Implemented tab to run setting

This commit is contained in:
Abdullah Alassaf
2024-10-28 16:45:59 +03:00
parent 20fdfdde87
commit 3d56f33ec3
18 changed files with 734 additions and 718 deletions

View File

@ -1,5 +1,4 @@
import 'dart:async';
import 'package:bloc/bloc.dart';
import 'package:equatable/equatable.dart';
import 'package:flutter_bloc/flutter_bloc.dart';
import 'package:syncrow_app/features/devices/model/device_control_model.dart';
@ -38,6 +37,9 @@ class CreateSceneBloc extends Bloc<CreateSceneEvent, CreateSceneState>
on<SceneTypeEvent>(_sceneTypeEvent);
on<EffectiveTimePeriodEvent>(_onEffectiveTimeEvent);
on<SceneIconEvent>(_fetchIconScene);
on<IconSelected>(_iconSelected);
on<ShowOnDeviceClicked>(_showInDeviceClicked);
on<ClearTabToRunSetting>(_clearTabToRunSetting);
}
CreateSceneEnum sceneType = CreateSceneEnum.none;
@ -54,9 +56,11 @@ class CreateSceneBloc extends Bloc<CreateSceneEvent, CreateSceneState>
final Map<String, String> automationComparatorValues = {};
String conditionRule = 'or';
EffectiveTime? effectiveTime;
List<IconModel> iconModelList = [];
String selectedIcon = '';
bool showInDeviceScreen = false;
FutureOr<void> _onAddSceneTask(
AddTaskEvent event, Emitter<CreateSceneState> emit) {
FutureOr<void> _onAddSceneTask(AddTaskEvent event, Emitter<CreateSceneState> emit) {
emit(CreateSceneLoading());
if (event.isAutomation == true) {
final copyList = List<SceneStaticFunction>.from(automationTempTasksList);
@ -91,8 +95,7 @@ class CreateSceneBloc extends Bloc<CreateSceneEvent, CreateSceneState>
}
}
void addToTempTaskList(
TempHoldSceneTasksEvent event, Emitter<CreateSceneState> emit) {
void addToTempTaskList(TempHoldSceneTasksEvent event, Emitter<CreateSceneState> emit) {
emit(CreateSceneLoading());
bool updated = false;
@ -177,8 +180,7 @@ class CreateSceneBloc extends Bloc<CreateSceneEvent, CreateSceneState>
));
}
void addToTempAutomationTaskList(
TempHoldSceneTasksEvent event, Emitter<CreateSceneState> emit) {
void addToTempAutomationTaskList(TempHoldSceneTasksEvent event, Emitter<CreateSceneState> emit) {
emit(CreateSceneLoading());
bool updated = false;
for (var element in automationTempTasksList) {
@ -200,10 +202,8 @@ class CreateSceneBloc extends Bloc<CreateSceneEvent, CreateSceneState>
],
comparator: automationComparatorValues[element.code],
);
automationTempTasksList[automationTempTasksList.indexOf(element)] =
updatedElement;
automationSelectedValues[updatedElement.code] =
event.deviceControlModel.value;
automationTempTasksList[automationTempTasksList.indexOf(element)] = updatedElement;
automationSelectedValues[updatedElement.code] = event.deviceControlModel.value;
updated = true;
break;
}
@ -223,12 +223,10 @@ class CreateSceneBloc extends Bloc<CreateSceneEvent, CreateSceneState>
icon: '',
),
],
comparator:
automationComparatorValues[event.deviceControlModel.code] ?? '==',
comparator: automationComparatorValues[event.deviceControlModel.code] ?? '==',
);
automationTempTasksList.add(newElement);
automationSelectedValues[newElement.code] =
event.deviceControlModel.value;
automationSelectedValues[newElement.code] = event.deviceControlModel.value;
}
emit(AddSceneTask(
tasksList: tasksList,
@ -237,8 +235,7 @@ class CreateSceneBloc extends Bloc<CreateSceneEvent, CreateSceneState>
));
}
FutureOr<void> _selectedValue(
