Bug fixes

This commit is contained in:
Abdullah Alassaf
2024-08-04 23:23:27 +03:00
parent 1297d4ec89
commit fe10d7a910
8 changed files with 231 additions and 356 deletions

View File

@ -63,8 +63,7 @@ class HomeCubit extends Cubit<HomeState> {
Future fetchUserInfo() async {
try {
var uuid =
await const FlutterSecureStorage().read(key: UserModel.userUuidKey);
var uuid = await const FlutterSecureStorage().read(key: UserModel.userUuidKey);
user = await ProfileApi().fetchUserInfo(uuid);
emit(HomeUserInfoLoaded(user!)); // Emit state after fetching user info
} catch (e) {
@ -85,12 +84,9 @@ class HomeCubit extends Cubit<HomeState> {
selectedSpace = null;
selectedRoom = null;
pageIndex = 0;
OneSignal.User.pushSubscription
.removeObserver((stateChanges) => oneSignalSubscriptionObserver);
OneSignal.Notifications.removePermissionObserver(
(permission) => oneSignalPermissionObserver);
OneSignal.Notifications.removeClickListener(
(event) => oneSignalClickListenerObserver);
OneSignal.User.pushSubscription.removeObserver((stateChanges) => oneSignalSubscriptionObserver);
OneSignal.Notifications.removePermissionObserver((permission) => oneSignalPermissionObserver);
OneSignal.Notifications.removeClickListener((event) => oneSignalClickListenerObserver);
return super.close();
}
@ -132,9 +128,7 @@ class HomeCubit extends Cubit<HomeState> {
return;
}
var userUuid =
await const FlutterSecureStorage().read(key: UserModel.userUuidKey) ??
'';
var userUuid = await const FlutterSecureStorage().read(key: UserModel.userUuidKey) ?? '';
if (userUuid.isNotEmpty) {
await OneSignal.login(userUuid);
}
@ -142,24 +136,21 @@ class HomeCubit extends Cubit<HomeState> {
await OneSignal.User.pushSubscription.optIn();
//this function will be called once a user is subscribed
oneSignalSubscriptionObserver =
OneSignal.User.pushSubscription.addObserver((state) async {
oneSignalSubscriptionObserver = OneSignal.User.pushSubscription.addObserver((state) async {
if (state.current.optedIn) {
await _sendSubscriptionId();
}
});
// Send the player id when a user allows notifications
oneSignalPermissionObserver =
OneSignal.Notifications.addPermissionObserver((state) async {
oneSignalPermissionObserver = OneSignal.Notifications.addPermissionObserver((state) async {
await _sendSubscriptionId();
});
//check if the player id is sent, if not send it again
await _sendSubscriptionId();
oneSignalClickListenerObserver =
OneSignal.Notifications.addClickListener((event) async {
oneSignalClickListenerObserver = OneSignal.Notifications.addClickListener((event) async {
//Once the user clicks on the notification
});
} catch (err) {
@ -246,9 +237,7 @@ class HomeCubit extends Cubit<HomeState> {
Future<bool> joinAUnit(String code) async {
try {
var uuid =
await const FlutterSecureStorage().read(key: UserModel.userUuidKey) ??
'';
var uuid = await const FlutterSecureStorage().read(key: UserModel.userUuidKey) ?? '';
Map<String, String> body = {'userUuid': uuid, 'inviteCode': code};
final success = await SpacesAPI.joinUnit(body);
@ -360,50 +349,47 @@ class HomeCubit extends Cubit<HomeState> {
// ),
// onPressed: () {},
// ),
IconButton(
icon: const Icon(
Icons.add,
size: 32,
),
style: ButtonStyle(
foregroundColor:
WidgetStateProperty.all(ColorsManager.textPrimaryColor),
),
onPressed: () {
Navigator.pushNamed(
NavigationService.navigatorKey.currentContext!,
Routes.sceneTasksRoute,
arguments: SceneSettingsRouteArguments(
sceneType: '',
sceneId: '',
sceneName: '',
),
);
NavigationService.navigatorKey.currentContext!
.read<CreateSceneBloc>()
.add(const ClearTaskListEvent());
NavigationService.navigatorKey.currentContext!
.read<CreateSceneBloc>()
.add(const SceneTypeEvent(CreateSceneEnum.none));
NavigationService.navigatorKey.currentContext!
.read<SmartSceneSelectBloc>()
.add(const SmartSceneClearEvent());
BlocProvider.of<EffectPeriodBloc>(
NavigationService.navigatorKey.currentState!.context)
.add(ResetEffectivePeriod());
},
),
IconButton(
icon: const Icon(
Icons.more_vert,
size: 28,
),
style: ButtonStyle(
foregroundColor:
WidgetStateProperty.all(ColorsManager.textPrimaryColor),
),
onPressed: () {},
),
// IconButton(
// icon: const Icon(
// Icons.add,
// size: 32,
// ),
// style: ButtonStyle(
// foregroundColor: WidgetStateProperty.all(ColorsManager.textPrimaryColor),
// ),
// onPressed: () {
// Navigator.pushNamed(
// NavigationService.navigatorKey.currentContext!,
// Routes.sceneTasksRoute,
// arguments: SceneSettingsRouteArguments(
// sceneType: '',
// sceneId: '',
// sceneName: '',
// ),
// );
// NavigationService.navigatorKey.currentContext!
// .read<CreateSceneBloc>()
// .add(const ClearTaskListEvent());
// NavigationService.navigatorKey.currentContext!
// .read<CreateSceneBloc>()
// .add(const SceneTypeEvent(CreateSceneEnum.none));
// NavigationService.navigatorKey.currentContext!
// .read<SmartSceneSelectBloc>()
// .add(const SmartSceneClearEvent());
// BlocProvider.of<EffectPeriodBloc>(NavigationService.navigatorKey.currentState!.context)
// .add(ResetEffectivePeriod());
// },
// ),
// IconButton(
// icon: const Icon(
// Icons.more_vert,
// size: 28,
// ),
// style: ButtonStyle(
// foregroundColor: WidgetStateProperty.all(ColorsManager.textPrimaryColor),
// ),
// onPressed: () {},
// ),
],
'Menu': [
IconButton(
@ -433,8 +419,7 @@ class HomeCubit extends Cubit<HomeState> {
};
static var bottomNavItems = [
defaultBottomNavBarItem(
icon: Assets.assetsIconsDashboard, label: 'Dashboard'),
defaultBottomNavBarItem(icon: Assets.assetsIconsDashboard, label: 'Dashboard'),
// defaultBottomNavBarItem(icon: Assets.assetsIconslayout, label: 'Layout'),
defaultBottomNavBarItem(icon: Assets.assetsIconsDevices, label: 'Devices'),
defaultBottomNavBarItem(icon: Assets.assetsIconsRoutines, label: 'Routine'),
@ -460,8 +445,7 @@ class HomeCubit extends Cubit<HomeState> {
void updateDevice(String deviceId) async {
try {
final response = await DevicesAPI.firmwareDevice(
deviceId: deviceId, firmwareVersion: '0');
final response = await DevicesAPI.firmwareDevice(deviceId: deviceId, firmwareVersion: '0');
if (response['success'] ?? false) {
CustomSnackBar.displaySnackBar('No updates available');
}
@ -469,8 +453,7 @@ class HomeCubit extends Cubit<HomeState> {
}
}
BottomNavigationBarItem defaultBottomNavBarItem(
{required String icon, required String label}) {
BottomNavigationBarItem defaultBottomNavBarItem({required String icon, required String label}) {
return BottomNavigationBarItem(
icon: SvgPicture.asset(icon),
activeIcon: SvgPicture.asset(

