mirror of
https://github.com/SyncrowIOT/syncrow-app.git
synced 2025-11-27 12:34:54 +00:00
Implemented tab to run setting
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@ -1,6 +1,7 @@
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import 'package:flutter/cupertino.dart';
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import 'package:flutter/material.dart';
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import 'package:flutter_bloc/flutter_bloc.dart';
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import 'package:flutter_svg/flutter_svg.dart';
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import 'package:syncrow_app/features/app_layout/bloc/home_cubit.dart';
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import 'package:syncrow_app/features/scene/bloc/create_scene/create_scene_bloc.dart';
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import 'package:syncrow_app/features/scene/bloc/scene_bloc/scene_bloc.dart';
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@ -37,8 +38,8 @@ class SceneItem extends StatelessWidget {
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onTap: () {
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context.read<SmartSceneSelectBloc>().add(const SmartSceneClearEvent());
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if (disablePlayButton == false) {
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BlocProvider.of<CreateSceneBloc>(context).add(
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FetchSceneTasksEvent(sceneId: scene.id, isAutomation: false));
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BlocProvider.of<CreateSceneBloc>(context)
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.add(FetchSceneTasksEvent(sceneId: scene.id, isAutomation: false));
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/// the state to set the scene type must be after the fetch
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BlocProvider.of<CreateSceneBloc>(context)
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@ -72,19 +73,22 @@ class SceneItem extends StatelessWidget {
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crossAxisAlignment: CrossAxisAlignment.center,
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mainAxisAlignment: MainAxisAlignment.spaceBetween,
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children: [
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Image.asset(
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height: 32,
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width: 32,
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Assets.assetsIconsLogo,
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fit: BoxFit.fill,
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),
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if (!disablePlayButton)
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Image.memory(
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height: 32,
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width: 32,
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scene.iconInBytes,
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fit: BoxFit.fill,
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errorBuilder: (context, error, stackTrace) =>
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Image.asset(height: 32, width: 32, fit: BoxFit.fill, Assets.assetsIconsLogo),
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),
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if (disablePlayButton)
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SvgPicture.asset(height: 32, width: 32, fit: BoxFit.fill, Assets.automationIcon),
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disablePlayButton == false
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? IconButton(
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padding: EdgeInsets.zero,
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onPressed: () {
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context
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.read<SceneBloc>()
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.add(SceneTrigger(scene.id, scene.name));
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context.read<SceneBloc>().add(SceneTrigger(scene.id, scene.name));
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},
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icon: isLoading
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? const Center(
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@ -106,15 +110,11 @@ class SceneItem extends StatelessWidget {
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activeColor: ColorsManager.primaryColor,
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value: scene.status == 'enable' ? true : false,
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onChanged: (value) {
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context.read<SceneBloc>().add(
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UpdateAutomationStatus(
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automationStatusUpdate:
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AutomationStatusUpdate(
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isEnable: value,
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unitUuid: HomeCubit.getInstance()
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.selectedSpace!
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.id!),
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automationId: scene.id));
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context.read<SceneBloc>().add(UpdateAutomationStatus(
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automationStatusUpdate: AutomationStatusUpdate(
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isEnable: value,
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unitUuid: HomeCubit.getInstance().selectedSpace!.id!),
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automationId: scene.id));
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},
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),
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],
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