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refactor: rename tab change events and states for consistency, and to match blocs naming convention.
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@ -31,7 +31,7 @@ class SceneDevicesBody extends StatelessWidget {
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SceneDevicesBodyTabBar(
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tabController: tabController,
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rooms: rooms,
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selectedRoomId: state is TabSelected ? state.roomId : '-1',
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selectedRoomId: state is TabBarTabSelectedState ? state.roomId : '-1',
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),
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Expanded(
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child: TabBarView(
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