View File

@ -26,12 +26,14 @@ class RoomsView extends StatelessWidget {
title: 'Space Management',
child: state is LoadingState
? const Center(child: RefreshProgressIndicator())
: Container(
margin: const EdgeInsets.only(top: 32),
: SizedBox(
width: MediaQuery.sizeOf(context).width,
height: MediaQuery.sizeOf(context).height,
child: Column(
child: ListView(
children: [
const SizedBox(
height: 32,
),
if (state is FetchRoomsState)
Container(
decoration: const ShapeDecoration(

View File

@ -55,7 +55,7 @@ class ProfileTab extends StatelessWidget {
fontWeight: FontWeight.bold,
),
BodyMedium(
text: HomeCubit.user!.lastName ?? '',
text: HomeCubit.user?.lastName ?? '',
fontWeight: FontWeight.bold,
),
],

View File

@ -53,8 +53,7 @@ class CreateSceneBloc extends Bloc<CreateSceneEvent, CreateSceneState>
String conditionRule = 'or';
EffectiveTime? effectiveTime;
FutureOr<void> _onAddSceneTask(
AddTaskEvent event, Emitter<CreateSceneState> emit) {
FutureOr<void> _onAddSceneTask(AddTaskEvent event, Emitter<CreateSceneState> emit) {
emit(CreateSceneLoading());
if (event.isAutomation == true) {
final copyList = List<SceneStaticFunction>.from(automationTempTasksList);
@ -89,8 +88,7 @@ class CreateSceneBloc extends Bloc<CreateSceneEvent, CreateSceneState>
}
}
void addToTempTaskList(
TempHoldSceneTasksEvent event, Emitter<CreateSceneState> emit) {
void addToTempTaskList(TempHoldSceneTasksEvent event, Emitter<CreateSceneState> emit) {
emit(CreateSceneLoading());
bool updated = false;
@ -175,8 +173,7 @@ class CreateSceneBloc extends Bloc<CreateSceneEvent, CreateSceneState>
));
}
void addToTempAutomationTaskList(
TempHoldSceneTasksEvent event, Emitter<CreateSceneState> emit) {
void addToTempAutomationTaskList(TempHoldSceneTasksEvent event, Emitter<CreateSceneState> emit) {
emit(CreateSceneLoading());
bool updated = false;
for (var element in automationTempTasksList) {
@ -198,10 +195,8 @@ class CreateSceneBloc extends Bloc<CreateSceneEvent, CreateSceneState>
],
comparator: automationComparatorValues[element.code],
);
automationTempTasksList[automationTempTasksList.indexOf(element)] =
updatedElement;
automationSelectedValues[updatedElement.code] =
event.deviceControlModel.value;
automationTempTasksList[automationTempTasksList.indexOf(element)] = updatedElement;
automationSelectedValues[updatedElement.code] = event.deviceControlModel.value;
updated = true;
break;
}
@ -221,12 +216,10 @@ class CreateSceneBloc extends Bloc<CreateSceneEvent, CreateSceneState>
icon: '',
),
],
comparator:
automationComparatorValues[event.deviceControlModel.code] ?? '==',
comparator: automationComparatorValues[event.deviceControlModel.code] ?? '==',
);
automationTempTasksList.add(newElement);
automationSelectedValues[newElement.code] =
event.deviceControlModel.value;
automationSelectedValues[newElement.code] = event.deviceControlModel.value;
}
emit(AddSceneTask(
tasksList: tasksList,
@ -235,8 +228,7 @@ class CreateSceneBloc extends Bloc<CreateSceneEvent, CreateSceneState>
));
}
FutureOr<void> _selectedValue(
SelectedValueEvent event, Emitter<CreateSceneState> emit) {
FutureOr<void> _selectedValue(SelectedValueEvent event, Emitter<CreateSceneState> emit) {
if (event.isAutomation == true) {
automationSelectedValues[event.code] = event.value;
automationComparatorValues[event.code] = event.comparator ?? '==';
@ -273,8 +265,7 @@ class CreateSceneBloc extends Bloc<CreateSceneEvent, CreateSceneState>
));
}
FutureOr<void> _removeTaskById(
RemoveTaskByIdEvent event, Emitter<CreateSceneState> emit) {
FutureOr<void> _removeTaskById(RemoveTaskByIdEvent event, Emitter<CreateSceneState> emit) {
emit(CreateSceneLoading());
if (event.isAutomation == true) {
for (var element in automationTasksList) {
@ -347,8 +338,7 @@ class CreateSceneBloc extends Bloc<CreateSceneEvent, CreateSceneState>
: await SceneApi.createScene(event.createSceneModel!);
} else if (event.createAutomationModel != null) {
response = event.updateScene
? await SceneApi.updateAutomation(
event.createAutomationModel!, event.sceneId)
? await SceneApi.updateAutomation(event.createAutomationModel!, event.sceneId)
: await SceneApi.createAutomation(event.createAutomationModel!);
}
@ -360,14 +350,12 @@ class CreateSceneBloc extends Bloc<CreateSceneEvent, CreateSceneState>
automationTempTasksList.clear();
automationSelectedValues.clear();
automationComparatorValues.clear();
effectiveTime =
EffectiveTime(start: '00:00', end: '23:59', loops: '1111111');
effectiveTime = EffectiveTime(start: '00:00', end: '23:59', loops: '1111111');
sceneType = CreateSceneEnum.none;
conditionRule = 'or';
emit(const CreateSceneWithTasks(success: true));
CustomSnackBar.greenSnackBar(event.createSceneModel != null
? 'Scene updated successfully'
: 'Scene created successfully');
CustomSnackBar.greenSnackBar(
event.updateScene ? 'Scene updated successfully' : 'Scene created successfully');
} else {
emit(const CreateSceneError(message: 'Something went wrong'));
}
@ -381,8 +369,7 @@ class CreateSceneBloc extends Bloc<CreateSceneEvent, CreateSceneState>
}
}
FutureOr<void> _clearTaskList(
ClearTaskListEvent event, Emitter<CreateSceneState> emit) {
FutureOr<void> _clearTaskList(ClearTaskListEvent event, Emitter<CreateSceneState> emit) {
emit(CreateSceneLoading());
automationTasksList.clear();
tasksList.clear();
@ -405,8 +392,7 @@ class CreateSceneBloc extends Bloc<CreateSceneEvent, CreateSceneState>
automationTempTasksList.clear();
automationSelectedValues.clear();
automationComparatorValues.clear();
effectiveTime =
EffectiveTime(start: '00:00', end: '23:59', loops: '1111111');
effectiveTime = EffectiveTime(start: '00:00', end: '23:59', loops: '1111111');
sceneType = CreateSceneEnum.none;
conditionRule = 'or';
@ -415,14 +401,10 @@ class CreateSceneBloc extends Bloc<CreateSceneEvent, CreateSceneState>
: await SceneApi.getSceneDetails(event.sceneId);
if (response.id.isNotEmpty) {
if (event.isAutomation) {
automationTasksList = List<SceneStaticFunction>.from(
getTaskListFunctionsFromApi(
actions: [],
isAutomation: true,
conditions: response.conditions));
automationTasksList = List<SceneStaticFunction>.from(getTaskListFunctionsFromApi(
actions: [], isAutomation: true, conditions: response.conditions));
tasksList = List<SceneStaticFunction>.from(
getTaskListFunctionsFromApi(
actions: response.actions, isAutomation: false));
getTaskListFunctionsFromApi(actions: response.actions, isAutomation: false));
conditionRule = response.decisionExpr ?? conditionRule;
@ -435,13 +417,11 @@ class CreateSceneBloc extends Bloc<CreateSceneEvent, CreateSceneState>
: EffectiveTime(start: '00:00', end: '23:59', loops: '1111111');
// Set the days directly from the API response
BlocProvider.of<EffectPeriodBloc>(
NavigationService.navigatorKey.currentContext!)
BlocProvider.of<EffectPeriodBloc>(NavigationService.navigatorKey.currentContext!)
.add(SetDays(response.effectiveTime?.loops ?? '1111111'));
// Set Custom Time and reset days first
BlocProvider.of<EffectPeriodBloc>(
NavigationService.navigatorKey.currentContext!)
BlocProvider.of<EffectPeriodBloc>(NavigationService.navigatorKey.currentContext!)
.add(SetCustomTime(effectiveTime!.start, effectiveTime!.end));
emit(AddSceneTask(
@ -451,8 +431,7 @@ class CreateSceneBloc extends Bloc<CreateSceneEvent, CreateSceneState>
));
} else {
tasksList = List<SceneStaticFunction>.from(
getTaskListFunctionsFromApi(
actions: response.actions, isAutomation: false));
getTaskListFunctionsFromApi(actions: response.actions, isAutomation: false));
emit(AddSceneTask(
tasksList: tasksList,
condition: conditionRule,
@ -471,8 +450,7 @@ class CreateSceneBloc extends Bloc<CreateSceneEvent, CreateSceneState>
return days[index];
}
FutureOr<void> _clearTempTaskList(
ClearTempTaskListEvent event, Emitter<CreateSceneState> emit) {
FutureOr<void> _clearTempTaskList(ClearTempTaskListEvent event, Emitter<CreateSceneState> emit) {
emit(CreateSceneLoading());
if (event.isAutomation == true) {
automationTempTasksList.clear();
@ -516,17 +494,13 @@ class CreateSceneBloc extends Bloc<CreateSceneEvent, CreateSceneState>
}
}
FutureOr<void> _deleteScene(
DeleteSceneEvent event, Emitter<CreateSceneState> emit) async {
FutureOr<void> _deleteScene(DeleteSceneEvent event, Emitter<CreateSceneState> emit) async {
emit(DeleteSceneLoading());
try {
final response =
sceneType.name == CreateSceneEnum.deviceStatusChanges.name
? await SceneApi.deleteAutomation(
automationId: event.sceneId, unitUuid: event.unitUuid)
: await SceneApi.deleteScene(
sceneId: event.sceneId, unitUuid: event.unitUuid);
final response = sceneType.name == CreateSceneEnum.deviceStatusChanges.name
? await SceneApi.deleteAutomation(automationId: event.sceneId, unitUuid: event.unitUuid)
: await SceneApi.deleteScene(sceneId: event.sceneId, unitUuid: event.unitUuid);
if (response == true) {
emit(const DeleteSceneSuccess(true));
} else {
@ -537,8 +511,7 @@ class CreateSceneBloc extends Bloc<CreateSceneEvent, CreateSceneState>
}
}
FutureOr<void> _updateTaskValue(
UpdateTaskEvent event, Emitter<CreateSceneState> emit) {
FutureOr<void> _updateTaskValue(UpdateTaskEvent event, Emitter<CreateSceneState> emit) {
emit(CreateSceneLoading());
if (event.isAutomation == true) {
for (var i = 0; i < automationTasksList.length; i++) {
@ -574,8 +547,7 @@ class CreateSceneBloc extends Bloc<CreateSceneEvent, CreateSceneState>
));
}
FutureOr<void> _selectConditionRule(
SelectConditionEvent event, Emitter<CreateSceneState> emit) {
FutureOr<void> _selectConditionRule(SelectConditionEvent event, Emitter<CreateSceneState> emit) {
emit(CreateSceneInitial());
if (event.condition.contains('any')) {
conditionRule = 'or';
@ -590,8 +562,7 @@ class CreateSceneBloc extends Bloc<CreateSceneEvent, CreateSceneState>
));
}
FutureOr<void> _sceneTypeEvent(
SceneTypeEvent event, Emitter<CreateSceneState> emit) {
FutureOr<void> _sceneTypeEvent(SceneTypeEvent event, Emitter<CreateSceneState> emit) {
// emit(CreateSceneInitial());
if (event.type == CreateSceneEnum.tabToRun) {

