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Merge pull request #158 from SyncrowIOT:bugfix/duplicate-space
Bugfix/duplicate-space
This commit is contained in:
@ -1,4 +1,6 @@
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// Flutter imports
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// Flutter imports
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import 'dart:math';
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import 'package:flutter/material.dart';
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import 'package:flutter/material.dart';
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import 'package:flutter_bloc/flutter_bloc.dart';
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import 'package:flutter_bloc/flutter_bloc.dart';
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@ -336,6 +338,7 @@ class _CommunityStructureAreaState extends State<CommunityStructureArea> {
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}
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}
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spaces.add(newSpace);
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spaces.add(newSpace);
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_updateNodePosition(newSpace, newSpace.position);
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_updateNodePosition(newSpace, newSpace.position);
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realignTree();
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});
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});
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},
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},
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);
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);
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@ -450,7 +453,6 @@ class _CommunityStructureAreaState extends State<CommunityStructureArea> {
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void _saveSpaces() {
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void _saveSpaces() {
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if (widget.selectedCommunity == null) {
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if (widget.selectedCommunity == null) {
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debugPrint("No community selected for saving spaces.");
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return;
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return;
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}
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}
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@ -530,35 +532,83 @@ class _CommunityStructureAreaState extends State<CommunityStructureArea> {
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}
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}
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Offset getBalancedChildPosition(SpaceModel parent) {
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Offset getBalancedChildPosition(SpaceModel parent) {
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int totalSiblings = parent.children.length + 1;
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const double nodeWidth = 200;
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double totalWidth = (totalSiblings - 1) * 250; // Horizontal spacing
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const double verticalGap = 180;
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double startX = parent.position.dx - (totalWidth / 2);
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Offset position = Offset(startX + (parent.children.length * 250), parent.position.dy + 180);
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if (parent.children.isEmpty) {
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// First child → exactly center
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return Offset(parent.position.dx, parent.position.dy + verticalGap);
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} else {
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// More children → arrange them spaced horizontally
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double totalWidth = (parent.children.length) * (nodeWidth + 60);
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double startX = parent.position.dx - (totalWidth / 2);
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// Check for overlaps & adjust
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double childX = startX + (parent.children.length * (nodeWidth + 60));
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while (spaces.any((s) => (s.position - position).distance < 250)) {
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return Offset(childX, parent.position.dy + verticalGap);
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position = Offset(position.dx + 250, position.dy);
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}
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}
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return position;
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}
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}
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void realignTree() {
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void realignTree() {
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void updatePositions(SpaceModel node, double x, double y) {
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const double nodeWidth = 200;
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node.position = Offset(x, y);
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const double nodeHeight = 100;
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const double horizontalGap = 60;
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const double verticalGap = 180;
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const double rootGap = 400; // extra space between different roots
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int numChildren = node.children.length;
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double canvasRightEdge = 1000;
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double childStartX = x - ((numChildren - 1) * 250) / 2;
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double canvasBottomEdge = 1000;
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for (int i = 0; i < numChildren; i++) {
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double calculateSubtreeWidth(SpaceModel node) {
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updatePositions(node.children[i], childStartX + (i * 250), y + 180);
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if (node.children.isEmpty) return nodeWidth;
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double totalWidth = 0;
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for (var child in node.children) {
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totalWidth += calculateSubtreeWidth(child) + horizontalGap;
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}
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return totalWidth - horizontalGap;
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}
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void layoutSubtree(SpaceModel node, double startX, double y) {
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double subtreeWidth = calculateSubtreeWidth(node);
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double centerX = startX + subtreeWidth / 2 - nodeWidth / 2;
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node.position = Offset(centerX, y);
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canvasRightEdge = max(canvasRightEdge, centerX + nodeWidth);
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canvasBottomEdge = max(canvasBottomEdge, y + nodeHeight);
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if (node.children.length == 1) {
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final child = node.children.first;
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layoutSubtree(child, centerX, y + verticalGap);
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} else {
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double childX = startX;
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for (var child in node.children) {
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double childWidth = calculateSubtreeWidth(child);
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layoutSubtree(child, childX, y + verticalGap);
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childX += childWidth + horizontalGap;