SelectedValueEvent event, Emitter<CreateSceneState> emit) {
FutureOr<void> _selectedValue(SelectedValueEvent event, Emitter<CreateSceneState> emit) {
if (event.isAutomation == true) {
automationSelectedValues[event.code] = event.value;
automationComparatorValues[event.code] = event.comparator ?? '==';
@ -275,8 +272,7 @@ class CreateSceneBloc extends Bloc<CreateSceneEvent, CreateSceneState>
));
}
FutureOr<void> _removeTaskById(
RemoveTaskByIdEvent event, Emitter<CreateSceneState> emit) {
FutureOr<void> _removeTaskById(RemoveTaskByIdEvent event, Emitter<CreateSceneState> emit) {
emit(CreateSceneLoading());
if (event.isAutomation == true) {
for (var element in automationTasksList) {
@ -349,8 +345,7 @@ class CreateSceneBloc extends Bloc<CreateSceneEvent, CreateSceneState>
: await SceneApi.createScene(event.createSceneModel!);
} else if (event.createAutomationModel != null) {
response = event.updateScene
? await SceneApi.updateAutomation(
event.createAutomationModel!, event.sceneId)
? await SceneApi.updateAutomation(event.createAutomationModel!, event.sceneId)
: await SceneApi.createAutomation(event.createAutomationModel!);
}
@ -362,14 +357,14 @@ class CreateSceneBloc extends Bloc<CreateSceneEvent, CreateSceneState>
automationTempTasksList.clear();
automationSelectedValues.clear();
automationComparatorValues.clear();
effectiveTime =
EffectiveTime(start: '00:00', end: '23:59', loops: '1111111');
selectedIcon = '';
showInDeviceScreen = false;
effectiveTime = EffectiveTime(start: '00:00', end: '23:59', loops: '1111111');
sceneType = CreateSceneEnum.none;
conditionRule = 'or';
emit(const CreateSceneWithTasks(success: true));
CustomSnackBar.greenSnackBar(event.updateScene
? 'Scene updated successfully'
: 'Scene created successfully');
CustomSnackBar.greenSnackBar(
event.updateScene ? 'Scene updated successfully' : 'Scene created successfully');
} else {
emit(const CreateSceneError(message: 'Something went wrong'));
}
@ -383,8 +378,7 @@ class CreateSceneBloc extends Bloc<CreateSceneEvent, CreateSceneState>
}
}
FutureOr<void> _clearTaskList(
ClearTaskListEvent event, Emitter<CreateSceneState> emit) {
FutureOr<void> _clearTaskList(ClearTaskListEvent event, Emitter<CreateSceneState> emit) {
emit(CreateSceneLoading());
automationTasksList.clear();
tasksList.clear();
@ -395,6 +389,19 @@ class CreateSceneBloc extends Bloc<CreateSceneEvent, CreateSceneState>
));
}
FutureOr<void> _clearTabToRunSetting(ClearTabToRunSetting event, Emitter<CreateSceneState> emit) {
emit(CreateSceneLoading());
selectedIcon = '';
showInDeviceScreen = false;
emit(AddSceneTask(
tasksList: tasksList,
automationTasksList: automationTasksList,
condition: conditionRule,
showInDevice: showInDeviceScreen,
selectedIcon: selectedIcon,
iconModels: iconModelList));
}
FutureOr<void> _fetchSceneTasks(
FetchSceneTasksEvent event, Emitter<CreateSceneState> emit) async {
emit(CreateSceneLoading());
@ -407,8 +414,9 @@ class CreateSceneBloc extends Bloc<CreateSceneEvent, CreateSceneState>
automationTempTasksList.clear();
automationSelectedValues.clear();
automationComparatorValues.clear();
effectiveTime =
EffectiveTime(start: '00:00', end: '23:59', loops: '1111111');
selectedIcon = '';
showInDeviceScreen = false;
effectiveTime = EffectiveTime(start: '00:00', end: '23:59', loops: '1111111');