View File

@ -16,10 +16,8 @@ class DoorLockHelperFunctions {
code: 'normal_open_switch',
operationDialogType: OperationDialogType.onOff,
operationalValues: [
SceneOperationalValue(
icon: Assets.assetsAcPower, description: "ON", value: true),
SceneOperationalValue(
icon: Assets.assetsAcPowerOFF, description: "OFF", value: false),
SceneOperationalValue(icon: Assets.assetsAcPower, description: "ON", value: true),
SceneOperationalValue(icon: Assets.assetsAcPowerOFF, description: "OFF", value: false),
],
),
];
@ -98,7 +96,7 @@ class DoorLockHelperFunctions {
SceneOperationalValue(
icon: Assets.assetsFingerprintUnlock,
description: "Fingerprint Mismatch",
value: 'wrong_password',
value: 'wrong_finger',
),
],
),

View File

@ -45,27 +45,6 @@ mixin SceneLogicHelper {
);
return;
}
if (isAutomation == true && conditions.isEmpty) {
context.showCustomSnackbar(
message: 'Conditions Must not be empty!',
icon: const Icon(
Icons.error,
color: Colors.red,
),
);
return;
}
if (isAutomation == true && actions.isEmpty) {
context.showCustomSnackbar(
message: 'Actions Must not be empty!',
icon: const Icon(
Icons.error,
color: Colors.red,
),
);
return;
}
if (isAutomation) {
final createAutomationModel = CreateAutomationModel(