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}
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}
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}
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}
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}
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if (spaces.isNotEmpty) {
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// ⚡ New: layout each root separately
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updatePositions(spaces.first, spaces.first.position.dx, spaces.first.position.dy);
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final List<SpaceModel> roots = spaces
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.where((s) =>
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s.parent == null &&
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s.status != SpaceStatus.deleted &&
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s.status != SpaceStatus.parentDeleted)
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.toList();
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double currentX = 100; // start some margin from left
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double currentY = 100; // top margin
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for (var root in roots) {
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layoutSubtree(root, currentX, currentY);
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double rootWidth = calculateSubtreeWidth(root);
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currentX += rootWidth + rootGap;
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}
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}
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setState(() {
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canvasWidth = canvasRightEdge + 400;
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canvasHeight = canvasBottomEdge + 400;
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});
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}
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}
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void _onDuplicate(BuildContext parentContext) {
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void _onDuplicate(BuildContext parentContext) {
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@ -642,63 +692,19 @@ class _CommunityStructureAreaState extends State<CommunityStructureArea> {
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}
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}
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void _duplicateSpace(SpaceModel space) {
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void _duplicateSpace(SpaceModel space) {
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final Map<SpaceModel, SpaceModel> originalToDuplicate = {};
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final double horizontalGap = 250.0;
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double horizontalGap = 250.0; // Increased spacing
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final double verticalGap = 180.0;
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double verticalGap = 180.0; // Adjusted for better visualization
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final double nodeWidth = 200;
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final double nodeHeight = 100;
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final double breathingSpace = 300.0; // extra gap after original tree
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print("🟢 Duplicating: ${space.name}");
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/// Helper to recursively duplicate a node and its children
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/// **Find a new position ensuring no overlap**
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Offset getBalancedChildPosition(SpaceModel parent) {
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int totalSiblings = parent.children.length + 1;
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double totalWidth = (totalSiblings - 1) * horizontalGap;
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double startX = parent.position.dx - (totalWidth / 2);
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Offset position = Offset(
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startX + (parent.children.length * horizontalGap), parent.position.dy + verticalGap);
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// **Check for overlaps & adjust**
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while (spaces.any((s) => (s.position - position).distance < horizontalGap)) {
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position = Offset(position.dx + horizontalGap, position.dy);
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}
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print("🔹 New position for ${parent.name}: (${position.dx}, ${position.dy})");
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return position;
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}
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/// **Realign the entire tree after duplication**
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void realignTree() {
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void updatePositions(SpaceModel node, double x, double y) {
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node.position = Offset(x, y);
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print("✅ Adjusted ${node.name} to (${x}, ${y})");
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int numChildren = node.children.length;
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double childStartX = x - ((numChildren - 1) * horizontalGap) / 2;
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for (int i = 0; i < numChildren; i++) {
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updatePositions(node.children[i], childStartX + (i * horizontalGap), y + verticalGap);
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}
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}
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if (spaces.isNotEmpty) {
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print("🔄 Realigning tree...");
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updatePositions(spaces.first, spaces.first.position.dx, spaces.first.position.dy);
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}
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}
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/// **Recursive duplication logic**
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SpaceModel duplicateRecursive(SpaceModel original, SpaceModel? duplicatedParent) {
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SpaceModel duplicateRecursive(SpaceModel original, SpaceModel? duplicatedParent) {
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Offset newPosition = duplicatedParent == null
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? Offset(original.position.dx + horizontalGap, original.position.dy)
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: getBalancedChildPosition(duplicatedParent);
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final duplicatedName = SpaceHelper.generateUniqueSpaceName(original.name, spaces);
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final duplicatedName = SpaceHelper.generateUniqueSpaceName(original.name, spaces);
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print(
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"🟡 Duplicating ${original.name} → ${duplicatedName} at (${newPosition.dx}, ${newPosition.dy})");
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final duplicated = SpaceModel(
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final duplicated = SpaceModel(
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name: duplicatedName,
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name: duplicatedName,
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icon: original.icon,
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icon: original.icon,
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position: newPosition,
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position: Offset.zero,
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isPrivate: original.isPrivate,
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isPrivate: original.isPrivate,
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children: [],
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children: [],
