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AC devices page implemented
AC Cubit Add
New Devices Cubit Arch will be used
Devices Cubit (for devices categories, and devices page)
{
AC cubit,
Lights cubit.
... }
Replaced AssetsManager with Assets Class (auto generated)
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@ -13,6 +13,7 @@ class SceneCubit extends Cubit<SceneState> {
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void getScenes() {
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emit(SceneLoading());
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//TODO: remove this it's causing the Bad State because its being after the cubit is closed
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Future.delayed(const Duration(seconds: 5), () {
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emit(SceneSuccess());
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});
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