View File

@ -14,9 +14,8 @@ import 'package:syncrow_app/generated/assets.dart';
import 'package:syncrow_app/utils/resource_manager/constants.dart';
mixin SceneOperationsDataHelper {
final Map<DeviceType,
Function(List<FunctionModel>, String, String, dynamic, bool)>
_functionMap = {
final Map<DeviceType, Function(List<FunctionModel>, String, String, dynamic, bool)> _functionMap =
{
DeviceType.LightBulb: lightBulbFunctions,
DeviceType.CeilingSensor: ceilingSensorFunctions,
DeviceType.WallSensor: wallSensorFunctions,
@ -46,22 +45,16 @@ mixin SceneOperationsDataHelper {
required bool isAutomation,
}) {
final functionValue = null;
return _functionMap[type]?.call(
functions, deviceId, deviceName, functionValue, isAutomation) ??
lightBulbFunctions(
functions, deviceId, deviceName, functionValue, isAutomation);
return _functionMap[type]?.call(functions, deviceId, deviceName, functionValue, isAutomation) ??
lightBulbFunctions(functions, deviceId, deviceName, functionValue, isAutomation);
}
String getTitle({DeviceType? type}) {
return _titleMap[type] ?? '';
}
static List<SceneStaticFunction> ceilingSensorFunctions(
List<FunctionModel> functions,
String deviceId,
String deviceName,
dynamic functionValue,
bool isAutomation) {
static List<SceneStaticFunction> ceilingSensorFunctions(List<FunctionModel> functions,
String deviceId, String deviceName, dynamic functionValue, bool isAutomation) {
if (isAutomation) {
return PresenceSensorHelperFunctions.automationPresenceSensorFunctions(
deviceId, deviceName, functionValue);
@ -70,35 +63,22 @@ mixin SceneOperationsDataHelper {
deviceId, deviceName, functionValue);
}
static List<SceneStaticFunction> curtainFunctions(
List<FunctionModel> functions,
String deviceId,
String deviceName,
dynamic functionValue,
bool isAutomation) {
static List<SceneStaticFunction> curtainFunctions(List<FunctionModel> functions, String deviceId,
String deviceName, dynamic functionValue, bool isAutomation) {
return [];
}
static List<SceneStaticFunction> doorLockFunctions(
List<FunctionModel> functions,
String deviceId,
String deviceName,
dynamic functionValue,
bool isAutomation) {
static List<SceneStaticFunction> doorLockFunctions(List<FunctionModel> functions, String deviceId,
String deviceName, dynamic functionValue, bool isAutomation) {
if (isAutomation) {
return DoorLockHelperFunctions.doorLockAutomationFunctions(
deviceId, deviceName, functionValue);
}
return DoorLockHelperFunctions.doorLockTapToRunFunctions(
deviceId, deviceName, functionValue);
return DoorLockHelperFunctions.doorLockTapToRunFunctions(deviceId, deviceName, functionValue);
}
static List<SceneStaticFunction> wallSensorFunctions(
List<FunctionModel> functions,
String deviceId,
String deviceName,
dynamic functionValue,
bool isAutomation) {
static List<SceneStaticFunction> wallSensorFunctions(List<FunctionModel> functions,
String deviceId, String deviceName, dynamic functionValue, bool isAutomation) {
if (isAutomation) {
return HumanPresenceHelperFunctions.automationHumanPresenceFunctions(
deviceId, deviceName, functionValue);
@ -107,51 +87,31 @@ mixin SceneOperationsDataHelper {
deviceId, deviceName, functionValue);
}
static List<SceneStaticFunction> lightBulbFunctions(
List<FunctionModel> functions,
String deviceId,
String deviceName,
dynamic functionValue,
bool isAutomation) {
static List<SceneStaticFunction> lightBulbFunctions(List<FunctionModel> functions,
String deviceId, String deviceName, dynamic functionValue, bool isAutomation) {
return [];
}
static List<SceneStaticFunction> gatewayFunctions(
List<FunctionModel> functions,
String deviceId,
String deviceName,
dynamic functionValue,
bool isAutomation) {
return GatewayHelperFunctions.tabToRunGatewayFunctions(
deviceId, deviceName, functionValue);
static List<SceneStaticFunction> gatewayFunctions(List<FunctionModel> functions, String deviceId,
String deviceName, dynamic functionValue, bool isAutomation) {
return GatewayHelperFunctions.tabToRunGatewayFunctions(deviceId, deviceName, functionValue);
}
static List<SceneStaticFunction> threeGangFunctions(
List<FunctionModel> functions,
String deviceId,
String deviceName,
dynamic functionValue,
bool isAutomation) {
static List<SceneStaticFunction> threeGangFunctions(List<FunctionModel> functions,
String deviceId, String deviceName, dynamic functionValue, bool isAutomation) {
if (isAutomation) {
return ThreeGangHelperFunctions.threeGangAutomationFunctions(
deviceId, deviceName, functionValue);
}
return ThreeGangHelperFunctions.threeGangHelperFunctions(
deviceId, deviceName, functionValue);
return ThreeGangHelperFunctions.threeGangHelperFunctions(deviceId, deviceName, functionValue);
}
static List<SceneStaticFunction> acFunctions(
List<FunctionModel> functions,
String deviceId,
String deviceName,
dynamic functionValue,
bool isAutomation) {
static List<SceneStaticFunction> acFunctions(List<FunctionModel> functions, String deviceId,
String deviceName, dynamic functionValue, bool isAutomation) {
if (isAutomation) {
return ACFunctionsHelper.automationAcFunctions(
deviceId, deviceName, functionValue);
return ACFunctionsHelper.automationAcFunctions(deviceId, deviceName, functionValue);
}
return ACFunctionsHelper.tabToRunAcFunctions(
deviceId, deviceName, functionValue);
return ACFunctionsHelper.tabToRunAcFunctions(deviceId, deviceName, functionValue);
}
List<SceneStaticFunction> getTaskListFunctionsFromApi({
@ -189,12 +149,8 @@ mixin SceneOperationsDataHelper {
SceneStaticFunction(
deviceId: action.entityId,
deviceName: action.name.toString(),
deviceIcon: action.type == 'automation'
? Assets.player
: Assets.handClickIcon,
icon: action.type == 'automation'
? Assets.player
: Assets.handClickIcon,
deviceIcon: action.type == 'automation' ? Assets.player : Assets.handClickIcon,
icon: action.type == 'automation' ? Assets.player : Assets.handClickIcon,
operationName: action.type.toString(),
