI LOCK PRO',
@ -486,8 +554,8 @@ mixin SceneOperationsDataHelper {
);
}
SceneStaticFunction _createDoorbellFunction(
Action action, bool isAutomation, String? comparator, String? uniqueCustomId) {
SceneStaticFunction _createDoorbellFunction(Action action, bool isAutomation,
String? comparator, String? uniqueCustomId) {
return _createSceneFunction(
action,
'WIFI LOCK PRO',
@ -501,8 +569,8 @@ mixin SceneOperationsDataHelper {
);
}
SceneStaticFunction _createUnlockTemporaryFunction(
Action action, bool isAutomation, String? comparator, String? uniqueCustomId) {
SceneStaticFunction _createUnlockTemporaryFunction(Action action,
bool isAutomation, String? comparator, String? uniqueCustomId) {
return _createSceneFunction(
action,
'WIFI LOCK PRO',
@ -516,8 +584,8 @@ mixin SceneOperationsDataHelper {
);
}
SceneStaticFunction _createFarDetectionFunction(
Action action, bool isAutomation, String? comparator, String? uniqueCustomId) {
SceneStaticFunction _createFarDetectionFunction(Action action,
bool isAutomation, String? comparator, String? uniqueCustomId) {
return _createSceneFunction(
action,
'Human Presence Sensor',
@ -531,8 +599,8 @@ mixin SceneOperationsDataHelper {
);
}
SceneStaticFunction _createMotionSensitivityFunction(
Action action, bool isAutomation, String? comparator, String? uniqueCustomId) {
SceneStaticFunction _createMotionSensitivityFunction(Action action,
bool isAutomation, String? comparator, String? uniqueCustomId) {
return _createSceneFunction(
action,
'Human Presence Sensor',
@ -546,8 +614,8 @@ mixin SceneOperationsDataHelper {
);
}
SceneStaticFunction _createMotionlessSensitivityFunction(
Action action, bool isAutomation, String? comparator, String? uniqueCustomId) {
SceneStaticFunction _createMotionlessSensitivityFunction(Action action,
bool isAutomation, String? comparator, String? uniqueCustomId) {
return _createSceneFunction(
action,
'Human Presence Sensor',
@ -561,8 +629,8 @@ mixin SceneOperationsDataHelper {
);
}
SceneStaticFunction _createIndicatorFunction(
Action action, bool isAutomation, String? comparator, String? uniqueCustomId) {
SceneStaticFunction _createIndicatorFunction(Action action, bool isAutomation,
String? comparator, String? uniqueCustomId) {
return _createSceneFunction(
action,
'Human Presence Sensor',
@ -576,8 +644,8 @@ mixin SceneOperationsDataHelper {
);
}
SceneStaticFunction _createPresenceTimeFunction(
Action action, bool isAutomation, String? comparator, String? uniqueCustomId) {
SceneStaticFunction _createPresenceTimeFunction(Action action,
bool isAutomation, String? comparator, String? uniqueCustomId) {
return _createSceneFunction(
action,
'Human Presence Sensor',
@ -591,8 +659,8 @@ mixin SceneOperationsDataHelper {
);
}
SceneStaticFunction _createPresenceStateFunction(
Action action, bool isAutomation, String? comparator, String? uniqueCustomId) {
SceneStaticFunction _createPresenceStateFunction(Action action,
bool isAutomation, String? comparator, String? uniqueCustomId) {
return _createSceneFunction(
action,
'Human Presence Sensor',
@ -606,14 +674,16 @@ mixin SceneOperationsDataHelper {
);
}
SceneStaticFunction _createDisCurrentFunction(
Action action, bool isAutomation, String? comparator, String? uniqueCustomId) {
SceneStaticFunction _createDisCurrentFunction(Action action,
bool isAutomation, String? comparator, String? uniqueCustomId) {
return _createSceneFunction(
action,
'Human Presence Sensor',
Assets.assetsIconsSensors,
'Current Distance',
isAutomation ? OperationDialogType.integerSteps : OperationDialogType.countdown,
isAutomation
? OperationDialogType.integerSteps
: OperationDialogType.countdown,
_createCurrentDistanceOptions(),
isAutomation,
comparator,
@ -621,8 +691,8 @@ mixin SceneOperationsDataHelper {
);
}
SceneStaticFunction _createIlluminanceValueFunction(
Action action, bool isAutomation, String? comparator, String? uniqueCustomId) {
SceneStaticFunction _createIlluminanceValueFunction(Action action,
bool isAutomation, String? comparator, String? uniqueCustomId) {
return _createSceneFunction(
action,
'Human Presence Sensor',
@ -636,8 +706,8 @@ mixin SceneOperationsDataHelper {
);
}
SceneStaticFunction _createCheckingResultFunction(
Action action, bool isAutomation, String? comparator, String? uniqueCustomId) {
SceneStaticFunction _createCheckingResultFunction(Action action,
bool isAutomation, String? comparator, String? uniqueCustomId) {
return _createSceneFunction(
action,