sceneType = CreateSceneEnum.none;
conditionRule = 'or';
@ -417,14 +425,10 @@ class CreateSceneBloc extends Bloc<CreateSceneEvent, CreateSceneState>
: await SceneApi.getSceneDetails(event.sceneId);
if (response.id.isNotEmpty) {
if (event.isAutomation) {
automationTasksList = List<SceneStaticFunction>.from(
getTaskListFunctionsFromApi(
actions: [],
isAutomation: true,
conditions: response.conditions));
automationTasksList = List<SceneStaticFunction>.from(getTaskListFunctionsFromApi(
actions: [], isAutomation: true, conditions: response.conditions));
tasksList = List<SceneStaticFunction>.from(
getTaskListFunctionsFromApi(
actions: response.actions, isAutomation: false));
getTaskListFunctionsFromApi(actions: response.actions, isAutomation: false));
conditionRule = response.decisionExpr ?? conditionRule;
@ -437,28 +441,31 @@ class CreateSceneBloc extends Bloc<CreateSceneEvent, CreateSceneState>
: EffectiveTime(start: '00:00', end: '23:59', loops: '1111111');
// Set the days directly from the API response
BlocProvider.of<EffectPeriodBloc>(
NavigationService.navigatorKey.currentContext!)
BlocProvider.of<EffectPeriodBloc>(NavigationService.navigatorKey.currentContext!)
.add(SetDays(response.effectiveTime?.loops ?? '1111111'));
// Set Custom Time and reset days first
BlocProvider.of<EffectPeriodBloc>(
NavigationService.navigatorKey.currentContext!)
BlocProvider.of<EffectPeriodBloc>(NavigationService.navigatorKey.currentContext!)
.add(SetCustomTime(effectiveTime!.start, effectiveTime!.end));
emit(AddSceneTask(
automationTasksList: automationTasksList,
tasksList: tasksList,
condition: conditionRule,
));
automationTasksList: automationTasksList,
tasksList: tasksList,
condition: conditionRule,
iconModels: iconModelList,
selectedIcon: selectedIcon,
showInDevice: showInDeviceScreen));
} else {
tasksList = List<SceneStaticFunction>.from(
getTaskListFunctionsFromApi(
actions: response.actions, isAutomation: false));
getTaskListFunctionsFromApi(actions: response.actions, isAutomation: false));
selectedIcon = response.icon!;
showInDeviceScreen = response.showInDevice!;
emit(AddSceneTask(
tasksList: tasksList,
condition: conditionRule,
));
tasksList: tasksList,
condition: conditionRule,
iconModels: iconModelList,
selectedIcon: selectedIcon,
showInDevice: showInDeviceScreen));
}
} else {
emit(const CreateSceneError(message: 'Something went wrong'));
@ -468,19 +475,52 @@ class CreateSceneBloc extends Bloc<CreateSceneEvent, CreateSceneState>
}
}
List<IconModel> iconModel = [];
FutureOr<void> _fetchIconScene(
SceneIconEvent event, Emitter<CreateSceneState> emit) async {
FutureOr<void> _fetchIconScene(SceneIconEvent event, Emitter<CreateSceneState> emit) async {
emit(CreateSceneLoading());
try {
final response = await SceneApi.getIcon();
iconModel = (response as List<dynamic>)
.map((iconJson) =>
IconModel.fromJson(iconJson as Map<String, dynamic>))
.toList();
print(iconModel[0].iconBase64.toString());
emit(CreateSceneLoaded(iconModel));
iconModelList = await SceneApi.getIcon();
emit(AddSceneTask(
tasksList: tasksList,
automationTasksList: automationTasksList,
condition: conditionRule,
showInDevice: showInDeviceScreen,
selectedIcon: selectedIcon,
iconModels: iconModelList));
} catch (e) {
emit(const CreateSceneError(message: 'Something went wrong'));
}
}