operationDialogType: OperationDialogType.onOff,
functionValue: action.actionExecutor,
@ -214,8 +170,7 @@ mixin SceneOperationsDataHelper {
),
);
} else {
functions
.add(_mapExecutorPropertyToSceneFunction(action, isAutomation));
functions.add(_mapExecutorPropertyToSceneFunction(action, isAutomation));
}
}
@ -251,9 +206,7 @@ mixin SceneOperationsDataHelper {
}) {
final executorProperty = action.executorProperty;
final Map<String,
SceneStaticFunction Function(Action, bool, String?, String?)>
functionMap = {
final Map<String, SceneStaticFunction Function(Action, bool, String?, String?)> functionMap = {
'sensitivity': _createSensitivityFunction,
'normal_open_switch': _createNormalOpenSwitchFunction,
'unlock_fingerprint': _createUnlockFingerprintFunction,
@ -329,16 +282,14 @@ mixin SceneOperationsDataHelper {
);
}
SceneStaticFunction _createSensitivityFunction(Action action,
bool isAutomation, String? comparator, String? uniqueCustomId) {
SceneStaticFunction _createSensitivityFunction(
Action action, bool isAutomation, String? comparator, String? uniqueCustomId) {
return _createSceneFunction(
action,
'Presence Sensor',
Assets.assetsIconsSensors,
'Sensitivity',
isAutomation
? OperationDialogType.integerSteps
: OperationDialogType.listOfOptions,
isAutomation ? OperationDialogType.integerSteps : OperationDialogType.listOfOptions,
isAutomation ? _createIntegerStepsOptions() : _createSensitivityOptions(),
isAutomation,
comparator,
@ -346,8 +297,8 @@ mixin SceneOperationsDataHelper {
);
}
SceneStaticFunction _createNormalOpenSwitchFunction(Action action,
bool isAutomation, String? comparator, String? uniqueCustomId) {
SceneStaticFunction _createNormalOpenSwitchFunction(
Action action, bool isAutomation, String? comparator, String? uniqueCustomId) {
return _createSceneFunction(
action,
'WIFI LOCK PRO',
@ -400,8 +351,8 @@ mixin SceneOperationsDataHelper {
];
}
SceneStaticFunction _createUnlockFingerprintFunction(Action action,
bool isAutomation, String? comparator, String? uniqueCustomId) {
SceneStaticFunction _createUnlockFingerprintFunction(
Action action, bool isAutomation, String? comparator, String? uniqueCustomId) {
return _createSceneFunction(
action,
'WIFI LOCK PRO',
@ -415,8 +366,8 @@ mixin SceneOperationsDataHelper {
);
}
SceneStaticFunction _createUnlockPasswordFunction(Action action,
bool isAutomation, String? comparator, String? uniqueCustomId) {
SceneStaticFunction _createUnlockPasswordFunction(
Action action, bool isAutomation, String? comparator, String? uniqueCustomId) {
return _createSceneFunction(
action,
'WIFI LOCK PRO',
@ -430,8 +381,8 @@ mixin SceneOperationsDataHelper {
);
}
SceneStaticFunction _createUnlockCardFunction(Action action,
bool isAutomation, String? comparator, String? uniqueCustomId) {
SceneStaticFunction _createUnlockCardFunction(
Action action, bool isAutomation, String? comparator, String? uniqueCustomId) {
return _createSceneFunction(
action,
'WIFI LOCK PRO',
@ -445,8 +396,8 @@ mixin SceneOperationsDataHelper {
);
}
SceneStaticFunction _createAlarmLockFunction(Action action, bool isAutomation,
String? comparator, String? uniqueCustomId) {
SceneStaticFunction _createAlarmLockFunction(
Action action, bool isAutomation, String? comparator, String? uniqueCustomId) {
return _createSceneFunction(
action,
'WIFI LOCK PRO',
@ -460,8 +411,8 @@ mixin SceneOperationsDataHelper {
);
}
SceneStaticFunction _createUnlockRequestFunction(Action action,
bool isAutomation, String? comparator, String? uniqueCustomId) {
SceneStaticFunction _createUnlockRequestFunction(
Action action, bool isAutomation, String? comparator, String? uniqueCustomId) {
return _createSceneFunction(
action,
'WIFI LOCK PRO',
@ -475,8 +426,8 @@ mixin SceneOperationsDataHelper {
);
}
SceneStaticFunction _createResidualElectricityFunction(Action action,
bool isAutomation, String? comparator, String? uniqueCustomId) {
SceneStaticFunction _createResidualElectricityFunction(
Action action, bool isAutomation, String? comparator, String? uniqueCustomId) {
return _createSceneFunction(
action,
'WIFI LOCK PRO',
@ -490,8 +441,8 @@ mixin SceneOperationsDataHelper {
);
}
SceneStaticFunction _createReverseLockFunction(Action action,
bool isAutomation, String? comparator, String? uniqueCustomId) {
SceneStaticFunction _createReverseLockFunction(
Action action, bool isAutomation, String? comparator, String? uniqueCustomId) {
return _createSceneFunction(
action,
'WIFI LOCK PRO',
@ -505,8 +456,8 @@ mixin SceneOperationsDataHelper {
);
}
SceneStaticFunction _createUnlockAppFunction(Action action, bool isAutomation,
String? comparator, String? uniqueCustomId) {
SceneStaticFunction _createUnlockAppFunction(
Action action, bool isAutomation, String? comparator, String? uniqueCustomId) {
return _createSceneFunction(
action,
'WIFI LOCK PRO',
@ -520,8 +471,8 @@ mixin SceneOperationsDataHelper {
);
}
SceneStaticFunction _createHijackFunction(Action action, bool isAutomation,
String? comparator, String? uniqueCustomId) {
SceneStaticFunction _createHijackFunction(
Action action, bool isAutomation, String? comparator, String? uniqueCustomId) {
return _createSceneFunction(
action,
'WIFI LOCK PRO',
@ -535,8 +486,8 @@ mixin SceneOperationsDataHelper {
);
}
SceneStaticFunction _createDoorbellFunction(Action action, bool isAutomation,
String? comparator, String? uniqueCustomId) {
SceneStaticFunction _createDoorbellFunction(
Action action, bool isAutomation, String? comparator, String? uniqueCustomId) {
return _createSceneFunction(
action,
'WIFI LOCK PRO',
@ -550,8 +501,8 @@ mixin SceneOperationsDataHelper {
);
}
SceneStaticFunction _createUnlockTemporaryFunction(Action action,
bool isAutomation, String? comparator, String? uniqueCustomId) {
SceneStaticFunction _createUnlockTemporaryFunction(
Action action, bool isAutomation, String? comparator, String? uniqueCustomId) {
return _createSceneFunction(