'Human Presence Sensor',
@ -651,8 +721,8 @@ mixin SceneOperationsDataHelper {
);
}
SceneStaticFunction _createSwitchFunction(
Action action, bool isAutomation, String? comparator, String? uniqueCustomId) {
SceneStaticFunction _createSwitchFunction(Action action, bool isAutomation,
String? comparator, String? uniqueCustomId) {
return _createSceneFunction(
action,
'Smart AC Thermostat - Grey - Model A',
@ -666,23 +736,27 @@ mixin SceneOperationsDataHelper {
);
}
SceneStaticFunction _createTempSetFunction(
Action action, bool isAutomation, String? comparator, String? uniqueCustomId) {
SceneStaticFunction _createTempSetFunction(Action action, bool isAutomation,
String? comparator, String? uniqueCustomId) {
return _createSceneFunction(
action,
'Smart AC Thermostat - Grey - Model A',
Assets.assetsIconsAC,
'Set Temperature',
isAutomation ? OperationDialogType.integerSteps : OperationDialogType.temperature,
isAutomation ? _createAutomationTemperatureOptions() : _createTemperatureOptions(),
isAutomation
? OperationDialogType.integerSteps
: OperationDialogType.temperature,
isAutomation
? _createAutomationTemperatureOptions()
: _createTemperatureOptions(),
isAutomation,
comparator,
uniqueCustomId,
);
}
SceneStaticFunction _createTempCurrentFunction(
Action action, bool isAutomation, String? comparator, String? uniqueCustomId) {
SceneStaticFunction _createTempCurrentFunction(Action action,
bool isAutomation, String? comparator, String? uniqueCustomId) {
return _createSceneFunction(
action,
'Smart AC Thermostat - Grey - Model A',
@ -696,8 +770,8 @@ mixin SceneOperationsDataHelper {
);
}
SceneStaticFunction _createModeFunction(
Action action, bool isAutomation, String? comparator, String? uniqueCustomId) {
SceneStaticFunction _createModeFunction(Action action, bool isAutomation,
String? comparator, String? uniqueCustomId) {
return _createSceneFunction(
action,
'Smart AC Thermostat - Grey - Model A',
@ -711,8 +785,8 @@ mixin SceneOperationsDataHelper {
);
}
SceneStaticFunction _createLevelFunction(
Action action, bool isAutomation, String? comparator, String? uniqueCustomId) {
SceneStaticFunction _createLevelFunction(Action action, bool isAutomation,
String? comparator, String? uniqueCustomId) {
return _createSceneFunction(
action,
'Smart AC Thermostat - Grey - Model A',
@ -726,8 +800,8 @@ mixin SceneOperationsDataHelper {
);
}
SceneStaticFunction _createChildLockFunction(
Action action, bool isAutomation, String? comparator, String? uniqueCustomId) {
SceneStaticFunction _createChildLockFunction(Action action, bool isAutomation,
String? comparator, String? uniqueCustomId) {
return _createSceneFunction(
action,
'Smart AC Thermostat - Grey - Model A',
@ -741,23 +815,38 @@ mixin SceneOperationsDataHelper {
);
}
SceneStaticFunction _createSwitch1Function(
Action action, bool isAutomation, String? comparator, String? uniqueCustomId) {
return _createSceneFunction(
action,
'3 Gang Button Switch L-L',
Assets.assetsIcons3GangSwitch,
'Light 1 Switch',
OperationDialogType.onOff,
_createOnOffOptions(),
isAutomation,
comparator,
uniqueCustomId,
);
SceneStaticFunction _createSwitch1Function(Action action, bool isAutomation,
String? comparator, String? uniqueCustomId) {
switch (action.productType) {
case "3G":
return _createSceneFunction(
action,
'3 Gang Button Switch L-L',
Assets.assetsIcons3GangSwitch,
'Light 1 Switch',
OperationDialogType.onOff,
_createOnOffOptions(),
isAutomation,
comparator,
uniqueCustomId,
);
default:
return _createSceneFunction(
action,
'1 Gang Button Switch L-L',
Assets.assetsIcons3GangSwitch,
'Light Switch',
OperationDialogType.onOff,
_createOnOffOptions(),
isAutomation,
comparator,
uniqueCustomId,
);
}
}
SceneStaticFunction _createSwitch2Function(
Action action, bool isAutomation, String? comparator, String? uniqueCustomId) {
SceneStaticFunction _createSwitch2Function(Action action, bool isAutomation,
String? comparator, String? uniqueCustomId) {
return _createSceneFunction(
action,
'3 Gang Button Switch L-L',
@ -771,8 +860,8 @@ mixin SceneOperationsDataHelper {
);
}
SceneStaticFunction _createSwitch3Function(
Action action, bool isAutomation, String? comparator, String? uniqueCustomId) {
SceneStaticFunction _createSwitch3Function(Action action, bool isAutomation,
String? comparator, String? uniqueCustomId) {
return _createSceneFunction(
action,
'3 Gang Button Switch L-L',
@ -786,53 +875,84 @@ mixin SceneOperationsDataHelper {
);
}
SceneStaticFunction _createCountdown1Function(