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status: SpaceStatus.newSpace,
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status: SpaceStatus.newSpace,
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@ -708,28 +714,20 @@ class _CommunityStructureAreaState extends State<CommunityStructureArea> {
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tags: original.tags,
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tags: original.tags,
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);
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);
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setState(() {
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spaces.add(duplicated);
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spaces.add(duplicated);
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_updateNodePosition(duplicated, duplicated.position);
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if (duplicatedParent != null) {
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if (duplicatedParent != null) {
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final newConnection = Connection(
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final newConnection = Connection(
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startSpace: duplicatedParent,
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startSpace: duplicatedParent,
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endSpace: duplicated,
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endSpace: duplicated,
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direction: "down",
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direction: "down",
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);
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);
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connections.add(newConnection);
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connections.add(newConnection);
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duplicated.incomingConnection = newConnection;
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duplicated.incomingConnection = newConnection;
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duplicatedParent.addOutgoingConnection(newConnection);
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duplicatedParent.addOutgoingConnection(newConnection);
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duplicatedParent.children.add(duplicated);
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duplicatedParent.children.add(duplicated);
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print("🔗 Created connection: ${duplicatedParent.name} → ${duplicated.name}");
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}
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}
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// **Recalculate the whole tree to avoid overlaps**
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realignTree();
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});
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// Recursively duplicate children
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for (var child in original.children) {
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for (var child in original.children) {
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duplicateRecursive(child, duplicated);
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duplicateRecursive(child, duplicated);
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}
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}
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@ -737,21 +735,49 @@ class _CommunityStructureAreaState extends State<CommunityStructureArea> {
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return duplicated;
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return duplicated;
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}
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}
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/// **Handle root duplication**
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/// Layout a subtree rooted at node
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if (space.parent == null) {
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void layoutSubtree(SpaceModel node, double startX, double startY) {
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print("🟠 Duplicating root node: ${space.name}");
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double calculateSubtreeWidth(SpaceModel n) {
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SpaceModel duplicatedRoot = duplicateRecursive(space, null);
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if (n.children.isEmpty) return nodeWidth;
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double width = 0;
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for (var child in n.children) {
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width += calculateSubtreeWidth(child) + horizontalGap;
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}
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return width - horizontalGap;
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}
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setState(() {
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void assignPositions(SpaceModel n, double x, double y) {
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spaces.add(duplicatedRoot);
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double subtreeWidth = calculateSubtreeWidth(n);
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realignTree();
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double centerX = x + subtreeWidth / 2 - nodeWidth / 2;
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});
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n.position = Offset(centerX, y);
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print("✅ Root duplication successful: ${duplicatedRoot.name}");
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if (n.children.length == 1) {
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} else {
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assignPositions(n.children.first, centerX, y + verticalGap);
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duplicateRecursive(space, space.parent);
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} else {
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double childX = x;
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for (var child in n.children) {
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double childWidth = calculateSubtreeWidth(child);
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assignPositions(child, childX, y + verticalGap);
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childX += childWidth + horizontalGap;
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}
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}
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}
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double totalSubtreeWidth = calculateSubtreeWidth(node);
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assignPositions(node, startX, startY);
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}
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}
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print("🟢 Finished duplication process for: ${space.name}");
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/// Actual duplication process
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setState(() {
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if (space.parent == null) {
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// Duplicating a ROOT node
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SpaceModel duplicatedRoot = duplicateRecursive(space, null);
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realignTree();
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} else {
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// Duplicating a CHILD node inside its parent
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SpaceModel duplicated = duplicateRecursive(space, space.parent);
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realignTree();
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}
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});
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}
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}
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}
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}
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