action,
'WIFI LOCK PRO',
@ -565,8 +516,8 @@ mixin SceneOperationsDataHelper {
);
}
SceneStaticFunction _createFarDetectionFunction(Action action,
bool isAutomation, String? comparator, String? uniqueCustomId) {
SceneStaticFunction _createFarDetectionFunction(
Action action, bool isAutomation, String? comparator, String? uniqueCustomId) {
return _createSceneFunction(
action,
'Human Presence Sensor',
@ -580,8 +531,8 @@ mixin SceneOperationsDataHelper {
);
}
SceneStaticFunction _createMotionSensitivityFunction(Action action,
bool isAutomation, String? comparator, String? uniqueCustomId) {
SceneStaticFunction _createMotionSensitivityFunction(
Action action, bool isAutomation, String? comparator, String? uniqueCustomId) {
return _createSceneFunction(
action,
'Human Presence Sensor',
@ -595,8 +546,8 @@ mixin SceneOperationsDataHelper {
);
}
SceneStaticFunction _createMotionlessSensitivityFunction(Action action,
bool isAutomation, String? comparator, String? uniqueCustomId) {
SceneStaticFunction _createMotionlessSensitivityFunction(
Action action, bool isAutomation, String? comparator, String? uniqueCustomId) {
return _createSceneFunction(
action,
'Human Presence Sensor',
@ -610,8 +561,8 @@ mixin SceneOperationsDataHelper {
);
}
SceneStaticFunction _createIndicatorFunction(Action action, bool isAutomation,
String? comparator, String? uniqueCustomId) {
SceneStaticFunction _createIndicatorFunction(
Action action, bool isAutomation, String? comparator, String? uniqueCustomId) {
return _createSceneFunction(
action,
'Human Presence Sensor',
@ -625,8 +576,8 @@ mixin SceneOperationsDataHelper {
);
}
SceneStaticFunction _createPresenceTimeFunction(Action action,
bool isAutomation, String? comparator, String? uniqueCustomId) {
SceneStaticFunction _createPresenceTimeFunction(
Action action, bool isAutomation, String? comparator, String? uniqueCustomId) {
return _createSceneFunction(
action,
'Human Presence Sensor',
@ -640,8 +591,8 @@ mixin SceneOperationsDataHelper {
);
}
SceneStaticFunction _createPresenceStateFunction(Action action,
bool isAutomation, String? comparator, String? uniqueCustomId) {
SceneStaticFunction _createPresenceStateFunction(
Action action, bool isAutomation, String? comparator, String? uniqueCustomId) {
return _createSceneFunction(
action,
'Human Presence Sensor',
@ -655,16 +606,14 @@ mixin SceneOperationsDataHelper {
);
}
SceneStaticFunction _createDisCurrentFunction(Action action,
bool isAutomation, String? comparator, String? uniqueCustomId) {
SceneStaticFunction _createDisCurrentFunction(
Action action, bool isAutomation, String? comparator, String? uniqueCustomId) {
return _createSceneFunction(
action,
'Human Presence Sensor',
Assets.assetsIconsSensors,
'Current Distance',
isAutomation
? OperationDialogType.integerSteps
: OperationDialogType.countdown,
isAutomation ? OperationDialogType.integerSteps : OperationDialogType.countdown,
_createCurrentDistanceOptions(),
isAutomation,
comparator,
@ -672,8 +621,8 @@ mixin SceneOperationsDataHelper {
);
}
SceneStaticFunction _createIlluminanceValueFunction(Action action,
bool isAutomation, String? comparator, String? uniqueCustomId) {
SceneStaticFunction _createIlluminanceValueFunction(
Action action, bool isAutomation, String? comparator, String? uniqueCustomId) {
return _createSceneFunction(
action,
'Human Presence Sensor',
@ -687,8 +636,8 @@ mixin SceneOperationsDataHelper {
);
}
SceneStaticFunction _createCheckingResultFunction(Action action,
bool isAutomation, String? comparator, String? uniqueCustomId) {
SceneStaticFunction _createCheckingResultFunction(
Action action, bool isAutomation, String? comparator, String? uniqueCustomId) {
return _createSceneFunction(
action,
'Human Presence Sensor',
@ -702,8 +651,8 @@ mixin SceneOperationsDataHelper {
);
}
SceneStaticFunction _createSwitchFunction(Action action, bool isAutomation,
String? comparator, String? uniqueCustomId) {
SceneStaticFunction _createSwitchFunction(
Action action, bool isAutomation, String? comparator, String? uniqueCustomId) {
return _createSceneFunction(
action,
'Smart AC Thermostat - Grey - Model A',
@ -717,27 +666,23 @@ mixin SceneOperationsDataHelper {
);
}
SceneStaticFunction _createTempSetFunction(Action action, bool isAutomation,
String? comparator, String? uniqueCustomId) {
SceneStaticFunction _createTempSetFunction(
Action action, bool isAutomation, String? comparator, String? uniqueCustomId) {
return _createSceneFunction(
action,
'Smart AC Thermostat - Grey - Model A',
Assets.assetsIconsAC,
'Set Temperature',
isAutomation
? OperationDialogType.integerSteps
: OperationDialogType.temperature,
isAutomation
? _createAutomationTemperatureOptions()
: _createTemperatureOptions(),
isAutomation ? OperationDialogType.integerSteps : OperationDialogType.temperature,
isAutomation ? _createAutomationTemperatureOptions() : _createTemperatureOptions(),
isAutomation,
comparator,
uniqueCustomId,
);
}
SceneStaticFunction _createTempCurrentFunction(Action action,
bool isAutomation, String? comparator, String? uniqueCustomId) {
SceneStaticFunction _createTempCurrentFunction(
Action action, bool isAutomation, String? comparator, String? uniqueCustomId) {
return _createSceneFunction(
action,
'Smart AC Thermostat - Grey - Model A',
@ -751,8 +696,8 @@ mixin SceneOperationsDataHelper {
);
}
SceneStaticFunction _createModeFunction(Action action, bool isAutomation,
String? comparator, String? uniqueCustomId) {
SceneStaticFunction _createModeFunction(
Action action, bool isAutomation, String? comparator, String? uniqueCustomId) {
return _createSceneFunction(
action,
'Smart AC Thermostat - Grey - Model A',
@ -766,8 +711,8 @@ mixin SceneOperationsDataHelper {
);
}
SceneStaticFunction _createLevelFunction(Action action, bool isAutomation,
String? comparator, String? uniqueCustomId) {
SceneStaticFunction _createLevelFunction(