FutureOr<void> _iconSelected(IconSelected event, Emitter<CreateSceneState> emit) async {
try {
if (event.confirmSelection) {
selectedIcon = event.iconId;
}
emit(CreateSceneLoading());
emit(AddSceneTask(
tasksList: tasksList,
automationTasksList: automationTasksList,
showInDevice: showInDeviceScreen,
condition: conditionRule,
selectedIcon: event.iconId,
iconModels: iconModelList));
} catch (e) {
emit(const CreateSceneError(message: 'Something went wrong'));
}
}
FutureOr<void> _showInDeviceClicked(
ShowOnDeviceClicked event, Emitter<CreateSceneState> emit) async {
try {
emit(CreateSceneLoading());
showInDeviceScreen = event.value;
emit(AddSceneTask(
tasksList: tasksList,
automationTasksList: automationTasksList,
condition: conditionRule,
selectedIcon: selectedIcon,
iconModels: iconModelList,
showInDevice: showInDeviceScreen));
} catch (e) {
emit(const CreateSceneError(message: 'Something went wrong'));
}
@ -491,8 +531,7 @@ class CreateSceneBloc extends Bloc<CreateSceneEvent, CreateSceneState>
return days[index];
}
FutureOr<void> _clearTempTaskList(
ClearTempTaskListEvent event, Emitter<CreateSceneState> emit) {
FutureOr<void> _clearTempTaskList(ClearTempTaskListEvent event, Emitter<CreateSceneState> emit) {
emit(CreateSceneLoading());
if (event.isAutomation == true) {
automationTempTasksList.clear();
@ -536,17 +575,13 @@ class CreateSceneBloc extends Bloc<CreateSceneEvent, CreateSceneState>
}
}
FutureOr<void> _deleteScene(
DeleteSceneEvent event, Emitter<CreateSceneState> emit) async {
FutureOr<void> _deleteScene(DeleteSceneEvent event, Emitter<CreateSceneState> emit) async {
emit(DeleteSceneLoading());
try {
final response =
sceneType.name == CreateSceneEnum.deviceStatusChanges.name
? await SceneApi.deleteAutomation(
automationId: event.sceneId, unitUuid: event.unitUuid)
: await SceneApi.deleteScene(
sceneId: event.sceneId, unitUuid: event.unitUuid);
final response = sceneType.name == CreateSceneEnum.deviceStatusChanges.name
? await SceneApi.deleteAutomation(automationId: event.sceneId, unitUuid: event.unitUuid)
: await SceneApi.deleteScene(sceneId: event.sceneId, unitUuid: event.unitUuid);
if (response == true) {
emit(const DeleteSceneSuccess(true));
} else {
@ -557,8 +592,7 @@ class CreateSceneBloc extends Bloc<CreateSceneEvent, CreateSceneState>
}
}
FutureOr<void> _updateTaskValue(
UpdateTaskEvent event, Emitter<CreateSceneState> emit) {
FutureOr<void> _updateTaskValue(UpdateTaskEvent event, Emitter<CreateSceneState> emit) {
emit(CreateSceneLoading());
if (event.isAutomation == true) {
for (var i = 0; i < automationTasksList.length; i++) {
@ -594,8 +628,7 @@ class CreateSceneBloc extends Bloc<CreateSceneEvent, CreateSceneState>
));
}
FutureOr<void> _selectConditionRule(
SelectConditionEvent event, Emitter<CreateSceneState> emit) {
FutureOr<void> _selectConditionRule(SelectConditionEvent event, Emitter<CreateSceneState> emit) {
emit(CreateSceneInitial());
if (event.condition.contains('any')) {
conditionRule = 'or';
@ -610,8 +643,7 @@ class CreateSceneBloc extends Bloc<CreateSceneEvent, CreateSceneState>
));
}
FutureOr<void> _sceneTypeEvent(
SceneTypeEvent event, Emitter<CreateSceneState> emit) {
FutureOr<void> _sceneTypeEvent(SceneTypeEvent event, Emitter<CreateSceneState> emit) {
// emit(CreateSceneInitial());
if (event.type == CreateSceneEnum.tabToRun) {