Action action, bool isAutomation, String? comparator, String? uniqueCustomId) {
return _createSceneFunction(
action,
'3 Gang Button Switch L-L',
Assets.assetsIcons3GangSwitch,
'Light 1 CountDown',
isAutomation ? OperationDialogType.integerSteps : OperationDialogType.countdown,
isAutomation ? _createAutomationCountDownOptions() : _createCountdownOptions(),
isAutomation,
comparator,
uniqueCustomId,
);
SceneStaticFunction _createCountdown1Function(Action action,
bool isAutomation, String? comparator, String? uniqueCustomId) {
switch (action.productType) {
case "3G":
return _createSceneFunction(
action,
'3 Gang Button Switch L-L',
Assets.assetsIcons3GangSwitch,
'Light 1 CountDown',
isAutomation
? OperationDialogType.integerSteps
: OperationDialogType.countdown,
isAutomation
? _createAutomationCountDownOptions()
: _createCountdownOptions(),
isAutomation,
comparator,
uniqueCustomId,
);
default:
return _createSceneFunction(
action,
'1 Gang Button Switch L-L',
Assets.oneGang,
'Light CountDown',
isAutomation
? OperationDialogType.integerSteps
: OperationDialogType.countdown,
isAutomation
? _createAutomationCountDownOptions()
: _createCountdownOptions(),
isAutomation,
comparator,
uniqueCustomId,
);
}
}
SceneStaticFunction _createCountdown2Function(
Action action, bool isAutomation, String? comparator, String? uniqueCustomId) {
SceneStaticFunction _createCountdown2Function(Action action,
bool isAutomation, String? comparator, String? uniqueCustomId) {
return _createSceneFunction(
action,
'3 Gang Button Switch L-L',
Assets.assetsIcons3GangSwitch,
'Light 2 CountDown',
isAutomation ? OperationDialogType.integerSteps : OperationDialogType.countdown,
isAutomation ? _createAutomationCountDownOptions() : _createCountdownOptions(),
isAutomation
? OperationDialogType.integerSteps
: OperationDialogType.countdown,
isAutomation
? _createAutomationCountDownOptions()
: _createCountdownOptions(),
isAutomation,
comparator,
uniqueCustomId,
);
}
SceneStaticFunction _createCountdown3Function(
Action action, bool isAutomation, String? comparator, String? uniqueCustomId) {
SceneStaticFunction _createCountdown3Function(Action action,
bool isAutomation, String? comparator, String? uniqueCustomId) {
return _createSceneFunction(
action,
'3 Gang Button Switch L-L',
Assets.assetsIcons3GangSwitch,
'Light 3 CountDown',
isAutomation ? OperationDialogType.integerSteps : OperationDialogType.countdown,
isAutomation ? _createAutomationCountDownOptions() : _createCountdownOptions(),
isAutomation
? OperationDialogType.integerSteps
: OperationDialogType.countdown,
isAutomation
? _createAutomationCountDownOptions()
: _createCountdownOptions(),
isAutomation,
comparator,
uniqueCustomId,
);
}
SceneStaticFunction _createSwitchAlarmSoundFunction(
Action action, bool isAutomation, String? comparator, String? uniqueCustomId) {
SceneStaticFunction _createSwitchAlarmSoundFunction(Action action,
bool isAutomation, String? comparator, String? uniqueCustomId) {
return _createSceneFunction(
action,
'Gateway',
@ -846,8 +966,8 @@ mixin SceneOperationsDataHelper {
);
}
SceneStaticFunction _createMasterStateFunction(
Action action, bool isAutomation, String? comparator, String? uniqueCustomId) {
SceneStaticFunction _createMasterStateFunction(Action action,
bool isAutomation, String? comparator, String? uniqueCustomId) {
return _createSceneFunction(
action,
'Gateway',
@ -861,8 +981,8 @@ mixin SceneOperationsDataHelper {
);
}
SceneStaticFunction _createFactoryResetFunction(
Action action, bool isAutomation, String? comparator, String? uniqueCustomId) {
SceneStaticFunction _createFactoryResetFunction(Action action,
bool isAutomation, String? comparator, String? uniqueCustomId) {
return _createSceneFunction(
action,
'Gateway',
@ -1180,8 +1300,12 @@ mixin SceneOperationsDataHelper {
uniqueCustomId: taskItem.uniqueCustomId,
deviceId: taskItem.deviceId,
deviceName: taskItem.deviceName.toString(),
deviceIcon: taskItem.operationName == 'automation' ? Assets.player : Assets.handClickIcon,
icon: taskItem.operationName == 'automation' ? Assets.player : Assets.handClickIcon,
deviceIcon: taskItem.operationName == 'automation'
? Assets.player
: Assets.handClickIcon,
icon: taskItem.operationName == 'automation'
? Assets.player
: Assets.handClickIcon,
operationName: taskItem.operationName,
operationDialogType: OperationDialogType.onOff,
functionValue: taskItem.functionValue == 'rule_enable' ? true : false,