Action action, bool isAutomation, String? comparator, String? uniqueCustomId) {
return _createSceneFunction(
action,
'Smart AC Thermostat - Grey - Model A',
@ -781,8 +726,8 @@ mixin SceneOperationsDataHelper {
);
}
SceneStaticFunction _createChildLockFunction(Action action, bool isAutomation,
String? comparator, String? uniqueCustomId) {
SceneStaticFunction _createChildLockFunction(
Action action, bool isAutomation, String? comparator, String? uniqueCustomId) {
return _createSceneFunction(
action,
'Smart AC Thermostat - Grey - Model A',
@ -796,8 +741,8 @@ mixin SceneOperationsDataHelper {
);
}
SceneStaticFunction _createSwitch1Function(Action action, bool isAutomation,
String? comparator, String? uniqueCustomId) {
SceneStaticFunction _createSwitch1Function(
Action action, bool isAutomation, String? comparator, String? uniqueCustomId) {
return _createSceneFunction(
action,
'3 Gang Button Switch L-L',
@ -811,8 +756,8 @@ mixin SceneOperationsDataHelper {
);
}
SceneStaticFunction _createSwitch2Function(Action action, bool isAutomation,
String? comparator, String? uniqueCustomId) {
SceneStaticFunction _createSwitch2Function(
Action action, bool isAutomation, String? comparator, String? uniqueCustomId) {
return _createSceneFunction(
action,
'3 Gang Button Switch L-L',
@ -826,8 +771,8 @@ mixin SceneOperationsDataHelper {
);
}
SceneStaticFunction _createSwitch3Function(Action action, bool isAutomation,
String? comparator, String? uniqueCustomId) {
SceneStaticFunction _createSwitch3Function(
Action action, bool isAutomation, String? comparator, String? uniqueCustomId) {
return _createSceneFunction(
action,
'3 Gang Button Switch L-L',
@ -841,65 +786,53 @@ mixin SceneOperationsDataHelper {
);
}
SceneStaticFunction _createCountdown1Function(Action action,
bool isAutomation, String? comparator, String? uniqueCustomId) {
SceneStaticFunction _createCountdown1Function(
Action action, bool isAutomation, String? comparator, String? uniqueCustomId) {
return _createSceneFunction(
action,
'3 Gang Button Switch L-L',
Assets.assetsIcons3GangSwitch,
'Light 1 CountDown',
isAutomation
? OperationDialogType.integerSteps
: OperationDialogType.countdown,
isAutomation
? _createAutomationCountDownOptions()
: _createCountdownOptions(),
isAutomation ? OperationDialogType.integerSteps : OperationDialogType.countdown,
isAutomation ? _createAutomationCountDownOptions() : _createCountdownOptions(),
isAutomation,
comparator,
uniqueCustomId,
);
}
SceneStaticFunction _createCountdown2Function(Action action,
bool isAutomation, String? comparator, String? uniqueCustomId) {
SceneStaticFunction _createCountdown2Function(
Action action, bool isAutomation, String? comparator, String? uniqueCustomId) {
return _createSceneFunction(
action,
'3 Gang Button Switch L-L',
Assets.assetsIcons3GangSwitch,
'Light 2 CountDown',
isAutomation
? OperationDialogType.integerSteps
: OperationDialogType.countdown,
isAutomation
? _createAutomationCountDownOptions()
: _createCountdownOptions(),
isAutomation ? OperationDialogType.integerSteps : OperationDialogType.countdown,
isAutomation ? _createAutomationCountDownOptions() : _createCountdownOptions(),
isAutomation,
comparator,
uniqueCustomId,
);
}
SceneStaticFunction _createCountdown3Function(Action action,
bool isAutomation, String? comparator, String? uniqueCustomId) {
SceneStaticFunction _createCountdown3Function(
Action action, bool isAutomation, String? comparator, String? uniqueCustomId) {
return _createSceneFunction(
action,
'3 Gang Button Switch L-L',
Assets.assetsIcons3GangSwitch,
'Light 3 CountDown',
isAutomation
? OperationDialogType.integerSteps
: OperationDialogType.countdown,
isAutomation
? _createAutomationCountDownOptions()
: _createCountdownOptions(),
isAutomation ? OperationDialogType.integerSteps : OperationDialogType.countdown,
isAutomation ? _createAutomationCountDownOptions() : _createCountdownOptions(),
isAutomation,
comparator,
uniqueCustomId,
);
}
SceneStaticFunction _createSwitchAlarmSoundFunction(Action action,
bool isAutomation, String? comparator, String? uniqueCustomId) {
SceneStaticFunction _createSwitchAlarmSoundFunction(
Action action, bool isAutomation, String? comparator, String? uniqueCustomId) {
return _createSceneFunction(
action,
'Gateway',
@ -913,8 +846,8 @@ mixin SceneOperationsDataHelper {
);
}
SceneStaticFunction _createMasterStateFunction(Action action,
bool isAutomation, String? comparator, String? uniqueCustomId) {
SceneStaticFunction _createMasterStateFunction(
Action action, bool isAutomation, String? comparator, String? uniqueCustomId) {
return _createSceneFunction(
action,
'Gateway',
@ -928,8 +861,8 @@ mixin SceneOperationsDataHelper {
);
}
SceneStaticFunction _createFactoryResetFunction(Action action,
bool isAutomation, String? comparator, String? uniqueCustomId) {
SceneStaticFunction _createFactoryResetFunction(
Action action, bool isAutomation, String? comparator, String? uniqueCustomId) {
return _createSceneFunction(
action,
'Gateway',
@ -987,7 +920,7 @@ mixin SceneOperationsDataHelper {
SceneOperationalValue(
icon: Assets.assetsFingerprintUnlock,
description: "Fingerprint Mismatch",
value: 'wrong_password',
value: 'wrong_finger',
),
];
}
@ -1247,12 +1180,8 @@ mixin SceneOperationsDataHelper {
uniqueCustomId: taskItem.uniqueCustomId,
deviceId: taskItem.deviceId,
deviceName: taskItem.deviceName.toString(),
deviceIcon: taskItem.operationName == 'automation'
? Assets.player
: Assets.handClickIcon,
icon: taskItem.operationName == 'automation'
? Assets.player
: Assets.handClickIcon,
deviceIcon: taskItem.operationName == 'automation' ? Assets.player : Assets.handClickIcon,
icon: taskItem.operationName == 'automation' ? Assets.player : Assets.handClickIcon,
operationName: taskItem.operationName,
operationDialogType: OperationDialogType.onOff,
functionValue: taskItem.functionValue == 'rule_enable' ? true : false,

