Implemented tab to run setting

This commit is contained in:
Abdullah Alassaf
2024-10-28 16:45:59 +03:00
parent 20fdfdde87
commit 3d56f33ec3
18 changed files with 734 additions and 718 deletions

View File

@ -1,6 +1,7 @@
import 'package:flutter/cupertino.dart';
import 'package:flutter/material.dart';
import 'package:flutter_bloc/flutter_bloc.dart';
import 'package:flutter_svg/flutter_svg.dart';
import 'package:syncrow_app/features/app_layout/bloc/home_cubit.dart';
import 'package:syncrow_app/features/scene/bloc/create_scene/create_scene_bloc.dart';
import 'package:syncrow_app/features/scene/bloc/scene_bloc/scene_bloc.dart';
@ -37,8 +38,8 @@ class SceneItem extends StatelessWidget {
onTap: () {
context.read<SmartSceneSelectBloc>().add(const SmartSceneClearEvent());
if (disablePlayButton == false) {
BlocProvider.of<CreateSceneBloc>(context).add(
FetchSceneTasksEvent(sceneId: scene.id, isAutomation: false));
BlocProvider.of<CreateSceneBloc>(context)
.add(FetchSceneTasksEvent(sceneId: scene.id, isAutomation: false));
/// the state to set the scene type must be after the fetch
BlocProvider.of<CreateSceneBloc>(context)
@ -72,19 +73,22 @@ class SceneItem extends StatelessWidget {
crossAxisAlignment: CrossAxisAlignment.center,
mainAxisAlignment: MainAxisAlignment.spaceBetween,
children: [
Image.asset(
height: 32,
width: 32,
Assets.assetsIconsLogo,
fit: BoxFit.fill,
),
if (!disablePlayButton)
Image.memory(
height: 32,
width: 32,
scene.iconInBytes,
fit: BoxFit.fill,
errorBuilder: (context, error, stackTrace) =>
Image.asset(height: 32, width: 32, fit: BoxFit.fill, Assets.assetsIconsLogo),
),
if (disablePlayButton)
SvgPicture.asset(height: 32, width: 32, fit: BoxFit.fill, Assets.automationIcon),
disablePlayButton == false
? IconButton(
padding: EdgeInsets.zero,
onPressed: () {
context
.read<SceneBloc>()
.add(SceneTrigger(scene.id, scene.name));
context.read<SceneBloc>().add(SceneTrigger(scene.id, scene.name));
},
icon: isLoading
? const Center(
@ -106,15 +110,11 @@ class SceneItem extends StatelessWidget {
activeColor: ColorsManager.primaryColor,
value: scene.status == 'enable' ? true : false,
onChanged: (value) {
context.read<SceneBloc>().add(
UpdateAutomationStatus(
automationStatusUpdate:
AutomationStatusUpdate(
isEnable: value,
unitUuid: HomeCubit.getInstance()
.selectedSpace!
.id!),
automationId: scene.id));
context.read<SceneBloc>().add(UpdateAutomationStatus(
automationStatusUpdate: AutomationStatusUpdate(
isEnable: value,
unitUuid: HomeCubit.getInstance().selectedSpace!.id!),
automationId: scene.id));
},
),
],