View File

@ -24,14 +24,13 @@ class CreateSceneSaveButton extends StatefulWidget {
State<CreateSceneSaveButton> createState() => _CreateSceneSaveButtonState();
}
class _CreateSceneSaveButtonState extends State<CreateSceneSaveButton>
with SceneLogicHelper {
class _CreateSceneSaveButtonState extends State<CreateSceneSaveButton> with SceneLogicHelper {
late TextEditingController sceneNameController;
@override
void initState() {
sceneNameController = TextEditingController(
text: widget.sceneName.isNotEmpty ? widget.sceneName : '');
sceneNameController =
TextEditingController(text: widget.sceneName.isNotEmpty ? widget.sceneName : '');
super.initState();
}
@ -58,8 +57,24 @@ class _CreateSceneSaveButtonState extends State<CreateSceneSaveButton>
return DefaultButton(
onPressed: () {
final sceneBloc = context.read<CreateSceneBloc>();
final isAutomation =
sceneBloc.sceneType == CreateSceneEnum.deviceStatusChanges;
if (sceneBloc.tasksList.isEmpty && sceneBloc.automationTasksList.isEmpty) {
return;
}
final isAutomation = sceneBloc.sceneType == CreateSceneEnum.deviceStatusChanges;
if (isAutomation && sceneBloc.automationTasksList.isEmpty) {
CustomSnackBar.displaySnackBar(
'Conditions Must not be empty!',
);
return;
}
if (isAutomation && sceneBloc.tasksList.isEmpty) {
CustomSnackBar.displaySnackBar(
'Actions Must not be empty!',
);
return;
}
if (widget.sceneName.isNotEmpty) {
handleSaveButtonPress(
@ -82,13 +97,11 @@ class _CreateSceneSaveButtonState extends State<CreateSceneSaveButton>
elevation: WidgetStateProperty.all(0),
textStyle: WidgetStateProperty.all(context.bodyMedium),
hintStyle: WidgetStateProperty.all(
context.bodyMedium.copyWith(
fontSize: 14,
color: ColorsManager.secondaryTextColor),
context.bodyMedium
.copyWith(fontSize: 14, color: ColorsManager.secondaryTextColor),
),
hintText: 'Enter scene name',
backgroundColor: WidgetStateProperty.all(
ColorsManager.backgroundColor),
backgroundColor: WidgetStateProperty.all(ColorsManager.backgroundColor),
),
),
),